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Monster Hunter Frontier G TW

Go to fist.moe/gdoc to quickly get to the Google Doc!

You can hover various images for toggling English/Chinese.

Check the Google Doc for currently active events.

You can unlock new weapon movesets at HR300.

You unlock Tonfas when hitting G Rank, you cannot use them before this point!

Names, descriptions. and required points for all skills can be found in the Google Doc.

 Brachydios is out at HR100 and GR500! Free lottery tickets for making all of his weapons! Loxxol doesn't have nice hitbox diagrams so visit this page to view that information instead!
No cycling events this week!

It's a Boost Week! All rank gain is multiplied by 5x and everything has 2 extra carves! This stacks with Premium and other buffs!

August 25th: Lots of minor updates, database updated.
August 22nd: Style Rank section updated! Damage calculator shows required SR Missions!
20th August: Ferias userscript updated! Raviente section added!

About Site

This site contains information on playing the Taiwanese version of Monster Hunter for English speakers. If you are starting out, check the Basics section in the sidebar to the left and read through the guide there.

Key Points

• Free Trial up to HR99

• 30 days of sub for around $9.75/£6.75/€8.75 (non-recurring)

• No VPN required to play.

• No bans for for speaking English.

• Cheaper than the Japanese version.

• Also available on PS3, PS Vita and Xbox One.
For PSN you will need a TW/HK/SG/MY region account to subscribe, PSN accounts can not be used to play on the PC version and vice versa.
I have no information at all on the Xbox One version, visit the distributor if you are interested in that and contact me if you want to help with guides for that version or anything.

Trial Limits

The free trial has all convenience features disabled and you can only take quests with cyan coloured names.
The trial does not actually end at HR99, you can continue playing but you will never be able to do content of HR100 and above. There is a good amount of content below HR100 but all newer Frontier exclusives are HR100 and higher.

Other Notes

Maintenance is 10:00am every Thursday TW time, you can check what time this is in your own time zone here (assuming you are not set to TW time). The maintenance typically lasts until 16:00 but may last until 18:00 for large updates.

Frontier TW is currently on G8 which is two updates behind the Japanese servers. G9 should launch in September 2016 and G10 is likely to hit around January to February 2017.
Switch Axe F is not added until G10, this is unlikely to launch earlier than January 2017 and likely to be closer to February or March.

English Guild

The English Guild is called Cappuccino and instructions for joining are in the sidebar under English Guild and Guild Hall
Note: I am not Vamp, the Guild Leader. I'm Carnivean in game.

Reference Materials

The following google doc covers most raw information you might need including monster names, items, armour skills, etc.

Google Sheets:

Name Translations
(Monsters, Ammo Types, Weapons, Elements, Seasons, etc.)
Materials Index
(English, Japanese and Chinese names for materials / items with links to locate them.)
Combination List
Hunter Challenges
(Achievements that give items in game upon completion.)
Armour Skills
(What they do, points needed, names in English and Chinese.)
Armour Types, Weapon Types and Sharpness Multipliers
Monster Weaknesses, Abilities etc.
(A table showing what monsters are weak to, where they are weak, roars strength, wind pressure strength, links to weakness charts etc.)
Ranking Up and Urgents
(What each Urgent Quest is and when you have to to them, including information for beyond HR99.)
Event and Weekly Information
(Summaries of any of the weekly quests and events that may be currently on.)
G Rank Sigil Skills Information
(Equivalent to Gems/Decorations for G Rank weapons.)
Caravan Gem Skills
(Skills that are active seperately of armour skills in addition to them without cost.)
Caravan Store Items
Partner Skills
(The various skills you can give your Partner that you get at HR11 and their costs and requirements.)
Partnyaa Personalities
(Personality dictates the final totals for the various stats Partnyaas have.)
Event and Weekly Information
(A list of things that are limited while playing in trial mode.)

Stray Pages
Hunting Horn Songs
Tonfa Moveset Information

English Links
Two Versions of a JP oriented Reddit Guide
MHFO Reference Guide by the English Guild leader Vamp.

Dualshock Drivers
DualShock 3 Drivers
DualShock 4 Drivers
I would recommend binding Select to pressing the touchpad.

Japanese Links
Ferias
TW Ferias Clone
A functionally complete reference for literally everything MHFG related.
Japanese @wiki
A JP wiki for MHFG.

Chinese Links
MHFG TW Capcom Homepage Weekly Quests
MHFOTW @wiki
@wiki Monster Index
@wiki halk Info
@wiki Pugi Farm Info
@wiki Gook Farm Info
@wiki Materials Index

If you find any errors in the information provided here or on the spreadsheet or just have some things that could be added, contact me and I'll fix it up.

Basic Game Information

What is Monster Hunter

Monster Hunter is an action adventure game in which you are a hunter. The main goal is to hunt large monsters. To do this you gather materials by mining, gathering insects, fishing, and hunting. You can then use the gathered materials to craft weapons, armour and decorations.


Weapons and Usage

Try them all out! You start with one of each weapon type allowing you try all the weapons to at least get a feel of them. The weapons can be roughly broken down to:


Fast Cutting
Sword and Shield
Dual Swords
Long Sword

Slower Cutting
Great Sword
Lance
Gunlance

Impact
Hammer
Hunting Horn

Ranged
Weapons with which you fight from a distance
Heavy Bowgun
Light Bowgun
Bow

Melee weapons have a sharpness value, this is indicated by a bar on them and with a sword icon that has an associated colour, you will want this as high as possible. Having too little sharpness will cause you to bounce while striking foes causing problems. Sharpness goes down when landing attacks and can be regained by using a whetstone on your weapon.
Sharpness values are:
Red > Orange > Yellow > Green > Blue > White > Purple > Cyan
With the further right being the better to have.

Impact weapons can knock out opponents and are (usually) suited to hitting different areas of a monster than cutting weapons are.

Bowguns use various ammo types:
Normal S Lv 1 is a last resort.
Normal S Lv2-3 are standard shots.
Pierce S penetrates a target and hits multiple times.
Pellet S fires in a cone in front of you and has a mild homing effect to monsters if close enough to a weakspot.
Crag S are Clust S explosive rounds.
All elements and status effects have their own rounds.
Ammo can be purchased from the store or combined from various gatherable or purchasable materials.
Bowguns have a range at which you can start to crit, this is indicated by a white circle during flight:



Bows have infinite ammo and are drawn to be fired, which charges shots.
There are three levels of charge as standard with each level having higher multipliers on the shot type. Releasing this will fire a shot based on the level of charge, which will have it's own type and level associated. Pressing the secondary attack button while on a level two charge will also fire an arcing shot.

Bow Charge levels, Shot and Arc types included with each bow, they cannot be changed.

Getting Equipment

You can make weapons using materials from mining, catching insects, hunting and gathering. These weapons are made at a Blacksmith.

Weapon Quality

Depending on weapon type you may want to focus on certain things:
Great Sword and Hammer are more Raw damage oriented (large values on basic attack).
SnS and DS favour elemental (large values of elemental damage).
LS and Lances are fine with either.
Hunting Horn's most important stats are the song notes, followed by raw.
HBG is mostly Raw focused and as such is best with Normal S and Pierce S.
LBG is good with Normal, Ele and Status depending on how you use it and the Bowgun in question. LBGs can have Rapid Fire which will fire multiple rounds for the cost of a single round.
Bows should be matched to their target, if you can consistently hit an elemental weakspot with a certain shot type it's wise to use an elemental bow suited to that role. Raw bows can also still work well.

Decorations

Decorations grant skill points, each armour piece grants some amount of skill points to various skills. After amassing enough points in these skills you will gain some benefit. Decoration Gems can be inserted into any equipment possessing slots to give more skill points.

Getting Started

Do the tutorial, buy some picks and bug nets and go hunting! Mine and gather whenever you feel you can early on to try and keep up a pool of low rank materials. It might be worth watching some videos or reading some other guides

Basics

If you've never played a Monster Hunter game before, click here to see an overview of how the games work. I would not recommend frontier as a first title unless you have a friend willing to talk you through everything that might be confusing.

Signing Up

Signing up is a very simple process, visit the Main Site and then click the register link below the login button:


After clicking the register button you will be taken to a page to enter a username, E-mail and password.


After clicking continue you will be taken to a page asking if you want to make a full account, click the upper button and you're done (steps past 2 are optional).

Installation
Download and Install

After signing up you need to download the game, grab it from here by clicking the leftmost brown square (官方載點). A download manager is recommended.

After it is finished simply launch the installer and install as you would any other application.

Set your System Locale to a Chinese variant or you will be unable to play with all players and will fail to receive messages from other players and the server!

System Locale can be changed by going into Region and Language in the Control Panel, clicking the Administrative tab followed by the Change system locale button. Any Chinese Locale will allow you to receieve all server messages and play with all players.

Launching the Game
Launcher

Change your timezone to (UTC+08:00) Taipei whenever you want to log into the game, being in another timezone will cause logging in to fail. A quick guide can be found here.




A translation of the launcher options found under 'configure settings' can be found here.
Generally speaking you will only need to use the log in functions after setting your desired resolution settings and toggling between high grade or normal graphics. Detailed graphics settings for both normal and high grade modes are configured in-game.

Main Menu

Upon starting the game proper you will be put onto a menu with four options that are as follows:

Quick Start - Automatically selects a server for you
Choose Server - Allows you to pick a server to join and view which servers friends are on
Options
Quit

Character Creation

Character Creation will take place after choosing either to choose a server or to quick start:

The options are in English and each section has a master selection option with filters for individual sub-types (e.g. dark skin, long hair, light skin etc.). Select randomises your character and right stick or K and ; rotates your character.

After making your character visually you will be prompted to choose what weapon type you will have equipped. This is simply what you have equipped when you first start and can be changed later. As with mainline all characters start with basic versions of each weapon in their box..

Controls, Menus & Chat
Controller

Xbox One controllers and Windows 8 or 10 can cause issues with inputs, you may have to manually install different drivers to use one of these!

If you are a using a controller and want the game to play like the more recent MH titles, refer to the image guide here this will cause the game to use a set up similar to the PSP or 3DS games (Right analogue and dpad for camera), the default setting is similar to the PS2 MH games (Right analogue for attacks, dpad for camera).

Keyboard and Mouse

Keyboard wise there are a number of bindings by default with a default set up being:
WASD for Movement
Q for Item Use
R for Block etc.
Mouse for Camera
Number keys / Numpad / Mouse Buttons for Attacks

Chat and Gestures

You can access in game chat by pressing insert (or by holding L2 and R2, there are various filters and modes available.

You can toggle filters with the buttons at the top of the chat pane and change modes with:
Shift+Up/Down/Left/Right.
To whisper a player you can press square while in front of them or click their name in the chat window.
You can perform gestures by hitting # and then the F keys (6 will open the second page of gestures).

Chat Commands

@here will cause you to post a link to the server you are currently on that other players may click.

@re will cause insert the number of spots left on your quest.

@dice will post the results of a dice roll with a range of 1-100.

@clr1/@clr2/@clrall/@clrpast will clear the chat.

@help will display all available commands.

@a/@f/@p/@g/@u will send a message to certain chats. In order they are Global, Local, Party, Guild and Alliance.

<act1> through <act24> will cause you to perform a gesture.

Pasting in game

It's possible that if you attempt to paste into the game directly it will simply put out a string of ???? rather than Chinese characters, you should be able to remedy this by pasting into either an Office Suite, a Browser or the windows Character Map tool.
Microsoft Office, LibreOffice and Apache OpenOffice should all work in terms of Office suites. And all browsers can potentially work with Edge having best results on windows 10.

Menus

Main Start Menu
Chat Menu
Getting Event Items, Purchased Items etc.
Check the Menus and NPCs section for detailed guides to the menus not covered here.

Town Guide
Click here to show town guide below.







Click here to hide town guide above.
In-Game Tutorial

After you have made a character you will be introduced to an NPC on arriving in town, they will ask you a couple of questions and then you will be presented with the beginner quests, these quests must be completed before you can join a guild or do real quests.

Upon starting you will also be presented with your first Daily Bonus (a daily reward sent to either your Capcom Giftbox or to a Guildie in the Blacksmith) and prompted to look at the Hunter Challenges.

Hunter challenges are achievements that give rewards for completion, you can immediately complete three by simply looking at the details for them. To see the challenges hit R1+R2 or Shift+C on the keyboard, to view details simply press Square or Z on keyboard.
A full list of Hunter Challenges can be found here.

The first quest is simply killing three bullfangos in the arena. Simply confirm dialogue until you get a prompt with two options and choose Yes (是). You will depart for the quest and find yourself in the arena, accompanied by two Fostas. Fostas are AI partners that fill in if you do not have any of the other Partner types currently assigned or turned on. These partners cannot kill large monsters, but may lower their HP to 1, you must deliver the coup de grâce.
After killing the bullfangos you will get a standard quest end screen allowing you to take rewards, followed by a list of how much HRP you gained, monster stats etc.


After this quest you will be taken to town and will need to speak to the Yellow Guild Girl, speak to her once and you will be given an ore.

Head into the Blacksmith.

Here you will be able to Craft a free weapon using the ore you were given (萌芽礦石, Sprout Ore). To craft the weapon, simply choose the first option twice, followed by the name of the weapon you wish to craft:

Find the weapon that uses the ore by highlighting those that are craftable and hitting Square or Z on keyboard. These weapons are significantly more powerful than the free starter weapons or those that are purchasable so choose carefully.
After crafting you will be prompted to equip it, selecting yes will then ask you if you want to equip it to your Quest Set (任務裝備) or your Town Set (展示內裝備), choose the first option. A Town Set is simply a vanity set that appears while outside of quests, you can enable it at your Equipment Box later (check its section).

You can't make Tonfas because they aren't unlocked until G Rank.
Switch Axe F is also not out on TW yet and isn't likely until January 2017 or so.

Speak to the Yellow Guildie again until you trigger a Velocidrome quest. The quest takes place in the arena and you will be accompanied by a host of AI companions and will have supplies in the blue box. After this she will ask you to hunt a Kut Ku in the arena, a Gypceros in the Jungle and a Gogomoa on the Tidal Island.

Upon the Gogomoa quest's completion you will be taken back to the town, talk to the Yellow Guildie again and she will tell you you can start taking real quests from the Guild Mistress now.

If you talk to her a few times you'll bring up the full quests menu, with urgent quests section (官方狩獵試驗, cyan coloured) automatically highlighted for you to do the urgent required to advance to HR11.

If you talk to the NPC who first talked to you on arrival at this point you'll be taken into the Blacksmith to receive a free green sharpness weapon. This is from a different pool of weapons than the one you could craft using the ore you were given earlier. After getting your weapon you will be taken on a town tour, talk to the NPC at the spot he takes you and respond No (否) when prompted. This will cause him to move into your house finishing the tutorial.

You can talk to him in your house for tutorials and he will leave after you hit HR11 and can get a Rasta or Partner to replace him (see House and AI companions).

This is the end of the initial in game tutorial and leaves you free to do whatever you want. At the lowest HR the game is somewhat limited in terms of monster choice, this changes quickly however and Frontier exclusives monsters are available from HR3, which the tutorial easily pushes you past, and the game starts opening up quickly if you simply try hunting everything available to you.

After you hit HR31 you will have to start interacting with the Guildie in Black at the Left Counter instead of the Guild Mistress.

After the Tutorial

It is highly recommended you work through the Hunter Challenges, these give various materials and rewards which are incredibly useful and mostly do not need you to go too far out of your way to be completed. You can view details on achieving them in the Google Document.

Make sure to read the Frontier Base Movesets part of the Weapons section in the sidebar for an overview of the changes frontier has made to the various weapon movesets, some of the actions are not something you may try naturally and as such it is definitely worth reading to ensure you don't miss anything.

You should start with the Urgent Quest, which is a Daimyo Hermitaurs and 5 Small Hermitaurs, and continue to do story quests at the Yellow Guildie who gave you the initial tutorials to get a lot of hrp and materials for armours, gems, etc.

The quest line you want to actually complete is 新米獵人進階篇 which should be listed first. Do not start any others after starting the first or progress in the story line will be lost.
A full list of the quests and the most notable rewards can be found on the Google Doc.

For more detailed information check the Equipment and Items Box, Weapons, Armour, etc. sections on the sidebar and check out the [HR1-99] Low to High Rank section for an overview on things you should be doing as you level (seriously, read it.).

When to Subscribe

The trial lasts until HR99 and as such you do not have to subscribe to progress until you hit it. I would personally recommend subscribing as soon as possible or around HR51, HR51 is the point at which you gain access to the Pugi farm which is directly needed to get Frontier's equivalent of Talismans or Charms, see the House and AI Companions section for details on Pugis.

The biggest reason to subscribe is simply that you gain points daily from this facility and will not be able to until you are subbed.

Check the Subscriptions and Store section for information on subscribing and various other store items available.

New Players Server

There is a fifth tab of servers that has quests specifically for new and returning players wanting to catch up to G Rank, these give massive rewards for very little effort when compared to the normal quests (to the extent they are comparable to abusing custom quests in 4U or similar). Access to these servers is indicated by this icon: .

While it is certainly worth getting as much out of these servers are you can, doing nothing but these quests is a stupid decision as all aspects of them are massively different from real quests. Getting used to cheat quest rewards and damage output will likely cause you to have a terrible time when you have to do real quests and actually grind out carves and rewards.
Of course, using this tab will also mean you to need to actually subscribe in order to advance earlier than you would otherwise.

It is worth noting that with or during the G9 update (September 2016) all equipment prior to G Rank has the requirements and grind massively reduced, making abuse of the returning server less ridiculous compared to standard grind. Armour Stones are added in place of material grind allowing much faster creation of armour. Likewise weapons generally need less materials and the actual carve and reward percentages are increased on rarer materials on the monsters themselves.

Quests and Dailies
Quests

The main quests are taken from the Guild Master upon starting the game and then later from the Guild Girl who is wearing a black outfit. There are various quest types available, but without a subscription the only types of quests available are those with cyan coloured names. See the Quests section on the sidebar for more detailed on the various quest types available.


After Quests you will get stamps, upon completing a card you will get 1x 4,000 HRP ticket and upon a second 3x 4,000 HRP tickets. This will repeat in that pattern forever.
These tickets can be claimed from the Guild Girl in the Blacksmith by selecting her last option.
Taking them on a quest will give you 4,000 HRP upon its completion (gathering etc. excluded).

Daily Things

There are a number of things that you may be wanting to do somewhat frequently:

Daily: Claim NP from the pink store guildie (last option) and do a daily quest after claiming it alongside the NP. Resets at 12:00 TW time (AM).
The option that gives you NP will give you the Daily Quest. You need a sub to get full NP and to do Daily Quests.
Daily: Take Halk Pot from Halk / Partnyaa Area
Daily: Talk to Guild Cat and get daily gift (fourth item up from bottom)
After Quests: Use Gook Farm if desired.
Daily (HR51): Get points off Pugi Farm Girl / Give her gifts / Talk to her.
After Quest (HR51, Pugi on quest): Check dirt pile on Pugi Farm for extra items.
Daily (SR1+): Check the sign near the Blacksmith for what monsters give boosted numbers of SR weapon tickets etc.
Daily: Check the Purple Guildie at the Town Entrance for any Event rewards she may be giving out.
There are not always items being given out, it is worth checking occasionally regardless.

Joining The Guild

Before you can talk to the NPC needed to join the guild you will first need to have completed the first couple of tutorial quests as detailed in the basics section.

To join the guild you will first need to go to the Guild Management NPC:

Upon talking to him choose the first option, followed by the first option again and then the 3rd option (above the one containing ID).

This will produce a box in which you should type 'Cappuccino' to find the guild, the guild leader will be listed as Vamp.
Note: I am not Vamp, I'm Carnivean in game and not the guild leader.

Confirm on the correct guild and on the next page select the middle option and you should be set. This sends a request to join the guild and will need to be approved before you can be a member proper.

If you are logged in when accepted you may need to relog in order to see guild chat proper.

AI Companions
Similar to the portable titles there are AI Companions that can fill the role of other hunters in a quest. There are currently four different types of companions you have control over, these are your Halk, Partnyaa, Rasta and Partner.
For more details on getting these check out the House and AI Companions section.
Daily Bonus & Quest Stamps
After completing a Quest Stamp Card or after you get your Daily Bonus for logging the first time each day (after midnight TW time) you will receive 4k HRP tickets and a bonus item respectively, these items are sent to the Warehouse NPC in the Blacksmith or, in the case of the VIP from the Daily Bonus and potentially other rewards, the main website's Giftbox.

Hunter Challenges

Hunter Challenges function in the same way as most modern achievement systems do, they provide a set of items in exchange for the completion of a specific task. Most of these tasks are relatively simple and all of them are worth doing.

The Hunter Challenges window can be brought up in town by hitting either Shift + C on keyboard or R1 + R2 on a controller, the challenges are broken down into sections that are ordered based on progression.

Items and Materials

Identifying Materials

There are a number of ways to identify Material and Item names, the most simple without having to use an external tool would be to look at the following reference lists:
English Google Spreadsheet and Chinese @wiki

Look on these for the type of material you need to find and use the hyperlinked japanese text to locate where you can get it from and what percentages.

If you have such a tool, you can also use an OCR solution to identify the material name from in game and search using that for much better results, see Tools for OCR recommendations.

Basic Items

Common items that are vital for basic playing are found below, please do not take this as anything close to a complete list. Refer to the Google Document for comprehensive lists including materials and combinations.

Common Item Quick Reference
藥草Herb增強劑Catalyst
蜂蜜Honey元氣飲料Energy Drink
回復藥Potion生命之粉Lifecrystals
回復藥‧大Mega-Potion生命粉塵Lifepowder
營養劑Nutrients生肉Raw Meat
營養劑‧大Mega-Nutrients半熟肉Rare Steak
解毒藥Antidote全熟肉Well-Done Steak
強走藥Power Juice全熟肉GGourmet Steak
強走藥‧大Mega-Juice素材球Bomb Material
鬼人藥Demondrug染色球Paintbal
鬼人藥‧大Mega Demondrug標記球Marking Ball
怪力藥丸Power Pill閃光球Flash Bomb
硬化藥Armorskin音爆彈Sonic Bomb
硬化藥‧大Mega Armorskin網子Net
忍耐藥丸Armor Pill陷阱工具Trap Tool
冷飲Cool Drink地洞Pitfall Trap
熱飲Hot Drink麻痺陷阱Shock Trap
冷熱飲Hot + Cold Drink小爆彈桶Small Barrel Bomb
千里眼之藥Psychoserum大爆彈桶Large Barrel Bomb
萬里眼之藥Psychoserum大爆彈桶GLarge Barrel Bomb+
秘藥Max Potion急奔精華Power Extract
古老的秘藥Ancient Potion電龍精華Pale Extract
風茄Dragon Toadstool雷光蟲Thunderbug
忍耐種子Armor Seed染色果實Paintberry
怪力種子Power Seed捕獲用麻醉藥Tranquilizer
光蟲Flashbug捕獲用麻醉球Tranq Bomb
黏著草Sap Plant精靈鹿角Kelbi Horn
爆雷針Lightning Rod活力劑Immunizer
Combination

Frontier has two combination modes, 2 item and 3 item combinations. For example this means you can make an Ancient Potion by either combining:
Immunizer + Kelbi Horn or Catalyst + Dragon Toadstool + Kelbi Horn
This does not however mean that items are limited to two possible recipes.

No.Resulting ItemItem 1Item 2Item 3%Quantity
1Potion
回復藥
Day Herbs
太陽草
Blue Mushroom
青菇
95%1
Herb
藥草
Blue Mushroom
青菇
95%1
2Mega-Potion
回復藥‧大
Potion
回復藥
Honey
蜂蜜
90%1
Honey
蜂蜜
Day Herbs
太陽草
Blue Mushroom
青菇
90%1
Honey
蜂蜜
Herb
藥草
Blue Mushroom
青菇
90%1
3Nutrients
營養劑
Energy Drink
元氣飲料
Select Mushroom
嚴選香菇
75%1 [Alchemy]
Blue Mushroom
青菇
Godbug
不死蟲
90%1
Day Herbs
太陽草
Sunset Herb
落陽草
Blue Mushroom
青菇
90%1
4Mega-Nutrients
營養劑‧大
Nutrients
營養劑
Honey
蜂蜜
75%1
Energy Drink
元氣飲料
Aged Mushroom
熟成香菇
75%1 [Alchemy]
Honey
蜂蜜
Blue Mushroom
青菇
Godbug
不死蟲
75%1
5Antidote
解毒藥
Antidote Herb
解毒草
Blue Mushroom
青菇
95%1
6Immunizer
活力劑
Catalyst
增強劑
Dragon Toadstool
風茄
75%1
Honey
蜂蜜
Dragon Toadstool
風茄
Bitterbug
苦蟲
65%1
7Power Juice
強走藥
Catalyst
增強劑
Rare Steak
半熟肉
75%1
Rare Steak
半熟肉
Honey
蜂蜜
Bitterbug
苦蟲
65%1
Blue Mushroom
青菇
Toadstool
毒菇

超毒菇
65%1 [Alchemy]
8Mega-Juice
強走藥‧大
Well-Done Steak
全熟肉
Power Extract
急奔精華
65%1
9Demondrug
鬼人藥
Catalyst
增強劑
Power Seed
怪力種子
65%1
Honey
蜂蜜
Power Seed
怪力種子
Bitterbug
苦蟲
55%1
Special Mushroom
特產香菇
Select Mushroom
嚴選香菇
Aged Mushroom
熟成香菇
65%1 [Alchemy]
10Mega Demondrug
鬼人藥‧大
Demondrug
鬼人藥
Pale Extract
電龍精華
55%1
Catalyst
增強劑
Power Seed
怪力種子
Pale Extract
電龍精華
55%1
11Power Pill
怪力藥丸
Immunizer
活力劑
Power Seed
怪力種子
75%1
Catalyst
增強劑
Dragon Toadstool
風茄
Power Seed
怪力種子
65%1
12Armorskin
硬化藥
Catalyst
增強劑
Armor Seed
忍耐種子
65%1
Honey
蜂蜜
Armor Seed
忍耐種子
Bitterbug
苦蟲
65%1
Stone
石塊
Iron Ore
鐵礦石
Earth Crystal
大地結晶
90%1 [Alchemy]
13Mega Armorskin
硬化藥‧大
Armorskin
硬化藥
Pale Extract
電龍精華
55%1
Catalyst
增強劑
Armor Seed
忍耐種子
Pale Extract
電龍精華
55%1
14Armor Pill
忍耐藥丸
Immunizer
活力劑
Armor Seed
忍耐種子
75%1
Catalyst
增強劑
Dragon Toadstool
風茄
Armor Seed
忍耐種子
65%1
15Cool Drink
冷飲
Ice Crystal
冰結晶
Bitterbug
苦蟲
90%1
16Hot Drink
熱飲
Hot Pepper
辣椒
Bitterbug
苦蟲
90%1
17Psychoserum
千里眼之藥
Cactus Flower
仙人掌花
Thunderbug
雷光蟲
75%1 [Alchemy]
18Psychoserum
魔物體液
Ice Crystal
冰結晶
Sleep Sac
睡眠袋
55%1 [Alchemy]
19Herbal Medicine
漢方藥
Cactus Flower
仙人掌花
Bitterbug
苦蟲
90%1
Dung
魔物的糞
Garbage
不可燃垃圾
Insect Husk
蟲的屍骸
65%1 [Alchemy]
20Max Potion
秘藥
Mega-Nutrients
營養劑‧大
Dragon Toadstool
風茄
65%1
Potion
回復藥
Mega-Potion
回復藥‧大
Dragon Herb
龍藥石
90%1
Nutrients
營養劑
Honey
蜂蜜
Dragon Toadstool
風茄
65%1
21Ancient Potion
古老的秘藥
Immunizer
活力劑
Kelbi Horn
精靈鹿角
55%1
Catalyst
增強劑
Dragon Toadstool
風茄
Kelbi Horn
精靈鹿角
55%1
22Catalyst
增強劑
Honey
蜂蜜
Bitterbug
苦蟲
75%1
Aged Mushroom
熟成香菇
Piscine Liver
魚龍肝
65%1 [Alchemy]
23Energy Drink
元氣飲料
Honey
蜂蜜
Sunset Herb
落陽草
65%1
24Gunpowder
爆藥
Fire Herb
火藥草
Nitroshroom
爆炸菇
95%1
25Lifecrystals
生命之粉
Godbug
不死蟲
Wyvern Fang
龍牙
90%1
26Lifepowder
生命粉塵
Lifecrystals
生命之粉
Wyvern Claw
龍爪
65%1
Godbug
不死蟲
Wyvern Fang
龍牙
Wyvern Claw
龍爪
55%1
27Powertalon
力量之爪
Powercharm
力量之護符
Lao Shan Claw
老山龍的大爪
100%1
28Armor Talon
守護之爪
Armor Charm
守護之護符
Lao Shan Claw
老山龍的大爪
100%1
29Tranquilizer
捕獲用麻醉藥
Sleep Herb
眠草
Parashroom
麻痺菇
65%1
30Raw Meet
生肉
Burnt Meat
烤焦肉
Dung
魔物的糞
95%1 [Alchemy]
31Cooked Meat
調理肉
Raw Meet
生肉
Sunset Herb
落陽草
95%1
Raw Meet
生肉
Red Oil
辣油
95%1
Raw Meet
生肉
Power Lard
力量豬油
95%1
32Spicy Meat
調味生肉
Raw Meet
生肉
Hot Pepper
辣椒
95%1
33Cool Meat
清涼生肉
Raw Meet
生肉
Ice Crystal
冰結晶
95%1
34Poisoned Meat
毒生肉
Raw Meet
生肉
Toadstool
毒菇
90%1
35Tainted Meat
麻痺生肉
Raw Meet
生肉
Parashroom
麻痺菇
90%1
36Drugged Meat
睡眠生肉
Raw Meet
生肉
Sleep Herb
眠草
90%1
37Rare Steak
半熟肉
Thunderbug
雷光蟲
Velociprey Hide
迅猛龍皮
90%1 [Alchemy]
38Boomerang
迴力標
Whetstone
砥石
Sm Monster Bone
龍骨【小】
90%1
39Poison Throwing Knife
毒飛刀
Throwing Knife
飛刀
Toadstool
毒菇
65%1
40Sleep Throwing Knife
眠飛刀
Throwing Knife
飛刀
Sleep Herb
眠草
65%1
41Paralysis Throwing Knife
麻痺飛刀
Throwing Knife
飛刀
Parashroom
麻痺菇
65%1
42Tranq Throwing Knife
捕獲用麻醉飛刀
Throwing Knife
飛刀
Tranquilizer
捕獲用麻醉藥
65%1
Throwing Knife
飛刀
Sleep Herb
眠草
Parashroom
麻痺菇
55%1
43Bomb Material
素材球
Sap Plant
黏著草
Stone
石塊
95%1
Sap Plant
黏著草
Iron Ore
鐵礦石
95%1~2
44Paintball
染色球
Sap Plant
黏著草
Paintberry
染色果實
95%1
45Flash Bomb
閃光球
Bomb Material
素材球
Flashbug
光蟲
75%1
Sap Plant
黏著草
Nitroshroom
爆炸菇
Sunstone
陽光石
65%1
Sap Plant
黏著草
Stone
石塊
Flashbug
光蟲
65%1
46Sonic Bomb
音爆彈
Gunpowder
爆藥
Screamer
鳴袋
75%1
Bomb Material
素材球
Sap Plant
黏著草
Screamer
鳴袋
65%1
Fire Herb
火藥草
Nitroshroom
爆炸菇
Screamer
鳴袋
65%1
47Dung Bomb
異臭球
Bomb Material
素材球
Dung
魔物的糞
75%1
Dung
魔物的糞
Territorial Dung
圈地盤用的糞
65%1~2 [Alchemy]
Dung
魔物的糞
Sap Plant
黏著草
Stone
石塊
75%1
48Smoke Bomb
煙霧球
Bomb Material
素材球
Ivy
常春藤葉
75%1
Ivy
常春藤葉
Sap Plant
黏著草
Stone
石塊
65%1
49Poison Smoke Bomb
毒煙霧球
Bomb Material
素材球
Toadstool
毒菇
75%1
Bomb Material
素材球
Poison Sac
毒袋
90%1~3
Sap Plant
黏著草
Toadstool
毒菇
Stone
石塊
65%1
50Farcaster
回歸球
Bomb Material
素材球
Exciteshroom
心跳加速菇
95%1
51Deoderant
除臭球
Bomb Material
素材球
Sunset Herb
落陽草
75%1
52Tranq Bomb
捕獲用麻醉球
Tranquilizer
捕獲用麻醉藥
Bomb Material
素材球
75%1
Bomb Material
素材球
Sleep Herb
眠草
Parashroom
麻痺菇
65%1
53Net
網子
Spiderweb
蜘蛛網
Ivy
常春藤葉
90%1
54Pitfall Trap
地洞
Net
網子
Trap Tool
陷阱工具
65%1
Spiderweb
蜘蛛網
Trap Tool
陷阱工具
Ivy
常春藤葉
55%1
55Shock Trap
麻痺陷阱
Trap Tool
陷阱工具
Paralysis Sac
麻痺袋
90%1
Trap Tool
陷阱工具
Parashroom
麻痺菇
Flashbug
光蟲
75%1
56Lightningrod
爆雷針
Trap Tool
陷阱工具
Needleberry
針果實
Thunderbug
雷光蟲
75%1
57Small Barrel
小木桶
Sap Plant
黏著草
Sm Monster Bone
龍骨【小】
75%1 [Alchemy]
58Large Barrel
大木桶
Ivy
常春藤葉
Med Monster Bone
龍骨【中】
65%1 [Alchemy]
59Small Barrel Bomb
小爆彈桶
Small Barrel
小木桶
Fire Herb
火藥草
90%1
60Small Barrel Bomb+
小爆彈桶G
Trap Tool
陷阱工具
Small Barrel Bomb
小爆彈桶
Flame Sac
火炎袋
75%1
61Large Barrel Bomb
大爆彈桶
Gunpowder
爆藥
Large Barrel
大木桶
75%1
Large Barrel
大木桶
Fire Herb
火藥草
Nitroshroom
爆炸菇
65%1
62Large Barrel Bomb+
大爆彈桶G
Trap Tool
陷阱工具
Large Barrel Bomb
大爆彈桶
Flame Sac
火炎袋
65%1
63Bounce Bomb
木桶飛彈
Gunpowder
爆藥
Small Barrel
小木桶
Vespoid Wing
巨蜂翅膀
75%1
64Huskberry
空心果實
Huskberry
空心果實
Iron Ore
鐵礦石
75%5 [Alchemy]
65Normal S LV2
LV2 通常彈
Huskberry
空心果實
Needleberry
針果實
95%2~4
66Normal S LV3
LV3 通常彈
Huskberry
空心果實
Rumblefish
碎裂沙丁魚
95%2~4
Huskberry
空心果實
Large Rumblefish
大碎裂沙丁魚
90%3~5
67Pierce S LV1
LV1 貫通彈
Huskberry
空心果實
Velociprey Fang
迅猛龍牙
90%1~3
68Pierce S LV2
LV2 貫通彈
Huskberry
空心果實
Pin Tuna
針鮪魚
75%1~3
Huskberry
空心果實
Lg Pin Tuna
大針鮪魚
65%2~4
69Pierce S LV3
LV3 貫通彈
Small Bone Husk
空心骨【小】
Pin Tuna
針鮪魚
75%1~2
Small Bone Husk
空心骨【小】
Lg Pin Tuna
大針鮪魚
65%1~3
Large Bone Husk
空心骨【大】
Lg Pin Tuna
大針鮪魚
90%1~3
70Pellet S Lv1
LV1 散彈
Huskberry
空心果實
Scatternut
飛散核桃
90%1~3
71Pellet S Lv2
LV2 散彈
Huskberry
空心果實
Wyvern Fang
龍牙
75%1~3
72Pellet S Lv3
LV3 散彈
Small Bone Husk
空心骨【小】
Wyvern Fang
龍牙
75%1~3
73Crag S Lv1
LV1 徹甲榴彈
Huskberry
空心果實
Burst Arrowana
破裂龍魚
90%1
Huskberry
空心果實
Lg Arrowana
大龍魚
75%1~2
74Crag S Lv2
LV2 徹甲榴彈
Small Bone Husk
空心骨【小】
Burst Arrowana
破裂龍魚
90%1
Small Bone Husk
空心骨【小】
Lg Arrowana
大龍魚
75%1~2
Large Bone Husk
空心骨【大】
Lg Arrowana
大龍魚
65%1~3
75Crag S Lv3
LV3 徹甲榴彈
Large Bone Husk
空心骨【大】
Bomb Arrowana
爆裂龍魚
95%1
76Clust S Lv1
LV1 擴散彈
Huskberry
空心果實
Bomberry
擴散果實
90%1
77Clust S Lv2
LV2 擴散彈
Small Bone Husk
空心骨【小】
Wyvern Claw
龍爪
75%1
78Clust S Lv3
LV3 擴散彈
Large Bone Husk
空心骨【大】
Scatterfish
擴散金魚
95%1
79Flaming S
火炎彈
Huskberry
空心果實
Fire Herb
火藥草
90%1
80Water S
水冷彈
Huskberry
空心果實
Knife Mackerel
堅硬竹筴魚
75%1~3
Huskberry
空心果實
Lg Knife Mackarel
大堅硬竹筴魚
65%2~4
81Thunder S
電擊彈
Huskberry
空心果實
Flashbug
光蟲
75%2~4
82Freeze S
冰結彈
Huskberry
空心果實
Ice Crystal
冰結晶
75%1~3
83Dragon S
滅龍彈
Large Bone Husk
空心骨【大】
Dragon Seed
屠龍果實
75%1
84Recov S Lv1
LV1 回復彈
Huskberry
空心果實
Herb
藥草
90%1
85Recov S Lv2
LV2 回復彈
Potion
回復藥
Huskberry
空心果實
90%1
86Poison S Lv1
LV1 毒彈
Huskberry
空心果實
Toadstool
毒菇
90%1
87Poison S Lv2
LV2 毒彈
Small Bone Husk
空心骨【小】
Ioprey Fang
毒猛龍毒牙
75%1
88Para S Lv1
LV1 麻痺彈
Huskberry
空心果實
Parashroom
麻痺菇
90%1
89Para S Lv2
LV2 麻痺彈
Small Bone Husk
空心骨【小】
Genprey Fang
痺猛龍麻痺牙
90%1
90Sleep S Lv1
LV1 睡眠彈
Huskberry
空心果實
Sleep Herb
眠草
90%1
91Sleep S Lv2
LV2 睡眠彈
Small Bone Husk
空心骨【小】
Sleepyfish
眠魚
75%1
Small Bone Husk
空心骨【小】
Lg Sleepyfish
大眠魚
75%1~2
Large Bone Husk
空心骨【大】
Lg Sleepyfish
大眠魚
65%1~3
92Tranq S
捕獲用麻醉彈
Tranquilizer
捕獲用麻醉藥
Small Bone Husk
空心骨【小】
90%1
Small Bone Husk
空心骨【小】
Sleep Herb
眠草
Parashroom
麻痺菇
75%1
93Paint S
染色彈
Huskberry
空心果實
Paintberry
染色果實
90%1
94Demon S
鬼人彈
Huskberry
空心果實
Power Seed
怪力種子
75%1
95Armor S
硬化彈
Huskberry
空心果實
Armor Seed
忍耐種子
75%1
96Empty Bottle
空瓶
Small Bone Husk
空心骨【小】
Whetstone
砥石
75%1~3
97Power Coating
強擊瓶
Empty Bottle
空瓶
Nitroshroom
爆炸菇
75%1~2
98Poison Coating
毒瓶
Empty Bottle
空瓶
Toadstool
毒菇
75%1~2
99ParalysisCoating
麻痺瓶
Empty Bottle
空瓶
Parashroom
麻痺菇
75%1~2
100Sleep Coating
睡眠瓶
Empty Bottle
空瓶
Sleep Herb
眠草
75%1
Empty Bottle
空瓶
Sleepyfish
眠魚
90%1
Empty Bottle
空瓶
Lg Sleepyfish
大眠魚
95%1~2
101Tuna Bait
鮪魚糰子
Worm
蚯蚓釣餌
Yambug
芋毛蟲
95%1
102
魚龍糰子
Cricket
蚱蜢釣餌
Bughopper
圓蚱蜢
95%1
103Goldenfish Bait
黃金糰子
Firefly
螢火蟲釣餌
Snakebee Larva
土蜂蛹
90%1
104Old Pickaxe
破爛十字鎬
Stone
石塊
Mystery Bone
謎樣的骨頭
75%1
Stone
石塊
Bone
棒狀骨
95%1
105Iron Pickaxe
十字鎬
Iron Ore
鐵礦石
Bone
棒狀骨
75%1
106Mega Pickaxe
十字鎬‧大
Machalite Ore
燕雀石
Bone
棒狀骨
95%1
107Old Bugnet
破爛捕蟲網
Net
網子
Mystery Bone
謎樣的骨頭
95%1
Spiderweb
蜘蛛網
Ivy
常春藤葉
Mystery Bone
謎樣的骨頭
75%1
108Bugnet
捕蟲網
Net
網子
Sm Monster Bone
龍骨【小】
75%1
Spiderweb
蜘蛛網
Ivy
常春藤葉
Sm Monster Bone
龍骨【小】
65%1
109Mega Bugnet
捕蟲網‧大
Net
網子
Med Monster Bone
龍骨【中】
95%1
Spiderweb
蜘蛛網
Ivy
常春藤葉
Med Monster Bone
龍骨【中】
75%1
110Universal Grill
萬能燒烤組合
Male Grill
男人烤肉組合
Grill Tools
萬能燒烤工具
100%1
Female Grill
女人的烤肉組合
Grill Tools
萬能燒烤工具
100%1
Cat Grill
貓的烤肉祖合
Grill Tools
萬能燒烤工具
100%1
111Universal Grill - Meat
萬能燒‧肉
Raw Meet
生肉
Universal Grill
萬能燒烤組合
100%1
112Universal Grill - Meat
萬能燒‧肉
Cooked Meat
調理肉
Universal Grill
萬能燒烤組合
100%1
113Universal Grill - Meat
萬能燒‧肉
Spicy Meat
調味生肉
Universal Grill
萬能燒烤組合
100%1
114Universal Grill - Meat
萬能燒‧肉
Cool Meat
清涼生肉
Universal Grill
萬能燒烤組合
100%1
115Universal Grill - Meat
萬能燒‧肉
Poisoned Meat
毒生肉
Universal Grill
萬能燒烤組合
100%1
116Universal Grill - Fish
萬能燒‧魚
Universal Grill
萬能燒烤組合
Knife Mackerel
堅硬竹筴魚
100%1
Universal Grill
萬能燒烤組合
Pin Tuna
針鮪魚
100%1
Universal Grill
萬能燒烤組合
Rumblefish
碎裂沙丁魚
100%1
117Universal Grill - Fish
萬能燒‧魚
Universal Grill
萬能燒烤組合
Lg Knife Mackarel
大堅硬竹筴魚
100%1
Universal Grill
萬能燒烤組合
Lg Pin Tuna
大針鮪魚
100%1
Universal Grill
萬能燒烤組合
Lg Rumblefish
大碎裂沙丁魚
100%1
118Health Flute
回復笛
Lifepowder
生命粉塵
Flute
角笛
65%1
Lifecrystals
生命之粉
Flute
角笛
Wyvern Claw
龍爪
55%1
119Antidote Flute
解毒笛
Flute
角笛
Antiseptic Stone
抗菌石
65%1
Flute
角笛
Earth Crystal
大地結晶
Bitterbug
苦蟲
55%1
120Demon Flute
鬼人笛
Mega Demondrug
鬼人藥‧大
Med Monster Bone
龍骨【中】
55%1
Catalyst
增強劑
Power Seed
怪力種子
Med Monster Bone
龍骨【中】
55%1
121Armor Flute
硬化笛
Mega Armorskin
硬化藥‧大
Med Monster Bone
龍骨【中】
55%1
Catalyst
增強劑
Armor Seed
忍耐種子
Med Monster Bone
龍骨【中】
55%1
122Honey
蜂蜜
Firefly
螢火蟲釣餌
Special Mushroom
特產香菇
90%1 [Alchemy]
123Herb
藥草
Sap Plant
黏著草
Insect Husk
蟲的屍骸
95%1 [Alchemy]
124Fire Herb
火藥草
Garbage
不可燃垃圾
Hot Pepper
辣椒
90%1 [Alchemy]
125Blue Mushroom
青菇
Antidote Herb
解毒草
Toadstool
毒菇
95%1 [Alchemy]
126Spicy Mushroom
特產香菇泡菜
Hot Pepper
辣椒
Special Mushroom
特產香菇
75%1
127Power Seed
怪力種子
Bomberry
擴散果實
Kut-Ku Scale
怪鳥鱗
65%1 [Alchemy]
128Armor Seed
忍耐種子
Needleberry
針果實
Velocidrome Claw
迅猛龍王爪
65%1 [Alchemy]
129Needleberry
針果實
Needleberry
針果實
Earth Crystal
大地結晶
75%5 [Alchemy]
130Antiseptic Stone
抗菌石
Earth Crystal
大地結晶
Bitterbug
苦蟲
75%1
131Sushifish
刺身魚
Antidote Herb
解毒草
Sleepyfish
眠魚
75%1 [Alchemy]
132Rumblefish
碎裂沙丁魚
Hot Pepper
辣椒
Sushifish
刺身魚
75%1 [Alchemy]
133Screamer
鳴袋
Frog
青蛙釣餌
Flute
角笛
75%1 [Alchemy]
134Power Extract
急奔精華
Dragon Seed
屠龍果實
Piscine Liver
魚龍肝
65%1 [Alchemy]
135Daora Scale
鋼龍鱗
Catalyst
增強劑
Lifecrystals
生命之粉
Decayed Drgn Scl
腐朽的龍鱗
75%1
136
秘境組合
-
秘境的指南針
-
秘境地圖
-
秘境5道具
100%1
137
祖龍之書
-
終結之書
-
傳說之書
-
古龍之書
100%1
138
古塔之書
-
古塔的斷章・前篇
-
古塔的斷章‧中篇
-
古塔的斷章‧後篇
100%1
139
主船帆
Blangonga Hide
雪獅子的毛
Blangonga Whisker
雪獅子的鬍鬚
100%1
Blangonga Hide
雪獅子的毛
Vivid Pelt
極彩色的毛
100%1
140
主船桅
Lg Monster Bone
龍骨【大】
Congalala Pelt
桃毛獸的毛
100%1
Giant Bone
大骨頭
Congalala Pelt
桃毛獸的毛
100%1
141Green Mocha Pot
摩卡醃壺・綠
Herb
藥草
Mocha Pot
摩卡醃壺
100%1
142Green Mocha Pot
摩卡醃壺・綠
Antidote Herb
解毒草
Mocha Pot
摩卡醃壺
100%1
143Green Mocha Pot
摩卡醃壺・綠
Potion
回復藥
Mocha Pot
摩卡醃壺
100%1
144Green Mocha Pot
摩卡醃壺・綠
Mega-Potion
回復藥‧大
Mocha Pot
摩卡醃壺
100%1
145Green Mocha Pot
摩卡醃壺・綠
Nutrients
營養劑
Mocha Pot
摩卡醃壺
100%1
146Green Mocha Pot
摩卡醃壺・綠
Antidote
解毒藥
Mocha Pot
摩卡醃壺
100%1
147Green Mocha Pot
摩卡醃壺・綠
Herbal Medicine
漢方藥
Mocha Pot
摩卡醃壺
100%1
148Green Mocha Pot
摩卡醃壺・綠
Power Juice
強走藥
Mocha Pot
摩卡醃壺
100%1
149Red Mocha Pot
摩卡醃壺・赤
Burnt Meat
烤焦肉
Mocha Pot
摩卡醃壺
100%1
150Red Mocha Pot
摩卡醃壺・赤
Rare Steak
半熟肉
Mocha Pot
摩卡醃壺
100%1
151Red Mocha Pot
摩卡醃壺・赤
Burnt Fish
焦魚
Mocha Pot
摩卡醃壺
100%1
152Red Mocha Pot
摩卡醃壺・赤
Rare Fish
半熟魚
Mocha Pot
摩卡醃壺
100%1
153Yellow Mocha Pot
摩卡醃壺・黃
Day Herbs
太陽草
Mocha Pot
摩卡醃壺
100%1
154Yellow Mocha Pot
摩卡醃壺・黃
Sunset Herb
落陽草
Mocha Pot
摩卡醃壺
100%1
155Yellow Mocha Pot
摩卡醃壺・黃
Fire Herb
火藥草
Mocha Pot
摩卡醃壺
100%1
156Yellow Mocha Pot
摩卡醃壺・黃
Blue Mushroom
青菇
Mocha Pot
摩卡醃壺
100%1
157Yellow Mocha Pot
摩卡醃壺・黃
Special Mushroom
特產香菇
Mocha Pot
摩卡醃壺
100%1
158Yellow Mocha Pot
摩卡醃壺・黃
Select Mushroom
嚴選香菇
Mocha Pot
摩卡醃壺
100%1
159Yellow Mocha Pot
摩卡醃壺・黃
Cactus Flower
仙人掌花
Mocha Pot
摩卡醃壺
100%1
160Yellow Mocha Pot
摩卡醃壺・黃
-
小電龍
Mocha Pot
摩卡醃壺
100%1
161Yellow Mocha Pot
摩卡醃壺・黃
-
超毒菇
Mocha Pot
摩卡醃壺
100%1
162Yellow Mocha Pot
摩卡醃壺・黃
Rice Weevil
米蟲
Mocha Pot
摩卡醃壺
100%1
163Yellow Mocha Pot
摩卡醃壺・黃
Wheat & Barley
寒冷麥
Mocha Pot
摩卡醃壺
100%1
164Yellow Mocha Pot
摩卡醃壺・黃
Red Oil
辣油
Mocha Pot
摩卡醃壺
100%1
165Yellow Mocha Pot
摩卡醃壺・黃
Dry Margarine
乾乳瑪琳
Mocha Pot
摩卡醃壺
100%1
166Yellow Mocha Pot
摩卡醃壺・黃
Insect Husk
蟲的屍骸
Mocha Pot
摩卡醃壺
100%1
167Yellow Mocha Pot
摩卡醃壺・黃
Garbage
不可燃垃圾
Mocha Pot
摩卡醃壺
100%1
168Throwing Knife G
飛刀G
Machalite Ore
燕雀石
Knife Kit
飛刀組件
100%1 [Mission]
Special Items
Normal Items

The following are either items that adjust the rewards of a quest when taken on a quest or frontier exclusive items not found in the mainline games.

HRP / SRP / GRP / GSRP Tickets
4,000 HRP Ticket
(給公會的推薦信)

When taken on a quest this ticket gives you 4,000 HRP/SRP after its completion (gathering and simple quests are excluded) on top of the normal rewards.
The Stamps that fill up after a quest grant these in quantities of 1 or 3 after a card is completed, these can be claimed in the Blacksmith at the Guildie in Glasses who wears Brown and Yellow by choosing her last option.
Doesn't stack with other HRP tickets or with itself.
20,000 HRP Ticket
(公會特別推薦信)

When taken on a quest this ticket gives you 20,000 HRP/SRP after its completion (gathering and simple quests are excluded.) on top of the normal rewards. Doesn't stack with other tickets. Given as rewards for completing Hunter Challenges, during Events and as Caravan Festival rewards.
Doesn't stack with other HRP tickets.
Consumable Items and Tools
Sword Crystals
(xx劍晶)

Functionally ammo for Blademaster weapons, they require their own set of skills to be used with three levels in each skill. Having the skills at +3 guarantees maximum damage or status output from the crystals.
Toxin
(方藥)

A purchasable consumable that takes away 10 health when consumed, extremely useful for trigger Adrenaline as it's based upon HP total rather than health percentage meaning you can simply eat any meal that gives -50 health and instantly be in Adrenaline range.
Gook Pickaxe
咕咕鴨的十字鎬
A Pickaxe that can potentially double the items mined with it.
Created with items occasionally gained from the Gook Farm after getting a Gook.
Gook Fishing Bait
咕咕鴨的釣餌
Fishing Bait that can potentially double the fish that are gathered with it.
Created with items occasionally gained from the Gook Farm after getting a Gook.
Gook Bug Net
咕咕鴨的捕蟲網
A Bug Net that can potentially double the insects gathered with it.
Created with items occasionally gained from the Gook Farm after getting a Gook.
Gook Gloves
咕咕鴨的拳套
Gloves that can potentially double any items gathered with it.
Created with items occasionally gained from the Gook Farm after getting a Gook.
Consumable Charms
Carving Charm
剝取的極意
Carving Charm, allows an extra carve from everything that can be carved, consumed on quest start
Large Lucky Charm
大激運的護身符
Large Lucky Charm, gives chances for more reward rolls and double successful rolls in post-quest rewards.
Super Lucky Charm
超激運的護身符
Super Lucky Charm, gives chances for more reward rolls and double successful rolls in post-quest rewards. Better than Large Charms.
Hunter Festival Gems
White Festival Gem
魂玉
魂玉G
20P Festival Gem, gives 20 extra souls when taken on successful hunts during a Hunter Festival.
There is no functional difference between the G and non-G versions, you simply get the ones branded with G while doing G Rank tasks.
Green Festival Gem
上魂玉
上魂玉G
40P Festival Gem, gives 40 extra souls when taken on successful hunts during a Hunter Festival.
There is no functional difference between the G and non-G versions, you simply get the ones branded with G while doing G Rank tasks.
Red Festival Gem
重魂玉
重魂玉G
80P Festival Gem, gives 80 extra souls when taken on successful hunts during a Hunter Festival.
There is no functional difference between the G and non-G versions, you simply get the ones branded with G while doing G Rank tasks.

 
Medal Charms

Each of the following items are traded for by getting medals of the Guild Mistress in exchange for killing certain numbers of monsters, these can then be traded at the Combination Store for the charms in the below table.

These will always affect the quest they are taken on, and are not consumed when taken on quests.

The wait time reducing Talismans will only work when playing solo, this makes them ideal for ranking up secondary SRs quickly or gathering quests. Each type of charm will only have the highest listed version active, this includes the gathering charms where the Maximum Gathering amount charm takes priority over the lower ones.

Be incredibly careful to not discard or replace these while on quests

Medal Trade Items
Impatience Charm
急躁之護符
【青】 / 【紅】 / 【黃】 / 【白】 / 【玄】
Decreases the wait time after quests, time reduction depends on the colour of the charm with the more expensive ones having higher reduction (-5, -10, -20, -30, -40).
Gathering Charm
集術之護符
【青】 / 【紅】 / 【黃】
Increases minimum times you can gather from a spot, with better results for more expensive charms (+1, +2, +3, can not exceed maximum amount).
Gathering Charm
集術之護符
【白】 / 【玄】
Increases maximum gathering chances, with better results for more expensive charms (+1, +2).
Health Charm
活源之護符
【青】 / 【紅】 / 【黃】 / 【白】 / 【玄】
Health increases when charm is taken on a quest, +10 per level of charm for a maximum of +50 (+10, +20, +30, +40, +50).
Stamina Charm
精膽之護符
【青】 / 【紅】 / 【黃】 / 【白】 / 【玄】
Stamina increases when charm is taken on a quest, +10 per level of charm for a maximum of +50 (+10, +20, +30, +40, +50).
Caravan Charm
獵人之護符【珠】
Caravan Charm that increases the number of Colour Points added to your Caravan Gem (2x).

English Guild and Guild Hall Facilities

Joining The Guild

Before you can talk to the NPC needed to join the guild you will first need to have completed the first couple of tutorial quests as detailed in the basics section.

To join the guild you will first need to go to the Guild Management NPC:

Upon talking to him choose the first option, followed by the first option again and then the 3rd option (above the one containing ID).

This will produce a box in which you should type 'Cappuccino' to find the guild, the guild leader will be listed as Vamp.
Note: I am not Vamp, I'm Carnivean in game and not the guild leader.

Confirm on the correct guild and on the next page select the middle option and you should be set. This sends a request to join the guild and will need to be approved before you can be a member proper.

Guild chat should be displayed automatically and you can set yourself to talk in it by hitting Shift+Up/Down until the chat icon becomes a flag and the text becomes green.
If you are logged in when accepted you may need to relog in order to see guild chat proper.

Guild Requirements

Requirements to stay in the guild are pretty lax, the only two real requirements are:
Log in regularly (At least monthly)
0 or 2000+ Festival Points

The latter requirement refers to one of the regularly held events, the Hunter Festival. Having people put in small amounts of points negatively impacts everyone else in the guild and as such you need to either put in zero points or more than 2000.

2000 points can be earned within the first days of the festival incredibly easily and with minimal effort over a full week. There is no real excuse to not have at least 2000. Check the Festivals & Regular Events section for more information on ways to get free points and maximise returns.
0 Points simply means not talking to the Festival NPC below while the festival is active. You can still actively play the game without negatively affecting anyone else as long as you avoid talking to her.

Entering Guild Hall

Entering the Guild Hall is as simple as approaching its entrance and hitting confirm. This will take you into the Hall or - if someone is already in there - prompt you to change servers to the one that the Guild Hall is currently active on.

Guild Quest Givers

The Guild Hall has access to all but caravan quests from the pair of quest givers near the quest board.


There are a number of quests that are Guild Hall only, these either give or consume guild tickets upon being taken and have their own section. As well as these quests you can choose to take additional sub-goals on guild ticket quests. These are things such as being naked while hunting something or using no weapons. These the the only way to get Additional Task Tickets (新任務達成證) details on the additional goals is available here (JP).

Guild Store

The Guild Shop sells a number of items that are only available there, the most immediately useful of these being Spirit Mushrooms, 980z (鬼松茸) and Frost Tomatoes (霜降番茄) at 450z. These are both food items that combine with Fist Rice (拳頭米, 550z, Food NPC in Town Square next to normal store.) to get an easy +50 HP and +50 Stamina buff.

Guild Pugis

Guild Pugis can grant bonuses upon being fed, the Guild currently has three different Pugi Outfit that each grant a different skill when fed successfully.
The easiest way to get the buff is to to mass feed them Pugi Crackers, 10z (豬仙貝) from the Guild Shop. Successfully getting the buff is indicated by them jumping up and down in a white flash.

Guild Special Cooking

Special Food grants a skill on successfully being cooked, there are three levels of each skill it can grant and a potential failure option that applies a debuff instead of a buff. The food made goes to the cat who is next to the facility and can be eaten for an hour following its creation.


To actually make food you need to select four ingredients and begin the process, up to four hunters can be involved, and then you will be taken to a minigame where you have to press confirm to keep the icon on a meter in either the blue or green bars. Blue produces the best results, green good ones. Cat stamps will appear showing you how well you are doing cooking wise in the top right until the cooking time expires.



Upon completion the food will be sent to the cat who manages the station and you will either get told what buff it gives or be asked to replace an existing meal if there are no spots for it to go into.

Felyne Treasure Hunters


The guild hall may have a number of Partnyaas assigned to it, each of these is available to all members of a guild to be sent out treasure hunting. There are a decent number of items and materials that are exclusive to this system including those for end game Pugi Cuffs which can be vital for making many G Rank sets.

In terms of standard items you can obtain a number of 'Quick' items. These are identical to a normal consumable type but are at 200% speed like with the Quick Eating skill active. These are separate item stacks and can be taken alongside normal versions (e.g. 10 Pots, 10 Quick Pots, 2 Max Pots, 2 Quick Max pots).

Treasure Hunts

Starting a Treasure Hunt is relatively simple, selecting the First Option on the NPC allows you to start a departure to one of six locations with up to 5 of the Partnyaas assigned to the Guild Hall.

After selecting your area you will be prompted to assign cats to slot, this is simply a case of matching colours to the two indicated in their slot and assigning the highest level of cats available to the appropriate slots and hitting confirm.

The Hunts will always take 30 minutes after which the cats will be in a tired state until the next time it hits 12:00 AM TW time. Being tired means that in order to send them out again you must spend RP, RP is earned by simply being in game at a rate of 1 per 30 minutes. Each tired cat costs 1RP to be sent out.

Treasure Types

There are three different types of 'Treasures' that can be obtained Rewards, Treasures and Souvenirs. The type of treasure is mostly just RNG and the actual reward pools you will be given are set based on the location that the Treasure Hunters were sent to.

Rewards are immediately given when interacting with the main Treasure Hunter NPC after a Treasure Hunt has concluded.

Treasures are also triggered when interacting with the main Treasure Hunter NPC but they must be actively sought out by a player after the Treasure Hunters have located it, this is covered below.

Souvenirs are received after someone else returns from locating a treasure, a guild wide notice appears informing that this has happened and the relevant people can claim rewards at the Reward Basket in the Guild Hall.

Getting Treasures

Whenever a Treasure is found it will be added to the list of active Treasure Retrieval Quests on the second option on the NPC.

All options on this list are selectable by all Guild Members. This means that if you wait too long other players may go out and find the treasure themselves, meaning you will only get a Souvenir.

Selecting a quest will give you a stamp on the quest card and when exiting out you will be presented with a screen where a cat confirms the location you must visit to find the treasure.

If you choose to find the treasure yourself you will be presented a with a hint and have to locate it within the area that is given, maps of the various locations can be found on this japanese blog.

There is no simple key for the chinese hint text and as such you you should simply check every area on the maps to be sure to find the treasure.

The treasures may be gathered on any quest that takes place in the area where the Treasure Hunters found the Treasure, the most simple quest is simply a map delivery.

The treasure itself will appear as a giant shiny in one of the preset locations and upon interacting with it you will be given a Treasure Hunters Treasure (尋寶隊的寶物) which will be converted into a treasure upon returning from the quest to be collected at the Rewards Basket.

Claiming Treasures

As mentioned, the rewards from both Treasures and Souvenirs will always appear on the Reward Basket in the Guild Hall..

Functionally this acts almost identically to a quest rewards screen except you choose a party that has rewards for you before accessing the send all to box option.

Felyne Adventure Boat


You can use the Adventure Boat to send a Felyne to a specific location. The Adventure Boat is the only way you can obtain some of the items for the Guild Special Cooking recipes such as those used in the Caring Recipes (Makes it so you cannot hit other players with attacks).

Sending out the cats costs RP, which you gain at a rate of 1 per 30 minutes spent in game. Rewards will depend upon a number of factors and be increased by putting in Guild Tickets by talking to the NPC on land after the boat departs.

After the boat returns you can claim any rewards from directly in front of it, depending on the success level of the mission you will see different results ranging from a pile of plain boxes and debris to shining treasures.

Menus and NPCs

Hover menus to show original Chinese text.

Start Menus

The start menu contains easy access to a lot of information and is where you configure most of the settings that can be changed in game.

Hunter Status Menus

The Hunter Status menus have access to a lot of information including Equipment Info and the Guild Card which displays things such as your Hunter Rank, HRP to next rank, active subscriptions, Guild info, Attack and Defense values, etc.

Personal Status allows you to set a number of icons for your player which will flash for anyone who is checking icons and has the same ones set.

Guild Card shows a large amount of information, check the section below for details.

Equipment Details allows you to check your town and quest sets and see details on each piece of equipment.

Tower Card shows detailed information on everything relating to the Tower or Sky Corridor. Check the Tower section for details.

SR Books shows you details on the various SR weapons you have, you cannot change any settings here such as moveset but you can confirm them.

Hunter Experience is basically a collection of trophies representing things you have accomplished, with trophies depending on points in the various settings. These can be viewed by other players but ultimately mean nothing.

Story Progress shows what mission you're on for the various story questlines (those from the Yellow Guild Sweetheart).

Area Info shows info on the current area.

Monster Info shows information on various monsters including maximum and minimum sizes and number hunted, this requires you to have purchased the books on the monster type at the Shop NPC.

Ancient Treasures shows what treasures you have collected in the Tower, and what effects these have enabled. Check the Tower section for details.

Community Menus

The Community menus contain most things relating to interacting with other players including sending mail and managing the blacklist.

Friends List shows you all the people you have registered as friends, this is a one way system and other players do not have to have you on their list for you to have them.
The Joinable Toggle option simply lets you set if players with you on their friends list can directly jump to your lobby.

Options Menus




Control Binding

You can change the binding of all control types by accessing the Control Bindings section under the Control Options menu.

For PSP style controls, choose the second option in the first drop down on the controller section.
If you want to rebind things you will have to work out what everything you want to rebind is, as I am not going to go through every weapon type and translate every action.

Chat
Chat Modes and Gestures

You can access in game chat by pressing insert (or by holding L2 and R2, there are various filters and modes available.

You can toggle filters with the buttons at the top of the chat pane and change modes with:
Shift+Up/Down/Left/Right.
To whisper a player you can press square while in front of them or click their name in the chat window.
You can perform gestures by hitting # and then the F keys (6 will open the second page of gestures).

Chat Commands

@here will cause you to post a link to the server you are currently on that other players may click.

@re will cause insert the number of spots left on your quest.

@dice will post the results of a dice roll with a range of 1-100.

@clr1/@clr2/@clrall/@clrpast will clear the chat.

@help will display all available commands.

@a/@f/@p/@g/@u will send a message to certain chats. In order they are Global, Local, Party, Guild and Alliance.

<act1> through <act24> will cause you to perform a gesture.

Town Square NPCs

Story and Item Trading Guild Sweetheart

Gives initial tutorial quests, story quests and allows you to trade for some items.

Guild Mistress

Gives quests after the first tutorials, gives Gook quests, SR books and moveset urgents. Allows you to trade monster kills for medals to get Talismans to reduce time waiting after quests, get more HP on quest start, etc.

Main Quest Guild Sweetheart

Gives all non-G Rank quests after you progress from the Guild Mistress.

Caravan Sweetheart

Gives Caravan quests outside of the Caravan Area. Has Caravan Festival missions whenever it is on as well as the rewards that and the following week.

Combiner

Batch combines objects. Does special combining for items such as pots using Halk feathers. Exchanges gallery tickets for rewards and cash items for luck medals etc. Exchanges monster kill medals for talismans. Sells various combination items.

Lunchbox / Ingredients NPC

Packs Lunchboxes for quests. Sells most ingredients needed to make said lunchboxes.

Basic combinations and locations for the ingredients are below, it's recommended to always post quests with buffs at least as good as those listed whenever possible.

Lunchbox Combinations
Warm Season Fist Rice + Spirit Mushrooms +50 HP / +50 Stamina
Cold Season Fist Rice + Frost Tomatoes +50 HP / +50 Stamina
Breeding Season Fist Rice + Power Lard +50 HP / +25 Stamina
Food Types and Locations
Guild Cat Store Spirit Mushrooms, 980z (鬼松茸)
Guild Cat Store Frost Tomatoes, 450z (霜降番茄)
Lunchbox NPC Fist Rice, 550z (拳頭米)
Lunchbox NPC Power Lard, 400z (力量豬油 )

Purple Guild Sweetheart

Updates subscriptions. Gives out purchases, event and compensation items. Has quests for titles. Exchanges subscription stamps for HL and EX tickets.


Hunter Festival Manager

Festival Points are turned in to her. Has a table of all monsters and the points they're worst. Shows current team rankings. Trades festival points for items.

Hunter Festival Winners NPC

Gives out quests to whichever team colour won the Festival, these use medals received based on the number of points you contributed to be taken.

Furniture and Gallery NPC

Sells and creates furniture with materials. Trades stamps for making furniture for farm upgrades. Sells farm tools. Does a gallery evaluation allowing you to get Gallery gems and various other rewards.

G Rank NPC

Gives out G Rank quests including Event quests and Conquests.

Guild Manager

Allows creation and joining of Guilds after you have finished the tutorial (and have a sub for creation).

Store Sweetheart

Sells the majority of consumable items, has much better stock when you are subscribed compared to on the trial including selling honey. Sells books for the monster list, combining, house expansion and box expansion.

Tower NPC

Gives out Tower quests and rewards while the tower is available.

Blacksmith NPCs

Blacksmith

Does all base crafting and upgrading until G Rank, still does most of it even then.

Cat Smith

Creates armour and weapons for Partynaas. Creates randomised Gou Weapons. Creates Sigils at G Rank.

Lottery Cat

Allows you to gamble with various items to get rewards back. Mostly paid for with real money, mostly at poor odds. Lotteries are time limited so should be used ASAP.

Warehouse Manager

Warehouse NPC
Holds items given for daily rewards and HRP tickets received for quest completion. Also has a warehouse function to store items and equipment.

You may access the warehouses 5 times every 12 hours, accessing the warehouse will allow unlimited transfers between both equipment and normal boxes. You have 10 pages of both, which can be individually renamed. When transferring items you will be presented with your main box and the warehouse box itself, to access the warehouse box you simply need to press left or right enough to navigate out of the currently active box and enter the translucent one. Sending items is pretty much identical to moving them between your inventory and box, you simply select the item and then choose the quantity to send over.

Tower Weapons Cat

Creates and adjusts Tower Weapons. See the Tower section for more details on this.

Legendary Blacksmith

Currently does not appear, previously was used to upgrade some G Rank weapons.

Caravan Area NPCs

Kashira

Gives you a level 0 gem when you first talk to her. She is also used to set up Raviente hunts.

Caravan Sweetheart

Gives the various Caravan quests in Pallone.

Caravan Combiner

Batch combines objects. Does special combining for items using Caravan mats. Sells various combination items.

Store NPC

Sells standard store items.

Food NPC

Sells food and packs lunchboxes.

Upper Food NPC

Upper Food NPC
Packs lunchboxes. Specifically for packing larger lunchboxes that use four items for the various Raviente hunts.

Caravan Gathering Spots

Allows you to set up gathering in the various maps in exchange for CP, materials and time. Some items can only be gotten from this, such as those needed to craft a full Unknown armour set.

CP Store

Trades CP for various Caravan items including Whetstones that give +10% Affinity and materials for Caravan weapons.

Caravan Gem Smith

Upgrades the Caravan Gem and Maintains it. Allows you to roll Gem colour or get a rainbow Gem.

Caravan Leader

Gives a 2 hour buff in exchange for 200k CP.

House Facility NPCs
Main House

House Cook

Cooks meals for you and anyone in your house, bypasses any bentos posted with quests. Useful for eating Adrenaline food without needing everyone to lose HP. Talking to him directly gives you an overview of what food you have available, sit at one of the various sized dining tables to actually get a meal prepared.

Gook Farm

Gook Manager

Looks after your gooks and gives all shinies dropped by Gooks within the area if talked to. Allows access to gook cooking. Creates decorative items for gooks.

Farm Tools Cat

Allows you to use the gook farm tools once per quest taken.

Mail Cat

Allows you to transfer items between characters on your account. Requires a subscription.

Lost Cat

A cat who wants you to find items it has misplaced in town, has a chance to appear after normal quests (non-deliveries) and can give exclusive items such as crowns that can be used to craft armour sets.

My Support Island

My Support Manager

Manages all aspects of your Halk. Allows you to hire Partnyaas.

Pugi Farm

Pugi Farm Manager

A girl who's looks will vary based on outfits purchased for her and which of the three sisters you choose when setting up the Pugi farm. Gives daily points. Allows you to spend points on Pugi farm facilities. Allows you to buy the various Cat stores. Gives special missions to get exclusive items such as G Whetstones. Converts extra points into GCP.

Pugi Farm Cat Manager

Manages the Cat stores you've set up in Airou Plaza. Enables and disables wandering cats to be hired.

Pugi Farm Partynaa Manager

Allows you to select which facility your Partnyaa is working at.

SR Challenge Room

S

Gives out various vanity challenges. Allows you to take quests to upgrade the final four stats on your Book of Secrets (See Style Rank section).

R

Gives out various vanity challenges.

Guild Card

By hitting Square or Z on Keyboard you will get access to a section to change your comment, background and check who has your Rasta. Comments just appear on your Guild Card when people check it. Backgrounds for monsters are unlocked after 100 of its type have been killed and after purchasing their related book in the shop. For more information on Rastas, check the AI companions section. Title can be adjusted at the bookshelf in your House.






Equipment and Items Box

Using the Box

The Equipment and Item box is the heart of customisation and item management. It is where you change weapons, armour, pugi cuffs, presets and most other things except which gems are slotted into your gear.

You can access the main equipment box from the Blacksmith, your House, the Caravan's equipment tent or from the Guild Hall's changing room (if available). The smaller boxes allow you to do all item management but do not allow for the changing of Armour etc.

Main Menu, Equip Menu, Pugi Cuffs Menu

Sorting / Selling, Item Presets, Combination

Equipping Gear

Equipping gear is quite simple, simply navigate into the equip menu from the top menu of the box and then choose Equip.

This option will take you to a prompt where you choose which of your sets you are changing:

And after confirming which, you will be taken to your equipment box where you can see what armours and weapons you have and choose from them.

A Quest Set is what you take on quests with you.
A Town Set is what you wear around town, if it's enabled.
A Rasta Set is what the Rasta you contract to other players has equipped.

Increasing Box Capacity

There are two ways to increase the size of your box. Buying certain items from the store and simply increasing your Ranks.

Box Capacity Increase
Purchase Items:
收納高手·技之書
收納高手·力之書
重建高手·匠之技 (HR11)
重建高手·錢之技 (HR31)
+1 Page Each
+4 Pages Total
Reach Hunter Ranks:
100 / 150 / 200 / 250 / 300
400 / 500 / 600 / 700 / 800
+1 Page Each
+10 Pages Total
Reach Style Ranks:
100 / 200 / 300 / 400 / 500
600 / 700 / 800 / 900 / 999
+1 Page Each
+10 Pages Total
Reach G Rank:
1 / 500
+3 Page Each
+6 Pages Total
Obtain Caravan Rank Points:
689648 / 1153328 / 1799792 / 2492432
3185072 / 4180752 / 5176432 / 6257456
8028848 / 9926768
+1 Page Each
+10 Pages Total
Maximum Item Box Capacity 41 Pages

Equipment box will increase alongside the item box to a maximum of 20 pages. The equipment box does not get additional pages for Caravan Rank nor any for G Rank.

Item Presets

Item Presets are pretty simply, simply set up your character's active inventory to be exactly what you want to register a preset as and use the register preset option in the menus, choosing a preset from 1 to 4 to set it to.

You may have up to four presets registerd which you can trigger by pressing L1/L2/R1/R2 or F/Ctrl/C/Shift on Keyboard

Sorting Equipment Box

It is highly recommended to manually sort your equipment box.

Keeping your inventory sorted properly will help immensely if you do not have any knowledge of Chinese as it will guarantee your armour sets are sorted to be equipped easily. It's especially important when you get to G Rank as at that point you start to convert armour pieces into gems. If you are auto-sorting it may become incredibly difficult to keep track of what equipment you are actively wanting to convert into gems and what you want to keep.

Sorting is obviously all down to personal preference and as such this site will not tell you how to do it, the following are some images of how I personally sort things.

Armours to Keep on Pages 11-18 and armours to scrap for gems on page 19-20

Weapons on Pages 1-11 with two types per page.

Gear Presets

Gear Presets are relatively straight forward to set up, simply equip whatever it is you want to have saved as a preset and choose the Register Preset option:

You will be presented with a list of all presets you have, if any, and upon selecting one as a preset slot you will be prompted to optionally enter a name for the preset.

Equipping a saved preset is as simple as choosing the Equip Preset option and choosing your saved set, it will present you with a list of the gear you will equip, any decorations or sigils in the pieces and a list of skills that will be activated.

Keep in mind this does not save Pugi Cuffs. It is wise to have it so set names contain a note about what Cuff to equip.
(If G10 is out and I forgot to update this; Pugi Cuffs are now saved alongside equipment and decorations.).

Caravan Skills

Caravan Skills are unlocked after you hit HR11 and visit the caravan area to retrieve your Caravan Gem. This is indicated by a coloured orb next to your name. These Gems can grant up to three different skills to you without taking up any skill slots. These are separate from typical armour skills and grant things such as a flat 10% to the True Raw on your weapon, multipliers on KO damage dealt and . you can view a list of here.

Detailed information Caravan and the way to unlock these skills can be found in the Non-Festival Caravan section.

Weapons

Upon getting a Partner you will be prompted to choose if you want to make Equipment for them or yourself before hitting crafting menus. Which option you choose is immediately obvious because the partner will take your place if you are making things for them.

Making Weapons
Hover for Chinese
  • Weapons
  • Armour
  • Decorations
  • Pugi Cuffs
  • 武器加工
  • 防具加工
  • 武器加工
  • 裝飾品
Main Menu
Hover for Chinese
  • Standard Weapons
  • Upgrade Weapons
  • Gou Weapons
  • G Supremacy Weapons
  • G Rank Weapons
  • Upgrade G Rank Weapons
  • Exotic Weapons
  • Raviente / Evolution Weapons
  • Premium Weapons
  • 武器生產
  • 武器強化
  • 生產剛種武器
  • 生產G級霸種武器
  • 生產G級武器
  • 強化G級武器
  • 生產遷悠武器
  • 進化武器
  • 生產特典武器
Premium Weapons
Hover for Chinese
  • Prem Kit Weapons 1
  • Prem Kit Weapons 2
  • Lottery Weapons
  • NetCafe Weapons
  • HL/EX Weapons
  • Event/Promo Weapons
  • Exotic Weapons
  • 產包武器
  • 原創套裝包武器
  • 摺扇貓抽獎武器
  • 網咖特典武器
  • 長期遊戲特典武器
  • 活動特典武器
  • 特典遷悠武器
Elements and Properties

Sharpness in MHFG has 8 levels currently, ranging from red to cyan. The image below shows each level of sharpness with its Raw Multiplier on the top and the Elemental Multiplier on the bottom.

Elements, Status and Properties
火屬性Fire
雷屬性Thunder
龍屬性Dragon
水屬性Water
冰屬性Ice
催眠屬性(累積值)Sleep
毒屬性(累積值)Poison
麻痺屬性(累積值)Paralysis
防禦力+Defense +
Combo Elements
光屬性Light (70% Fire, 70% Thunder)
炎屬性Blaze (70% Fire, 70% Dragon)
天翔屬性Tenshou (30% Fire, 100% Water, 70% Thunder)
雷棰屬性Lightning Rod (70% Thunder, 70% Dragon)
熾凍屬性Okiko (80% Fire, 80% Ice, 40% Dragon)
黑焰屬性Black Flame (50% Fire, 150% Dragon)
紅魔屬性Crimson Demon (50% Dragon, 150% Fire)
闇屬性Dark (80% Ice, 80% Dragon)
奏屬性Music (100% Water, 100% Ice)
響屬性Sound (100% Water, 100% Dragon)
風屬性Wind (80% Thunder, 80% Ice)

Combination elements always deal the damage of both elements, the visible element upon hitting a monster will be whatever that hitzone is weak to. So for example if you had a weapon with 100 Light and hit a hitbox that was weak to fire, you would deal 80 Thunder and 80 Fire but you would only see the fire damage visuals.

Image Quick References:
Weapon Elements
Also see this section of spreadsheet

Blademaster Weapons

Weapon Length (長度)
極短Very Short
Short
Normal
Long
極長Very Long
Gunlance Shots
【通常型】Normal Shot
【擴散型】Spread Shot
【放射型】Long Shot
砲擊LVShelling Level
Sword Crystals
爆擊劍晶Explosive Sword Crystal
強擊劍晶Power Sword Crystal
猛毒劍晶Poison Sword Crystal
麻痺劍晶Paralysis Sword Crystal
睡眠劍晶Sleep Sword Crystal
火焰劍晶Fire Sword Crystal
水激劍晶Ice Sword Crystal
雷神劍晶Thunder Sword Crystal
冰結劍晶Ice Sword Crystal
龍王劍晶Dragon Sword Crystal
GR200 Sword Crystals
業炎劍晶Inferno Sword Crystal
水獄劍晶Tsunami Sword Crystal
雷霆劍晶Storm Sword Crystal
冰刃劍晶Glacial Sword Crystal
龍帝劍晶Elder Dragon Sword Crystal

Weapon length is a mechanic unique to Frontier, the length adjusts the total reach of the weapon and the 'sweet spot' accordingly. For example, on a very short GS the entire hitbox of the weapon practically becomes the sweet spot at the cost of losing a lot of range with the opposite being true on very long ones.

Sword Crystals require you to have their individual skills to be used, there are three tiers of each with +3 giving the maximum damage or status infliction per crystal used. You can apply the crystals by either holding R2 and pressing the Right Analog in (R3) or by pressing Shift plus the Minus key (not on numpad) or by using the Touchpad on the Vita.

GR200 Sword Crystals are purely elemental and do around the same amount of elemental damage as three hits from normal ones. These crystals can only be purchased for GCP from the Pink store after hitting GR 200 at G rank.

Quick References

Weapon Lengths
Gunlance Stuff

Bows

Bow Arc Shots
曲射Arc Shot Type
切斷型Arrow Rain
放散型Wide Pellet Rain
集中型Narrow Pellet Rain
爆裂型Explosive Shell
Bow Charge Types
貫通Pierce
連射Rapid
擴散Scatter
Bow Coatings
強擊瓶Power Bottle
爆擊瓶Crit Bottle
毒瓶Poison Bottle
麻痺瓶Paralysis bottle
睡眠瓶Sleep Bottle

Bow Sniper mode and Sniper Shots
Storm Style Sniper Mode is enabled by holding block and hitting item use while in Storm Style. This mode globally increases damage modifiers on all levels of charge at the cost of removing mobility. Modifiers are in the google doc quick reference link below.
Storm Style Sniper Shots are an additional level of charge that is added while in sniper mode, these are either level 4 or 5 depending on your skill set up. The normal shot is a single strong hit and at G Rank you can convert this into a piercing shot that does a lot of damage and can never be blocked by monsters (Gou Yama Tsukami shield, Supremacy Unknown fire aura). Modifiers are in the google doc quick reference link below (pre-G8 buff, assume everything is higher or equal).

Quick References:

Bows and Bowgun Hitbox Values (Gdoc)

Bowguns

Bowgun Reload Speed (裝填子彈)
稍慢Very Slow
Slow
普通Normal
稍快Fast
快速Very Fast
Bowgun Recoil (反動)
Medium
Small
稍小Smaller
Bowgun Ammo
通常彈Normal Shot
貫通彈Pierce Shot
散彈Pellet Shot
徹甲榴彈Crag Shot
擴散彈Cluster Shot
回復彈Recovery Shot
毒彈Poison Shot
麻痺彈Paralysis Shot
睡眠彈Sleep Shot
火炎彈Fire Shot
水冷彈Water Shot
電擊彈Thunder Shot
冰結彈Ice Shot
滅龍彈Dragon Shot
捕獲用麻醉彈Tranq Shot
色彈Paint Shot
鬼人彈Demon Shot
硬化彈Armour Shot
速射Rapid Fire
超速射Ultra Rapid Fire
Bowgun Abilities

LBG Rapid Fire, Just Shot and Step Shots
Both Rapid Fire and Ultra Rapid Fire have a 0.5x Modifier on their attacks.
Ultra Rapid Fire adds 1 shot per round fired to the rapid fire volley. For example if you have 5 rounds loaded and the base rapid fire shot fired three rounds you would fire 25 shots (3+4+5+6+7) if you expended all your ammo.
Just Shots which are those within the light section of the meter that appears after firing are 1.2x (1.4x with LBG Tech armour skill when in the smaller cyan section).
Step Shots are shots fired after performing the Dodge Step with Storm Style equipped. This alters almost all hitboxes to be higher and makes pretty much the entire duration of a shot's flight time within crit range but drastically decreases the total range of shots. Step Shot affects all rounds fired in the first volley for Rapid Fire, it affects all rounds fired in a single sequence for Ultra Rapid Fire and affects only the first shot fired for normal shots.

HBG Compression Shots, Charge shots and Heat Beam
Compression Shots do 0.3 to 0.7x the total damage of the shots loaded into the compressed shot (e.g. loading 10 Pierce Shots is equivalent to hitting with 5.). Damage of the shot is modified by the Storm Style charge shot. Exact per shot modifiers can be found in the Google Doc below.
Perfect Compression is a type of shot added by having Heavy Bowgun Tech at maximum level, this adds a segment within the compression section of the HBG meter, hitting this segment makes the compressed shot stronger. For some shots such as Status and Crag this causes 100% of the total value in Status or Bomb damage. Exact per shot modifiers can be found in the Google Doc below.
Storm Style Charge Shots charge shots do 0.8x damage at a Level 0 charge, 1.0x at Level 1, 1.13x at level 2 and 1.30x at Level 3. The charging speed is modified by the Focus speed.
Heat Beam blasts do 22 Bomb and 22 Fire damage per tick, for comparison a single Crag Shot does 48 Bomb and 40 Fire for its entire blast. Damage is increased with the various Artillery skills.

Quick References:

Bows and Bowgun Hitbox Values (Gdoc)

Frontier Base Movesets

A number of the weapons in Frontier have different movesets from the mainline series, they are based around those found in the MHFU or Dos engine.

General Features

When unsheathing into an attack Circle / Triangle / Triangle + Circle can all do different things while moving depending on if you are holding run or not when pressed (e.g. you can perform vertical slashes, horizontal slashes and upswings on a GS while unsheathing depending on buttons held and pressed).

With the appropriate Sword Crystal skill you can apply Sword Crystals as ammunition to any Blademaster weapon, this can be done by hitting R2 and R3 or by hitting Shift and Minus on keyboard (not on NumPad).

Sword and Shield

SnS has sliding attacks that allow extra mobility and allow you to immediately perform a 180 degree spin into attacks after them.

Sns also has a shield bash similar to the newer games and various new combo chains.

Dual Swords

DS has a second demon dance mode (True Demon Dance) that consumes HP, this makes all attacks 1.1x faster and causes all evasions to attack.

When you run out of Green HP it will start consuming Red HP, this increaes damage by 1.1x, should it hit literally 1hp with no red HP you will automatically exit true demon dance mode.

Select while having weapons unsheathed is a sharpen function (1 point, for comparison a whetstone is 100) this can be incorporated into combos and boosts attack (1.05x). The attack buff effect stacks up to four times (1.2x) but only lasts as long as you are performing a combo.

Great Sword

Greatsword has an armour mode (R1+R2 while attacking) that lets you stop all knockback during an attack's animation, this does not stop damage so for example if you try to use it during a full charge and get hit by multiple attacks, you will take full damage from every single hit instead of being knocked back, this is quite likely to get you killed if used incorrectly.

Blocking and pressing square performs a super block, this uses stamina but gives you the effect of guard up while being used.

You can follow up all three normal swings (vertical, horizontal, upswing) by holding block and repeating the input for the swing performed (e.g. Circle > R1+Circle).

Long Sword

LS has directional Hop Slashes that are but more narrow in focus instead of sweeping, can be used left, right and backwards (along with the standard wide backwards sweep) and can be adjusted with analog as you dodge.

Holding R1 will perform a finisher with 50% or more spirit meter charge, this consumes all of the spirit gauge dealing damage relative to the bar (50%, 80% and 100%) and total number of times the various Spirit Combo attacks have landed (up to 3 hits).

Hammer

Hammer has two follow up attacks from unsheathing attacks or a level 2 running charge, and an uppercut that can be performed any time while charging by hitting circle, this can be combo'd into a triple pound.

Hunting Horn

Hunting horn has a function to repeat songs on select or kick in performance mode. Outside of performance mode this will cause the same effect as a sonic bomb at the cost of sharpness. Notes played are retained after being sheathed. All attacks can lead into starting a performance.
Hunting Horn Songs are found here.

Lance

Lance has extended guard functions, pressing block and holding down square will create an aura shield that protects all players, the total number of hits that can be protected against are indicated in the top left as ammo is on a gunlance etc. this simply recharges over time. While in use the range of the protection is indicated on the map.

If you guard and simply press square you will enter a strong guard mode, this adds guard up and allows 360 degrees of protection at the cost of constantly using stamina.

Lance has a charged upthrust while blocking and hitting circle, this has 2 charge levels and can be used to charge forward slightly if you hold forward while releasing attack.

You can sidestep while blocking by holding evade while also holding block.

Gunlance

Gunlance has two chainable dodges, quick single shell reload after firing a shot (powers up next shot), wyvern fire from an upthrust to fire vertically, a super wyvern fire that can be triggered by tapping circle while charging a normal wyvern fire (uses shells) and a horizontal sweep that can either be used from an unsheathe or after performing a quick reload (Triangle+Circle), shelling after the sweep will consume all loaded ammo and do a blast that varies based on the shelling type on the GL.

Normal thrust attacks can also be cancelled into shelling by hitting the shelling button while using them.

Light Bowgun

LBG has a rapid fire quick time event after for every shot. You can either fire or reload by pressing the appropriate button during the sweetspot on the meter that appears after firing. For shots this increases the damage of the successful shot by 1.2x meaning every shot except the first will deal 120% damage, reloading is simply quicker than waiting for the recoil period to end. You may also sidestep after every shot.

At HR100 you can gain access to LBG that can utilise Ultra Rapid Fire, Ultra Rapid Fire allows you to keep pressing the fire button after the first rapid round to fire again, this allows you to consume all loaded ammo of the type you have selected without stopping.

You will add more bullets to the total being fired each time you string it, so firing 10 rounds worth will fire more rounds than 5 then 5 separately. You cannot aim while doing this action.

Heavy Bowgun

HBG has the ability to compress all ammo into a single shot with a QTE while reloading, this deals between 30-60% of the normal shots total damage and adds a large amount of recoil. For if you loaded 10 rounds of normal Level 2 into a compressed shot, you'd deal 4 rounds worth at once. Naturally this is incredibly poor in terms of ammo efficiency.

Gou (HR100) Heavy Bowguns can be equipped with a laser, which adds a heat meter that fills up as you attack and allows you to fire a huge laser blast similar to gravios' beam attack, this is boosted by Gunnery skills and the bar fills faster per shot while using the Focus skill.

Bow

Bow has an arc attack that can be used by hitting circle/secondary attack key while charged to at least level 2 charge.

You can unsheathe into loading a coating (unsheathe while stationary then hit triangle+circle).

Removing a coating while you fire causes it to not be consumed (this was originally a bug but was adopted as a proper technique).

Tonfas

Tonfas are not unlocked upon starting Frontier, you must reach G Rank (HR999/SR999) before you can use them. You can find information on their moves and special functions on the dedicated Tonfas page.

Style Rank Movesets

You get a single Style Rank moveset when you first start Style Rank upon hitting HR300 and then a second at SR100. Each weapon is ranked separately, this means you have to hit SR100 in each weapon individually in order to use all movesets available. You can start additional weapons after hitting SR200 in the previous one.

For example if you started Style Rank on Bow and wanted to also have Style Rank in Light Bowguns and Hammer you would need to get SR200 in Bow first to start SR in either LBG or Hammer, and then depending on which you choose of those two, SR200 again to start the final weapon of the trio. This process repeats for all weapons until you have achieved Style Rank on each of them.

For example if you started Style Rank on Bow and wanted to also have Style Rank in Light Bowguns and Hammer you would need to get SR200 in Bow first to start SR in either LBG or Hammer, and then depending on which you choose of those two, SR200 again to start the final weapon of the trio. This process repeats for all weapons until you have achieved Style Rank on each of them.

The three movesets are Earth Style (地之型) at HR1, Heaven Style (天之型) at SR1 and Storm Style (嵐之型) at SR100.

Sword and Shield

SnS Heaven Type (天之型):
You can perform hops after attacks as dodges which can be cancelled into attacks mid dodge.
Swipe attack becomes a jump attack that hits high vertically.

SnS Storm Type (嵐之型):
Standard attacks become forward thrusting attacks.

Dual Swords

Dual Swords Heaven Type (天之型):
While in a dance Triangle + Circle triggers a shorter series of forward stabs instead of the flailing attacks.

Dual Swords Storm Type (嵐之型):
Unsheathing and Triangle+Circle without a dance active trigger a frontflip that can hit high and that hits twice.

Great Sword

GS Heaven Type (天之型):
Counter added on kick button, charge disabled. Counter attack strength goes up with more successful blocks during a single counter. You need to be G Rank in order to block multiple hits.

GS Storm Type (嵐之型):
Guard is still replaced with counter. Level 4 charge added to upswing, no charge on normal vertical slash. Must be timed manually to get full damage with automatic release being the equivalent of a level 2 charge. Timing does not need to be perfect for the level 4 charge, a flash on releasing the charge indicates it's level 4 while a lack of flash will indicate level 2.

Long Sword

LS Heaven Type (天之型):
An Evasion Slash Attack replaces the standard sidestepping attacks on Triangle and Circle, the attack hits quickly and is intended to be used as a counter attack as it has iframes. Sidestepping is possible after spirit attacks by holding a direction and pressing the Circle button.

LS Storm Type (嵐之型):
Evasion Slash as above, circle becomes a charge attack that hits multiple times based on the fullness of the spirit meter. Sidestepping is possible after spirit attacks by holding a direction and pressing the Circle button.

Hammer

Hammer Heaven Type (天之型):
The Spinning attack when releasing a fully charged attack and moving is replaced with an aimed series of swings which can be infinitely performed by tapping the attack button.

Hammer Storm Type (嵐之型):
Extra level of charge added that results in a shoryuken like attack upwards capable of hitting three times. If held too long it will revert to the second level of charge and only do two swipes. Does an incredibly high amount of stun damage if all parts of the shoryuken hits, generally worse than the triple pound for going to town on enemies.

Hunting Horn

HH Heaven Type (天之型):
Triangle and circle becomes an upward thrust attack that can be chained up infinitely. The thrusts have the highest motion values of all HH moves.
Hunting Horn Songs are found here.

HH Storm Type (嵐之型):
Extra note added, pink can replace any normal note by holding select before it comes out. New songs added as appropriate.
Hunting Horn Songs are found here as well as further down the page.

Lance

Lance Heaven Type (天之型):
All pokes can be used four times instead of three, vertical poke added. Running Charge lost.

Lance Storm Type (嵐之型):
Triangle while blocking rushes forward with a shield charge dealing KO damage and continuing to block. Can be comboed into a block+circle charge.

Gunlance

GL Heaven Type (天之型):
Wyvern fire becomes blowtorch mode and all normal shells are mini wyvern fires. Blowtorch mode has infinite sharpness for its duration and increases range of the lance.

GL Storm Type (嵐之型):
Shelling becomes elemental based on the elements on the weapon and be adjusted by using weapon crystals.

Light Bowgun

LBG Heaven Type (天之型):
Reload becomes a quick reload which reloads twice as fast in exchange for only loading half of the current ammo's maximum capacity. Capacity is rounded up, this means 7 rounds would be reloaded in sets of 4 rather than 3.
Critical Range modifiers are tightened, with less range flexibility but higher damage when in the correct range. See the Bows and Bowguns section above for a table detailing these changes.
Generally speaking, you are probably worse off in this mode than sticking with Earth Style due to the lack of the Step Shot from Storm Style.
Adjusted hitbox values can be seen on the Google Doc

LBG Storm Type (嵐之型):
All of the above changes to hitboxes and reloading.
A forward dodge motion replaces rolling while the weapon is unsheathed, dodging into firing turns the attack into a close range blast attack (Step Shot).
The Step Shot adds a large muzzle flash that deals bomb and fire damage to a cone around the end of your barrel, lowers the overall range of the shot, adjusts most shot hitbox values upwards and increases elemental and status values. This also adjusts the critical range of all shots fired, the critical range becomes functionally the end of the barrel until the end of the shots life.
All shots except Pellet are improved in terms of damage by the Step Shot, pellet instead simply loses range in exchange for the muzzle flash damage cone..
The short range blast is especially notable for Ultra Rapid Fire as it allows you to both add damage to every single round you fire rather than just the initial shot as with standard shots or base rapid fire.
Adjusted hitbox values can be seen on the Google Doc

Heavy Bowgun

HBG Heaven Type (天之型):
Can sidestep after shooting twice

HBG Storm Type (嵐之型):
Can charge shots to make them stronger and to charge heat reservoir faster and delay its emptying. A level 0 charged shot (mashing attack) does 95% of the normal value, charged shots do up to 150%. The charge speed is affected by focus. The 150% buff is applied to compressed ammo.

Bow

Bow Heaven Type (天之型):
Uppercut attack gained that can hit multiple times while only consuming one weapon coating, does a lot of cutting damage enabling tail cutting with bows somewhat easily.

Bow Storm Type (嵐之型):
Can enter sniper mode by press R1 and Square with weapon unsheathed, enables an extra level of charge but disables arcing shots while crouched.

Tonfas

Tonfas Heaven Type (天之型):
Requires GSR1 rather than SR1. A ground based style centered around using evasion actions as the primary form of both defense and offense. More details on the Detailed Tonfa Page

Tonfas Storm Type (嵐之型):
Requires GSR100 rather than SR100. A ground based style centered around using charge attacks actions as the primary form of offense and featuring a static boxing attack vaguely similar to the vanilla Demon Dance on Dual Swords. More details on the Detailed Tonfa Page.

Motion Values
Hunting Horn Songs

Armour and Decorations

Upon getting a Partner you will be prompted to choose if you want to make Equipment for them or yourself before hitting crafting menus. Which option you choose is immediately obvious because the partner will take your place if you are making things for them.

Making Armour

On the blacksmith navigate to the Armour section and then choose which type of armour you wish to make.

Main Menu
Hover for Chinese
  • Standard Armour
  • Upgrade Armour
  • Gou Armour
  • G Rank Armour
  • Convert G Armour to Deco
  • Exotic Armour
  • Special Armour
  • Premium and GCP Armour
  • 生產防具
  • 強化防具
  • 生產剛種防具
  • 生產G級防具
  • 精鍊G級防具
  • 生產遷悠防具
  • 生產特殊防具
  • 生產特典防具
Special Armours
Hover for Chinese
  • Guild and Festival Armour
  • Event Armour
  • SP Armour
  • SR and Hiden Armour
  • 獵團防具
  • 活動防具
  • SP防具
  • 秘傳防具
Premium Armours
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  • Prem Kit Armour 1
  • Prem Kit Armour 2
  • Lottery Armour
  • NetCafe Armour
  • HL/EX Armour
  • GCP Armour
  • Event/Promo Armour
  • Exotic Armour
  • 產包防具
  • 原創套裝包防具
  • 摺扇貓抽獎防具
  • 網咖特典防具
  • 長期遊戲特典防具
  • 公會貢獻P防具
  • 活動特典防具
  • 特典遷悠防具
Armours Pieces
Hover for Chinese
  • Helmet
  • Chest
  • Arms
  • Waist
  • Legs
  • 頭部裝備
  • 身體裝備
  • 腕部裝備
  • 腰部裝備
  • 腳部裝備
Armour Stats


Armour Skills

Armour skills can be viewed on the third page or so of an armour's information while crafting by pressing Square on a PS Controller or Z on keyboard and then changing pages with L1/R1 on a PS Controller or F and C on a Keyboard

To identify the skills you can either compare against the index of skills in the Armour Skills List section on the sidebar or use the Skill Hunter tool located in the Tools section of the sidebar to automatically identify most skills if they visible on screen in the context of Armour stats.

Armour Types
Standard Armour

Normal armours are identical to the Mainline game except in that they are both crafted and upgraded using materials, rather than utilising Armour Stones.

SP Armour and Gems

SP Armours are somewhat redundant now, their primary long term use is simply in gathering sets.

Upon Hitting HR100 you can craft SP Armours and Gems. These are intended to be paired together, SP armour has no natural skill points and as such depends on SP gems to be made useful.

SP gems generally give large number of points in various skills, such as one that grants +10 Hearing Protection and +15 Psychic (instantly enabling Autotracker and Earplugs). SP Armour has a single Decoration slot for these Gems.

Both SP Armour and Gems are crafted in the standard armour or gem menus respectively. They simply require materials that can only be found on HR100 quests to be crafted.

SP Armour comes in a number of colours per set piece, these colours are purely aesthetic and depend on coloured grasses to be made. These grasses may be traded to the Veggie Elder (in the Gorge) to get different colours that you may be struggling to obtain.

HC Armour

HC or Hardcore Armours are upgraded versions of Standard or Premium armours. They are mostly the same as any standard armour with the key difference being that they cause Health Regen on any HC quests when your health bar is above 50% and a variable amount of stamina depending on total pieces equipped.

PiecesStamina ReqRegen Speed
1 Piece150 Stamina1 HP / 8 Seconds
2 Pieces125 Stamina1 HP / 4 Seconds
3 Pieces100 Stamina1 HP / 2 Seconds
4 Pieces75 Stamina1 HP / 1.5 Seconds
5 Pieces50 Stamina1 HP / 1 Seconds
HS Armour

HS or Hunting Safeguard Armours are upgraded versions of HC armours. They have all the effects of HC armour and give additional defensive buffs if used on a HC Quest with either a HC Weapon or a Heavenly Storm or higher weapon.

PiecesStamina ReqRegen SpeedDef Buffs
1 Piece150 Stamina1 HP / 8 Seconds+20 Def / 10% Damage Reduction
2 Pieces125 Stamina1 HP / 4 Seconds+40 Def / 14% Damage Reduction
3 Pieces100 Stamina1 HP / 2 Seconds+60 Def / 24% Damage Reduction
4 Pieces75 Stamina1 HP / 1.5 Seconds+80 Def / 27% Damage Reduction
5 Pieces50 Stamina1 HP / 1 Seconds+100 Def / 30% Damage Reduction
G Rank Armour

G Rank Armours are the standard armour used at G rank, they are mostly the same as standard armours in how they function but grant two bonuses based on the total number of pieces equipped.

PiecesAttack BonusSkill Limit
1-2 Pieces-10
3-4 Pieces+30 True Raw11
5 Pieces+30 True Raw12

G Rank Armours are also the main source of G Rank decorations. Upon hitting Level 7 in their individual upgrade tiers (G/GF/GX) they can be converted into various decorations. See the G Rank section for more information on this system.

GS and GP Armour

GS, GP or G Hunting Safeguard Armours are G Rank upgraded versions of Premium armours. This upgrade path is only available to Premium armours such as those in Premium Kits or obtained via Lottery.

These pieces offer all the advantages of HS armours while also counting as a standard G Rank Armour piece for the sake of G Rank Armour bonuses as listed above.

PiecesStamina ReqRegen SpeedDef Buffs
1 Piece150 Stamina1 HP / 8 Seconds+20 Def / 10% Damage Reduction
2 Pieces125 Stamina1 HP / 4 Seconds+40 Def / 14% Damage Reduction
3 Pieces100 Stamina1 HP / 2 Seconds+60 Def / 24% Damage Reduction
4 Pieces75 Stamina1 HP / 1.5 Seconds+80 Def / 27% Damage Reduction
5 Pieces50 Stamina1 HP / 1 Seconds+100 Def / 30% Damage Reduction

Generally speaking GP armours are slightly worse than standard GX armour in terms of defense but usually make up for it in the variety of skills offered and the ease with which they can fit into clownsuits.

Gou Species Armour

Gou Species or Goushu armours become available after hitting HR100. All Gou Armour pieces require proofs from their associated monster which are tickets given each time you slay a gou monster and 1x Gou Elder Dragon Gem (古龍種的稀玉) from Gou Rukodiora breaks and tail carves. The Gems are very low percentage on actual Gou Ruko but there are quests which can cycle in that have 100% chance of giving a gem which is ideal for creating Gou Armours. You will also be given 3 of these gems upon the creation of your first Gou Weapon.

Gou Armours are special in that they provide a Boost or Muscle effect, while active this effect upgrades certain skills by one full level. For example if you had 50 points in Attack granting you the Attack Up (Very large) skill, this would be upgraded to Attack Up [Absolute] if your Muscle Boost was active, functionally giving you 30 Points in attack for free. Not all skills are able to be boosted, check the Armour Skills List section to see which skills can be boosted.

The requirements for activating the Boost depends upon the number of Gou pieces you have equipped, the table below details this:

PiecesBoost Requirements
1 Piece100% Health / 26 Stamina
2 Pieces90% Health / 26 Stamina
3 Pieces83% Health / 26 Stamina
4 Pieces76% Health / 26 Stamina
5 Pieces70% Health / 26 Stamina
Heavenly Storm Armour

Heavenly Storm or Tenran armours are upgraded versions of Gou Armour pieces that become available at SR100. They are mostly similar to the above Gou armours but grant additional buffs on Gou HC, Supremacy and G Rank Quests if a hunter is using Gou or higher weapons and make it so you have lower rarity requirements for the HC multiplier on HC quests.

The Additional Buffs are obviously only active on the proper quest types with Gou or higher weapons and vary depending on the number of pieces equipped as well as the type of weapon used.
Blademaster weapons have their sharpness colours increase by one level (Green becomes Blue, White becomes Purple, etc.) with 2 or more pieces equipped.
Ranged Weapons have their Critical Distance Multipliers Increased, meaning that at the correct spacing will deal notably more damage. This is only with 2 or more pieces equipped
Bows get buffed Power Coatings, this increases their multiplier to 1.7x up from 1.5x when 2 or more pieces are equipped.
All weapons get Attack and Attribute Up and -1 Rarity Requirements per piece.

PiecesBoost RequirementsAdditional Buffs
1 Piece100% Health+15 Atk / +2% Attribute / -1 Rarity Req
2 Pieces90% Health+30 Atk / +4% Attribute / -2 Rarity Req
3 Pieces83% Health+45 Atk / +6% Attribute / -3 Rarity Req
4 Pieces76% Health+60 Atk / +8% Attribute / -4 Rarity Req
5 Pieces70% Health+80 Atk / +10% Attribute / -5 Rarity Req
Supremacy & G Supremacy Armour

Supremacy Armours are even further upgraded forms of Gou Armour pieces that become available at SR300. They are basically identical to Heavenly Storm armour but have much lower health requirements to activate the Boost effect.

G Supremacy Armours are available from GR1 and are functionally identical to standard Supremacy armour, they simply have higher defense and upgrading to it requires G Rank materials.

The Additional Buffs are the same as Heavenly Storm and are obviously only active on the proper quest types (Gou HC, Supremacy or G Rank).

PiecesBoost RequirementsAdditional Buffs
1 Piece67% Health+15 Atk / +2% Attribute / -1 Rarity Req
2 Pieces34% Health+30 Atk / +4% Attribute / -2 Rarity Req
3 Pieces1% Health+45 Atk / +6% Attribute / -3 Rarity Req
4 PiecesAlways Active+60 Atk / +8% Attribute / -4 Rarity Req
5 PiecesAlways Active+80 Atk / +10% Attribute / -5 Rarity Req

It is worth noting that G Supremacy Armour does not count as a standard G Rank armour piece and as such does not count towards the total number of those for the sake of increasing active skill limits or adding raw on G Rank quests.

Burst Species Armour

Burst Armours are the second G Rank level upgrade of Gou armours, they share all the standard Buffs of Supremacy.

Burst Armours are available from GR1 but require materials from G Rank Burst Monsters as well as GHC materials to be upgraded.

The Additional Buffs are the same as Heavenly Storm and are obviously only active on the proper quest types (Gou HC, Supremacy or G Rank).

PiecesBoost RequirementsAdditional Buffs
1 PieceAlways Active+15 Atk / +2% Attribute / -1 Rarity Req
2 PiecesAlways Active+30 Atk / +4% Attribute / -2 Rarity Req
3 PiecesAlways Active+45 Atk / +6% Attribute / -3 Rarity Req
4 PiecesAlways Active+60 Atk / +8% Attribute / -4 Rarity Req
5 PiecesAlways Active+80 Atk / +10% Attribute / -5 Rarity Req

It is worth noting that Burst Armour does not count as a standard G Rank armour piece and as such does not count towards the total number of those for the sake of increasing active skill limits or adding raw on G Rank quests.

Origin Species Armour

Origin Armours are the third G Rank level upgrade of Gou armours, they share all the standard Buffs of Supremacy.

Origin Armours are available from GR1 but require materials from G Rank Origin Monsters as well as GHC materials to be upgraded.

The Additional Buffs are mostly the same as Burst with some notable differences and generally higher generic buffs. The Blademaster specific buffs only need 1 piece equipped at Origin level but still require you to be on the proper quest type (Gou, Supremacy or G Rank) with a Gou or higher weapon. The Gunner buffs also require only 1 piece equipped by are active on all weapons types while on the appropriate types of quests.

Blademaster weapons have their sharpness colours increase by one level (Green becomes Blue, White becomes Purple, etc.).
Ranged Weapons have their Critical Distance Multipliers Increased, meaning that at the correct spacing will deal notably more damage.
Bows get buffed Power Coatings, this increases their multiplier to 1.7x up from 1.5x.
All weapons get Attack and Attribute Up and -1 Rarity Requirements per piece.

PiecesBoost RequirementsAdditional Buffs
1 PieceAlways Active+20 Atk / +3% Attribute / -1 Rarity Req
2 PiecesAlways Active+40 Atk / +6% Attribute / -2 Rarity Req
3 PiecesAlways Active+60 Atk / +9% Attribute / -3 Rarity Req
4 PiecesAlways Active+80 Atk / +12% Attribute / -4 Rarity Req
5 PiecesAlways Active+110 Atk / +15% Attribute / -5 Rarity Req

It is worth noting that despite having G Rank skills Origin Armour does not count as a standard G Rank armour piece and as such does not count towards the total number of those for the sake of increasing active skill limits or adding raw on G Rank quests.

Tenrou Armour

Tenrou or Customisable Tower Armours are special armours that are created and upgraded with items exclusively found within the Tower (Sky Corridor). Functionally they are mostly the same as standard armour pieces and have upgrades all the way to GX.

The big difference from standard armours is the fact that Tenrou pieces can be equipped with special Tower Decorations that grant the properties of other armour types.

Tower Armour Decorations
EffectSlots
Muscle Skill Boost
技能UP之印
3
Gou+ Sharpness Level Up
銳利度UP之印
3
Origin Attack Up
攻擊力UP之印
1
Element / Attribute Up
屬性・狀態UP之印
1
HBG/LBG Critical Range Multiplier Up
距離補正之印
2
Bow Power Coating Up
強擊瓶UP之印
1
Defense Up
防禦力UP之印
1
HC Damage Reduction
傷害減輕之印
1
HC Health Regeneration
體力自動回復之印
1
G Rank Armor (for 11+ skills limit)
G級防具之印
2

It is worth noting that despite having G Rank skills Tenrou Armour does not count as actual G Rank pieces at GX level, this requires wasting a slot on one of the above decorations and as such it is wise to build around using 3 other actual G Rank pieces if you intend to use these at endgame.

Exotic Armour

Exotic Armours are special armours that are imports from the Mainline games. They are notable in that each piece has a skill built into them that is always activated regardless of your skill limit or any other Factors. You need to be GR500 in order to upgrade an exotic armour to G or higher as the Exotic monsters are GR500 at G Rank.

Exotic Armours (when upgraded to G or higher) count as Standard G Rank pieces for the sake of increasing the Skill Limit and adding raw.

Hiden Armour

Hiden Armours are unlocked upon hitting SR300 in a certain weapon, each weapon type has access to two base Hiden armours. These armours are unique in that they grant the various Weapon Tech Skills (武器技) which are special skills directly catered to their specific weapon type.

Each of the base armours forks at G rank. White sets can be upgraded into either White or Black while Red sets upgrade into either Red or Blue

The Armours themselves start off fairly useless but upgrade all the way to GX at which point they can be turned into a Hiden Decoration, these are incredibly desirable endgame decorations that almost all true endgame sets will utilise.

Check the Style Rank section for more information on Hiden Armours and how to best utilise them.

Armour and Icon Colours

In Frontier armour colours are unlocked by doing a number of different tasks. These colours are also the colour that is displayed behind your weapon icon in the town.
Colours other than Green, Red and White require that you have reached at least HR31 to be used.

The menu to actually customise the colour used is unlocked by simply creating or otherwise obtaining an armour piece that lets you set its colour. The absolute easiest way to do this is to buy the T-Shirt that the NPC wearing glasses in the Blacksmith sells.

Colours other than Green, Red and White require that you have reached at least HR31 to be used.

ColourRequirements
GreenCompletion of a large number of Delivery Quests
Each Delivery quest adds +3 points, 100 points required.
RedCompletion of a large number of Slaying Quests
Slaying a main objective adds +2 points, Sub-quests +1, 100 points required
WhiteCapturing a large number of Monsters
Each capture adds +3 points, 100 points required
Whenever your total points for Green, Red or White exceed 100, the total points of all three of those colours goes down by -30.
BlueHave 50 Friends at once on your friendslist
Dark BlueHave 20 or more Rare-7 weapons or higher of each type (excluding tonfas)
Light Green35x any armour pieces that are needed for Well Dressed title
Purple50 Victories in PVP
Yellow15 or more Large Gold Crown Monsters
GreyEat 100 times in your house
G10 Colours
PinkContribute a large number of points during the festival
RainbowUnlock all other colours
Brief Unlocking Guides

Light Green
Light Green can be unlocked by making 35 of the Chest Piece: 廚師服飾

This only needs Raw Meat and items that can be bought at the Pugi Farm store:
熱烤肉 x105 Buyable (Pugi Farm Store Lv3)
辣椒 x210 Buyable Herb
生肉 x210 Raw Meat (Carves)
調味生肉 x105 Combine 生肉 + 辣椒 (Raw Meat + Buyable Herb)

Light Green
For Dark Blue you have to either make 44 Rare-7 or higher Weapons or need to have 20 Rare-7 weapons of each type to unlock the Weapon Maniac titles.
Duplicate weapons do not count, G Rank weapons do not count as being over Rare-7 and Tonfas and Switch Axe titles are not considered for this.
Pure raw SP Weapons upgrade to Rare-7 and bowguns can outright be made at Rare-7 or higher unlike most other weapons. Make whichever type you have the most materials for.
Unsure of which of the two requirements it actually is as there is conflicting information floating around.

Blue
As the friend list is only on your end and does not produce a mutual prompt you can simply add 50 random other players and then delete them afterwards.
Quite possibly broken as it stands.

Armour Decorations or Gems are crafted at the blacksmith, there are a few types of Gems available.

Armour Decorations

Just as with mainline, decorations provide points in armour skills and can be slotted into any armour or weapon that has spare slots. Standard gems are created at the blacksmith and come in several flavours.

Hover for Chinese
  • Create Decorations
  • Insert Decorations
  • Remove Decorations
  • 生產裝飾品
  • 裝上裝飾品
  • 回收裝飾品
Low Rank to Style Rank gems

Standard gems are simply normal gems that provide a couple skill points and require nothing more than normal materials.
G gems are more powerful than standard gems and often provide skill points in amounts greater than standard ones, these tend to require either a lot of materials off multiple monsters or special items from G decoration material quests. An index of G Gems and their associated quests and creation materials can be found here (chinese).
Gallery gems gallery gems are notable in that they are not crafted, but are instead rewards for either making a good gallery layout and trading tickets from having it evaluated by the Furniture NPC at the Combiner (no guide on this yet) or from quests.
The easiest way to get some of these is to simply follow the Story quests that are available on the Yellow Guildie. These give you +3 Attack, +2 Expert and +2 Adrenaline while only taking up a single decoration slot, making them some of the best gems to use before G Rank.

G Rank Gems

G Rank Gems shouldn't be worried about until you are actually starting G Rank. They are distinct from the lower rank ones in that they are created by consuming armour pieces, this outright destroys the armour in exchange for a gem. More information on this is process can be found in the G Rank section.

The number of slots available on a piece of armour is visible on second page of armour and weapon info. (X on a PS Controller or Z on keyboard and then changing pages with L1/R1 on a PS Controller or F and C on a Keyboard) Information on using search is here.

HR1-99 Suggested Sets
Gogomoa Armour (HR1-HR30)


Gogomoa F Armour is obtained for free for simply finishing a number of Story Quests, the set itself is completely solid has has upgrades spanning to Style Rank 100 (HR300+)

Story Quests are taken at the Yellow Guildie. The quest line you want to actually complete is 新米獵人進階篇 which should be listed first. Do not start any others after starting the first or progress in the story line will be lost.
A full list of the quests and the most notable rewards can be found on the Google Doc.

Kushala Armour (HR41-HR81)

Kushala armour is the old school cookie cutter set from back when there was a Korean server. Rukodiora is recommended over this set, the Ruko sets upgrades all the way to SR500 while the Kushala set hits its peak at F (HR81). There are two methods by which you can go about getting Kushala armour, you can either you can either make the base set (HR41) and upgrade it into the F set, or you can start with the F set (HR81).

Both upgrade paths use Mercury Notes (汞元素筆記), there is permanently an HR81 quest available to hunt a pair of Orugarons that gives these. It is also possible for the various weekly quests to grant them. The HR81 quest requires a subscription, the various event ones might not but it is a case by case basis.

If you start with the HR41 set, you will need 15 notes and if you start on the HR81 F set you will need 5.

The actual materials required for initial craft of the two different sets are as follows:

Kushala HR41 Set
Dragonite Ore (輝龍石) x8
Elder Dragon Blood (古龍之血) x1
Eldr Dragon Bone (古龍骨) x3
Ice Crystal (冰結晶) x10
Daora Scale (鋼龍鱗) x9
Daora Claw (鋼龍爪) x5
Daora Shell (鋼龍甲殼) x14
Daora Webbing (鋼龍翼膜) x2
Daora Horn (鋼龍角) x2
Rathian Plate (雌火龍的逆鱗) x1
Although it looks like this set uses more materials, upgrades at F level only require single materials.
Kushala HR81 F Set
Mercury Note (汞元素筆記) x5
Aged Cream (萬年霜) x12
Slvr Rthlos Scl+ (銀火龍的上鱗) x2
Slvr Rthlos Cpc (銀火龍的堅殼) x2
Slvr Rthlos Tail (銀火龍的尾巴) x1
Daora Carapace (鋼龍堅殼) x10
Fossilized Dragon Scale (鋼龍石) x2
Although it looks like this set uses less materials, upgrades require a lot more materials per level than an upgraded F set.

Both Kushala upgrade paths end up with identical stats and slot amounts. You will have to use the resources provided to find where you get the initial materials, and to work out anything but the initial sets. This will not be spoonfed. The set caps at F and cannot be upgraded to FX or beyond levels.

Rukodiora Armour (HR22-SR100)

Rukodiora armour is the alternative to Kushala, it can last until HR100+ easily and has upgrades until well after HR300+. Rukodiora can be found by finding the name 極龍 or by looking for the following icon:

The armour is visually as follows, and contains the name of Rukodiora as above.

Rukodiora HR22 Set
4蒼火龍鱗Azure Rathalos Scale
4櫻火龍的甲殼Pink Rathian Shell
5極龍尾Rukodiora Tail
6極龍爪Rukodiora Claw
10極龍翼Rukodiora Wing
8極龍角Rukodiora Horn
8極龍鱗Rukodiora Scale
1極龍的黑石Rukodiora Stone
5黑珍珠Black Pearl
3黑鎧龍的甲殼Blk Gravios Shl
You can break both the Wings and Horn of Rukodiora twice to get more rolls for Horns and Wings respectively.
HR100+ Suggested Sets

Make Gou armour pieces and SP gems/armour to fill gaps in whatever set you are using. Generic Gou pieces that are good to make are Diorex and Odibatorasu pants as they upgrade to fit into a lot of G Rank sets.
You can also make this HR100 Exotic Pieces clown suit.
Gives Expert+3, Attack Up Large, Absolute Defense, True Guts, Adrenaline+1, Sharpness+1, Razor Sharp+1 with the free Gallery Decorations
Higher investment decorations can also give Expert+4, Attack Up Large, Absolute Defense, Fencing+2, True Guts, Razor Sharp+2, High Grade Earplugs, Sharpness+1

SR1+ Suggested Sets

Style Rank starts at HR300. The HR100 clown suit should work throughout Style Rank. Start getting HC carves to upgrade any Gou pieces you are using. Upgrade other parts to HC or HS if possible.

G Rank Suggested Sets
Starting G Rank

Start out with the Intro G Rank Set (入門G) detailed in the main G Rank section.
The Blademasters Set provides 690-888 Defense, 5-10 slots, Sharpness +1, Evasion +2, High Grade Earplugs, Dragon Wind Breaker and Issen +1 (5% affinity, crits do 1.35x damage instead of 1.25x).
The Gunners Set provides 570-739 Defense, 5-10 slots, Reload Speed +3, Evasion +2, High Grade Earplugs, Issen +1 (5% affinity, crits do 1.35x damage instead of 1.25x), Steady Hand (Normal S, Pierce S, Pellet S Up, incl. bow equivalents).
These stats are only for the G version, GF and GX have more slots, higher skill totals and up to 1658 Defense for Gunners and 1874 for Blademasters.

Endgame Blademaster Sets

The following are sets with updates before G8 in mind:

Generic Tonfas & Blademaster mixed set
A set giving all the good endgame skills that are useful for Tonfa use, as the only skill that's not useful elsewhere is Martial Arts it is also suitable for use as a generic Blademaster set. You can also trivially replace the Martial Arts G gem with a single Inagami GX gem to get Herbal Medicine (or something else, there's two slots to work with).
This set is not great without gems, with them it is one of the single best combinations of skills you can get at G Rank without individual Weapon Tech skills.

Blademaster mixed set with focus
A set functionally identical to the above, with focus replacing martial arts. Like the above, it's not great without gems.

The following are sets with G9 in mind:

Tonfas & Blademaster mixed set
A set with updated versions of the skills in the first generic above but with Thunder Clad squeezed in.

Generic Blademaster mixed set
A set with mostly the same abilitie as the first generic above but with Thunder Clad squeezed in.

Endgame Gunner Sets

Mixed Bowgun Set A set built around maximising normal/pierce/pellet shot damage and making the most use of the Heat Laser or Dodge Shot with LBG. Also designed to keep maximum survivability by having True Guts and Absolute Defense while keeping the ability to use Adren +2 if desired.

This set is not stellar is just one I have generated, a proper generic set like the one for blademasters from someone would be appreciated.

If you have any suggested sets you want me to add, contact me.

Quests and Events

Lunchboxes (Party Buffs)
Basics

Lunchboxes (or Bentos) are buff providing meals that you set to go alongside your quest when you post it, there are a number of foods you can buy with many combinations.

You can pack a Bento at the appropiate NPC, this is the dedicated food store in town or the caravan area and the Guild Store Cat in the Guild Hall.


Combinations

Basic combinations and locations for the ingredients are below, it's recommended to always post quests with buffs at least as good as those listed whenever possible.

Standard Combinations
Warm Season Fist Rice + Spirit Mushrooms +50 HP / +50 Stamina
Cold Season Fist Rice + Frost Tomatoes +50 HP / +50 Stamina
Breeding Season Fist Rice + Power Lard +50 HP / +25 Stamina
Adrenaline Combinations
Warm Season Fist Rice + Pugi Cracker -50 HP / +25 Stamina / Small Attack (+3)
Cold Season
Breeding Season Fist Rice + Hot Oil -50 HP / +25 Stamina
Food Types and Locations
Guild Cat Store Spirit Mushrooms, 980z (鬼松茸)
Guild Cat Store Frost Tomatoes, 450z (霜降蕃茄)
Guild Cat Store Pugi Crackers, 450z (豬仙貝)
Lunchbox NPC Fist Rice, 550z (拳頭米)
Lunchbox NPC Hot Oil, 100z (辣油)
Lunchbox NPC Power Lard, 400z (力量豬油)
SR Food

As the name implies, SR Food is food that becomes available at Style Rank (HR300) these foods are notable in that they will provide incredibly high effects compared to other food types. For example there are combinations that grant -60 Health, +50 Stamina, Attack Up Large and Defense Up Medium, this puts party members immediately within adrenaline range for hunts on which it will be used, likewise there are combinations for normal non-adren quests with +50 health etc.

You cannot buy SR Food at the normal food stores, they are given as rewards for some special quests, as rewards for completing Hunter Challenges and they can be obtained by spending either GCP (See Rastas in House and AI Companions) or Hunter Festival Points (See Festivals and Events).

SR Food Types
HC Quest Broken Parts Millenium Rice (千年米) (Also available for 12000CP)
Great Puffer (高級河豚)
Dragon Filet (龍菲力肉)
Silver Liver (銀色肝臟)
GCP or Festival Points Millenium Rice (七色生菜)
Queen Parsley (女王香芹)
Bitter Cheese (苦瓜起司)
Dancing Spice (跳舞香辛料)
Server Type

The server you are playing on dictates what quests will be available to you, there are currently five different types of server which all have their own tab:

You can change server by simply going to the town entrance and selecting the second option, you should do this if you find yourself unable to take quests of the types you want.

Quest Givers
Guild Mistress


The Guild Mistress gives new players their first quests and urgents, has Gook Quests, manages Style Rank Books and Urgents and gives Medals for killing large numbers of monster species that can be traded in at the Combination NPC for charms.

Story and Item Trading Guildie


The Story and Item Trading Guildie gives the lowest rank players quests after they do the very first parts of the initial tutorial. She gives out any story based event quests that may be ongoing and she can also trade items. Trading items with her is the only to get some materials.

Main Quests Guildie


The Standard Quests Guild Girl gives players all types of normal Quests right until G Rank.

Quest Types

It's possible to trigger completely different menus for quests, if you get menus that look nothing like those below you probably need to swap to a different server, this can be done at the Town Entrance. The first tab are the Beginners' Servers, the Second Tab are Standard Servers and the Final Tab is functionally Cheat Quests.

Not all Types of quests are always available. You will unlock the ability to see some of the quest types as you hit the rankings required to actually sign them.

There are also limits on the type of quests you can take on certain servers. The first tab servers only allow you to do quests requiring HR1-99, another tab is required to take HR100 or G Rank quests.

Main Quest Menu
Standard Quest Sub-Menus

When you select one of the quest types above you will be presented with a list of different options to select, these are either the location the quest will take place in or the species of the monster to hunt.

You can toggle the quest type filter by hitting L2/R2/Ctrl/Shift, this will toggle it between:
顯示切換:獵場分類 - Quest Locations
顯示切換:魔物分類 - Quest Monster

You can simply refer to the Name Translations part of the Google Doc to make navigation easier.

After the main bulk of the list based on either monster or location there are a number of different special quest types, these are:

獵人育成任務 / Easy Quests are exactly what they sound like and are good for ranking up.

特殊任務 / Special Quests give a lot of HRP, Zeny, etc. over normal ones.

狩獵技任務 / Hunting Skills Quests are quests to test your hunting skills.

其他任務 / Other Quests Quests for Notes, Special Materials, G Decoration materials, Pugi Cuffs, etc.

The following two options are only available in the HR100+ option, Gou quests are the primary

剛種任務 / Gou Quests are the main HR100 quests and need tickets to be taken.

剛種適性試驗 / Gou Ticket Quests need SP weapons to be taken and give Gou Tickets.

Scheduled Quests

The Scheduled Quests section contains all quests that are on some kind of altering schedule or are otherwise very notable and deserving of their own section.

Active Events are those related to Events being ran on the server.

Supremacy Quests are against SR300 Supremacy monsters to get their unique materials.

Gou Quests are just gou quests that are time limited that may give better guaranteed rewards etc. for a higher Gou Ticket cost.

Exotic Quests are quests against Mainline imports such as Zinogre or Deviljho.

Frontier Quests are quests against Frontier exclusive monsters, Monsters in different zones from the norm or simply with something else small that's special about them.

Invasion Quests are quests against invading Elder Dragons that appear in certain time frames each week.

Daily Quests are quests you can take Daily after talking to the Pink Guild Girl and choosing the last option to claim NP.

Other Sections

Special Quests mostly require materials or items to be taken, such as Superior Tickets (卓越票券) from promotions and paid content. Every 100 HRs you can get an earring headpiece and a number of extra items such as lucky bags and cheques in this section.

Premium Quests and Tutorial Quests are exactly what they sound like.

SR Challenges will appear after you hit SR500, this is an automatic search whatever monster is your current weapon's SR Challenge goal. See the Style Rank section for more details.

Favourites can be saved by pressing X on a PS Controller or Z on keyboard to 5 different folders.

History is a list of quests you've been on since arriving in the area, including those hosted by others, useful if you can't find a specific quest and someone is willing to post it for you or to simply optimise grinding a single quest.

Search lets you search for quests, refer to this image menu guide and the Quest Search section of the Google Doc.

HR1-100 Quests Sub-Menus

Depending on your rank you may also see an option for your Urgent Quest (官方狩獵試驗), this will be Cyan like the HR1+ and HR31+ Quest Menus.

Quest Areas
Areas for quests are as follows:

Jungle (密林) Desert (沙漠) Swamp (沼澤)
Snowy Mountains (雪山) Volcano (火山) Tower ()
Forest and Hills (森丘) Great Forest (樹海) Arena (鬥技場)
Canyon (峡谷) Highlands (高地) Tidal Island (潮島)
Flower Field (花田) Polar Sea (極海) Battlefield (決戰場)
Large Arena (大鬥技場) Base (迎擊據點) Fortress (要塞)
Top of Great Forest (樹海頂端)
There is an associated image with each quest location, these can be viewed here
Quest Objectives

The following are the various quest components for goals in quests:

Deliver (繳納) Hunt (狩獵) Kill (討伐) Capture (捕獲)
Repel (擊退) Break (破壞) Cut (切斷) Fish (釣起)

The cut and break objectives can be for a large variety of parts such as the following:

Wing (翅膀) Head (頭部 / 頭冠) Tail (尾巴) Beak (鳥喙 / 喙) Horn ()
Shell (蟹殼) Chest (胸部) Pincers () Tentacles (觸手) Ears (耳朵)
Claws () Fin () Head and Body (頭與身軀)) Back (背部)
Hunter Rank and Urgents

Hunter Rank dictates the level of quests you can do, this can generally be broken up into three broad quest types HR1-30 (Low Rank), HR31-99 (High Rank) and HR100 (Gou, Henshu, etc.).

Ranking up simply requires you to hit certain Ranks and then complete an Urgent quest, there are no Key Quests to complete in order to advance.

Quest requirements are not simply matched to their tier and many require a higher HR than their tier (e.g. Berukyurosu requires you to be HR81 to fight but the quest would fall under High Rank).

See this page in the Google Doc for details on ranking up and Urgent Quests.
After each urgent you will receive a 'Boost' effect, this causes you to have the effect of a Halk Pot (incredibly high defense) and gain 5x HRP, this is time limited and will run out after a while.

Searching for Quests

Accessing the green option on a quest giving NPC will give you access to the search function. You can search by entering text in the main text search or the rewards string search or simply by utilising preset options.

Pasting Chinese for the Text or Reward searches may not work depending on your locale settings, try pasting from a notepad window, a browser such as Firefox or Edge, or using the Character Map program that ships with windows.

A full list of the monsters and search parameters for both HR/SR and GR can be found here

Advertising Quests

Quest advertising is a relatively straight forward affair, the typical format you will see used is '@here / Quest Type / Monster Name / other info / @re'.
Assuming you can copy paste into the game it's pretty much a case of copy pasting the right information into the chat field.

General Terms:
@here - Automatically makes a link to where you are on the game servers
@re - Automatically adds the total number of slots left for the quest
有便當 / 有飯 / 飯 - Have Food Buff, useful if paired with numbers for adren etc. (e.g. -50 HP, -60 HP)
破頭 - Break Head
斷尾 - Cut Tail
求幫 - Seeking Help
來麻棍 - Bring Paralysis Tonfas (Other status and weapons may be inserted in same format, e.g. 來毒雙 for Bring Poison Duals) 秘火飯 - SR Adren Food
- Gou
遷悠 - Exotic
百位 - HR100
You can also just use HR with the numbers after it to advertise rank.

Conquest Terms:
Lv200 etc. - The level of the monster, required if advertising a Conquest because you have to be equal or below the host's level to advance your own levels.
+10/+15 - Notices for conquests for how many levels the host is going up if he doesn't cart.

Examples:
@here 剛金塵龍 斷尾 有飯 @re!
Gou Garuba Daora, requesting Tail Cut, have Food Buff

@here G遷悠 雷狼龍 破頭斷尾 有便當 有飯 @re!
G Rank Zinogre, Tail Cut and Head Breaks, have Food Buff, Requesting Help

As there are no bans for english players and because the game officially covers regions that don't speak traditional chinese you can also advertise using direct translations of things, pinyin or even rough descriptions if needed.
@here 剛噬血龍! @re!
@here HR100 shixuelong!
@re! @here HR100 Blood Sucking Dragon! @re!

Caravan and Raviente

All information on Caravan has been moved to the Ravienter and Caravan section.

Guild Quests

Guild Quests are taken in the Guild Hall, they give Guild Tickets which can be used for various pieces of equipment that are exclusive to them.
As well as standard Guild Quests you can also add sub-quests, these can be added to an already signed quest by simply talking to the Quest Cat again after signing a Guild Quests and choosing the 3rd option. A second smaller quest icon in the normal quest icon above your character indicating a sub-quest is selected.

Diva Quests

The Diva can be found in a side area of the main town on the steps leading to the square. Her questline grants various materials to make Diva exclusive equipment which is extremely good. The first chapter has no specific requirements, the second chapter needs you to be at Style Rank and every chapter after that requires G Rank.

English objectives and rewards for the various chapters can be found in the Google Document, you may have to talk to more people than the document lists.

Check the G Rank section for information on Diva Buffs which can only be utilised after you hit G Rank.

Monsters

Armour Skills

Sigil Skills

AI Companions

You can control your AI Companion priority in the options in the NPC section (press confirm to move options around):

And you can enable or disable the chat they send while in quests in the Chat options

Halks


A Halk is given to you from your first log in and will be with you in quests as long as you (or the quests) do not turn it off. Upon completing a quest there's a chance that the Halk will drop an egg for you to collect which can contain skills for it to use or items for use in combining and for general use.

You can access your Halk and manage it by going to your House's entrance and choosing the icon that is a Halk. Within this area you can feed your Halk and manage its Abilities and Training.

Feeding your halk consumes Fullness which is simply how full your Halk is. This will increase the various elemental and status stats it has listed and will cause it to change form upon reaching 100 in said stats (i.e. 100 in poison and dragon would result in a dragon element Halk that also uses poison.).

Training manages the five stats that your Halk has, filling all five bars completely will cause your Halk to level. Currently Halks are limited to level 3.

Skills for Halks are unlocked by picking up eggs dropped at the end of quests. A full list of Halk Skills that can be equipped can be found in the Google Document.

When you hit GR150 at G Rank you can equip a third skill to your Halk.

Once a day you can claim a Halk Pot from the ground near the Halk's rock. This provides a massive amount of damage reduction but has a limit of one per day with a maximum of five uses. At midnight TW time a new pot spawns and the buff limits reset, if you do not claim a pot you will lose it.

Once a day you can claim a Halk Pot from the ground near the Halk's rock. This provides a massive amount of damage reduction but has a limit of one per day with a maximum of five uses. At midnight TW time a new pot spawns and the buff limits reset, if you do not claim a pot you will lose it.

There are a number of items exclusively crafted using Halk Feathers that drop after quests. These include 本気飲料【会心】 which adds a flat 30% affinity onto your weapon for a 10 minute duration. There are also variants of this for each of the elements which add a flat 1.1x elemental multiplier onto your weapon. Recipes on these will be added here soon.

Felyne Partnyaas

Even if you prefer having Fostas, you should immediately make a Partnyaa and send it to the Guild Hall. This benefits everyone in the guild and Guild Partnyaas are the only way to get some materials.

Partnyaas are Felyne companions similar to those found in MHFU and MHP3rd. They can be managed in the same area as Halks are. To hire a Partnyaa you simply need to talk to the Halk manager and choose his Partnyaa option, this will put you into Airou Creation mode:

There are five tabs for this which let you customise aspects of your partnyaa, they are:
Pattern (花紋類型), Eyes (眼睛類型), Ears (耳朵類型), Fur Colour (毛色類型) and Tail (尾巴類型)

After confirming your choice of visuals you will be asked to name your Partnyaa and they will appear on the island over the bridge. You can have 1-2 Partnyaas initially (2 if you are in a Guild, 1 if you are not.) and gain the option to get more when one is at PNR 300

After getting your Partnyaa you can change their equipment and manage their status from the notice board with cat ears next to the Halk manager:

This board will produce the following menu.

Hover for Chinese
  • Party Setting
  • Status
  • Equipment
  • Training
  • Dispatch
  • Priority
  • Give Gifts
  • Dismiss Partnyaa
  • Manual
  • 同行設定
  • 狀態
  • 裝備管理
  • 特訓指示
  • 派遣伙伴喵
  • 變更擅長行動
  • 送禮
  • 解僱伙伴喵
  • 何謂伙伴喵
Party Setting

This option allows you to set which of your Partnyaas is set to come on quests with you. This will also display if they have bene sent to the Guild Hall etc.
同行中 - Accompany on Quests
待機 - Standby
獵團小屋 - Guild Hall
集魂 - Collect Souls
萬能園地 - Sent to Pugi Farm

Status

Status allows you to check the status of individual Partnyaas in the form of a Felyne Guild Card. This shows things such as stats, gem buffs, etc.

Equipment

Allows you to change the equipment a Partnyaa has equipped. This equipment is crafted in the Blacksmith at the Cat Smith in a way very similar to normal equipment.

Training

Allows you to train a Partnyaa, increasing their stats.

Dispatch

Allows you to send your Partnyaa to the Guild Hall (獵團小屋, to Collect Souls during a Hunter Festival (集魂) or to your Pugi Farm 萬能園地 where they can enhance the various Cat Stalls there to produce new materials for Partnyaa Armour Gems.

Priority Adjust

Allows adjustment of a Partnyaa's priority in Quests and by extension what colour it is for use in Guild Halls. This requires a book that can only be purchased by a Guild Leader for 20 RP and then gifted to you, obviously this requires a guild. RP is gained every 30 minutes in game and can be donated for this purpose in options 1 - 2 - 2 on the NPC next to the Guild Hall entrance.

Give Gifts

Allows you to give your Partnyaa items that increases its bond level with you, the attack buff you get by gemming in the Bond skill is based upon this value (appears on the cat status as a smiling cat face

Party Setting

Allows you to gift items any Partnyaas you have either waiting to be dispatched somewhere or as your active in quest Partnyaa. This increases their mood and causes them to try harder on quests.

Dismiss

Help: Displays help for Partnyaa functions.

Usefulness of Partnyaas

Partnyaas are not terribly helpful in the actual killing of monsters however, having an active Partnyaa on a quest allows you to receive a second break roll on all parts you break. This is the only way to get additional break rolls on a quest. There is also a chance for them to steal materials from any monsters they attack and to gather whenever they are near gathering spots.

Rastas

Requires a Subscription

Rastas are clones of other players that can be given to up to three people. These will use the gear set on them by their owner and will join you on quests. Rastas are the only way to gain GCP which is used on your own Partner's skills, improving your rasta, buying items and for some combining.

HR11 is required to be able to create or contract a Rasta as is an active subscription to the game.

Rasta Guide Image explaining unlocking, hiring, the menus and the various mechanics.

Changing the equipment your rasta uses in other players' games is basically the same as changing your own equipment except you choose the rasta option instead of to equip for quests/town.
Guild Loyalty (公會忠誠度) increases Attack, Elemental and Status attack values.
Guild Reliability (公會信頼度) increases Defense and allows for more skills to be activated.

Reliability
Skills Enabled
1-2 4
3-6 5
7-10 6
11-14 7
15-19 8
20 10
Partners

Any Armour or Weapons given to a partner are permanently lost from your own box.

Partners end up close to paid premium rastas in terms of DPS and superior in terms of support, it is highly recommended you put in effort to one.

Partners are very similar to a Rasta but rather than being a clone of another player they are a live in companion who you gear up and customise to your preference.

To get a partner you will first need to be HR11 and have purchased the first house size upgrade from the store (10,000z House Icon).
After this you will need to visit the rasta bar and talk to the legendary rasta with the weapon of your choice and will need to choose the Take Partner option (The best weapons to give to a partner are SnS or DS. HH is unreliable in the buff timing and ranged weapons have terrible AI. LS or GS may be better if you are a ranged weapon main for getting some tail cuts. Other weapons are servicable but generally perform worse than the prior.)

You will be prompted to choose a gender:

Followed by a personality for your rasta which will affect looks and the flavour text they use in quests: And finally you will have to confirm your decisions:




After going through these options you will need to head to your House where you will be greeted by the NPC you talked to in order to choose their weapon and you will be able to customise them:

If you mess up something while creating your partner you can cancel them by talking to the cat next to the bar, this will completely delete your partner and allow you to start over changing name, gender and personality. If you simply want to customise face or voice you can also use Premium Restyle Points from the Item Shop (costs real money). There is no way to change gender outside of dismissing and hiring a new partner.
Image Guide to Partner Interactions.

Main Partner Menu
Hover for Chinese
  • Talk
  • Status
  • Equipment
  • Skills
  • Items
  • 攀談
  • 查看狀態
  • 裝備設定
  • 技能設定
  • 道具設定
Partner Status

Partner Status displays the direct equivalent of the Guild Card for a Partner. This displays active skills, defense and attack values as well as the ranks of each weapon that is unlocked for your partner.

Partner Equipment

Any Armour or Weapons given to a partner are permanently lost from your own box.

Hover for Chinese
  • Give Equipment
  • Manage Equipment
  • 轉讓裝備
  • 伙伴專用儲藏箱

The Give Equipment allows you to simply give your partner any equipment you may already have from your own box, this will permanently remove it from your own, be very careful when using the Give Equipment option.

The Manage Equipment option allows you to change the equipment your Partner has in its possession. This includes managing its box, equipping it with different weapons and selling anything it has in its equipment box already.

Hover for Chinese
  • Change Equipment
  • Sort Box
  • Sell Equipment
  • 變更裝備
  • 整理裝備
  • 出售裝備

Partner Weapon Stats
Partner Weapons function differently from those on Humans or Rastas and instead uses a number of different things to define each of their weapons.

Raw Values are simply fixed based upon the tier of the weapon equipped on the partner, for example a standard G Rank Lance will have 736 Attack, this will be true regardless of it being Lv1 or Lv50.

Elemental Values scale based on the Weapon Rank your partner has for that specific weapon. For example at rank 999 with Tonfa every element will have a value of 1500, regardless of whether it is a hybrid element like Black Flame or simply normal Fire or Dragon. As above this completely disregards the actual values on the weapon outside of element type.

Status Values is the only value that is directly derived from the weapon, this will either be 100% of the value present on the weapon or 50% in the case of Tonfas. If you are intending your partner to use status as a support role Burst or Origin weapons can be ideal as they don't need the full 50 Levels a standard G Rank weapon would to get their peak Status values.

Weapon TypeSnS / DSGS / LSHammer / HHLance / GLRangedTonfa
Normal / Master's Mark210720780345180-
SP2809601040460240-
Gou29410081092483252-
HC32211041196529276-
Evolution35012001300575300-
Heavenly Storm
HR100 Exotic
36412481352598312-
Supremacy37812961404621324-
Event / Premium / Fake G42014401560690360296
G Supremacy / G Rank44815361664736384432
Burst49016801820805420486
G Exotic50417281872828432495
Origin51817761924851444504

Partner Armour Stats
Partner Armour is simpler than Weapons and just ignores all values of the Armour equipped completely outside of class. Any full set of normal G Rank armour at Lv1 will provide the maximum defense that Standard G Rank armour can. It's not really worth making Burst or Origin pieces for a Partner but G Exotic can be worth it.

Armour TypeDefense
Standard75
SP100
HC120
Gou130
Heavenly Storm140
Exotic145
HS150
Supremacy160
G Safeguard / G Supremacy220
G Rank230
Burst250
G Exotic260
Origin270
Partner Skills

Partners can make use of many of the same Skills a player has access to, unlike players however these are simply set from a list and purchased using GCP. There is a certain hierarchy to unlocking the skills and you will need to rank them up to PR999 to make use of some of the best (Encourage +2, Strong Attack).
All Skills for partners can be found on the google document, along with their prices, point cost and prerequisites.

Hover for Chinese
  • Learn Skill
  • Passive Skills
  • Equip Skills
  • Manual
  • 技能學習
  • 自動發動技能學習
  • 技能裝備
  • 技能情報

Learn Skills
The Learn Skills option simply produces a list of skills that you can currently purchase.
Black skills are those you can buy, Blue skills are those you have already purchased and gray skills are ones you cannot currently afford.

All Skills Unlock using GCP. The Caravan Festival is one of the single best sources of GCP if you want to rank up your partner's abilities as it can result in many thousands of GCP if you complete enough routes.

Passive Skills

Passive skills require your partner to have maxed a weapon's rank (999) and then started Kaidan by selecting the last option on the legendary in the same way you first unlocked a weapon or chose a partner.

Passive Skills are, as the name implies, always activated passive abilities. The basic options are Additional Skill Slots and Extra Cost Budget. The prior is not terribly useful compared to its GCP cost as you will end up lacking enough Cost to equip additional skills. The Cost budget increase however is definitely worth it.
In addition to the general skills above you will also unlock the ability to increase each weapon's maximum attack value after your partner has a weapon reach rank 999. This does not actively increase their raw values but instead gives a higher attack ceiling that is useful when utilising skills such as adrenaline.

Equip Skills
Equipping skills simply produces a list of skills and a list of those you have equipped. The values in the right column on the equipped status window show the cost of each skill with the total cost you can have equipped above them. It's fairly straight forward.
Do note that although you can stack skills that share the same effect this will not in fact stack their values. Equipping Strong Attack with normal Attack will not give you two separately added values and will instead simply deactivate the weaker skill while still wasting Cost.

Partner Items

The Items option allows you to set your Partner to use a variety of items for advancement and to aid in quests. The first menu is for HRP/GRP Tickets of various flavours while the second allows you to set your partner to use Wide Area Powders, Flutes, Throwing Knives or Traps. It's highly recommended you sync this with whatever the owner of your Rasta has their Rasta set to use.
For example if the Rasta you have contracted plays Flutes you would want the Powders to be set on your partner for maximum benefits.

Partners are incredibly useful when ranked up and assigned proper skills, they can provide party wide buffs and can easily deal damage on the level of another human player. Investing is highly recommended.

House Facilities

Main House

Your main House room is an area containing a few different things:
Equipment Box: A standard equipment box that allows you to manage items, change all your equipment and change pugi cuffs.
Bed: The bed allows you to test out weapons and their movesets. The ability to test SR movesets is unlocked a while after starting but before starting SR (contact me if you know specific numbers).
Bookshelf: The bookshelf allows you to check monster kills, see information on Elements and HH songs, change your house's style (costs GCP, not worth spending if you have anything else to spend it on) and to change the title displayed above your name in town.
Dining Tables: A fully upgraded house contains three dining tables, these allow you to feed two, four and eight people in your house. Using the bento function is much easier to manage than actually using your house for this purpose.

Outside of these it is also where your Partner and active Partnyaa reside. If you talk to them in here you can give them HRP Tickets to enable quicker ranking up for both.

Display Gallery

The display gallery is a customisable room that you can set up furniture and boxes in. This mainly serves as a way to get Gallery Gems and other items. These are decent gems that you can gain from getting the Furniture NPC to evaluate your house. There is not much purpose to this room outside of vanity as the prizes for the gallery rating are pretty much all outdated and have relatively little use.

Duck (Gook) Farm

The Gook farm contains a number of cats and an area in which you can make a home for gooks. Gooks give free items after quests sometimes and allow for the use of Gook Cooking which enables the refining of items into other types. See this guide for information on getting a gook.

The Cats in your farm allow you to get materials after each quest by using various tools that are available by talking to the cat on the stump. You can upgrade your tools by making furniture for the Display Gallery, stamps are given based on totals spent which can be redeemed for the option to purchase better tools. You can follow the following guide to make furniture for stamps easily, if expensively.
The Tools themselves are the following:

Hover for Chinese
  • Plants and Herbs
  • Tools and Junk
  • Cook Raw Meat
  • Ores and Stones
  • Insects
  • Mocha Pots
  • Bargains (Appears Randomly)
  • 澆水
  • 打掃
  • 烤肉
  • 採掘
  • 照顧蟲
  • 喵卡醉壺
  • 發掘物


The 'Bargains' option will occasionally appear underneath pickling, this gives out various useful tools and materials such as Mega Pickaxes, Max Potions, Rare Ores, etc.

Most of these should be self-explanatory outside of the Pickling option which allows you to use a Mocha pot, a general guide to how these work can be found here, the minute boundaries are instead quests taken with the item in the ground with rainbow appearing after red.

Lost Cat

The Lost Cat is an NPC that spawns in your Gook Farm with a certain chance after quests, he will ask you to help him find an item he has lost and gives items in return which can include Mystery Crowns and their G Rank Equivalent which are used to craft an Armour Set (深黑) that can not be acquired anywhere else in the game.

To quickly locate the item he has lost simply refer to the image below. Spam through his text once and then talk to him again, referencing the leftmost column of text to the image. I am currently lacking 2 images for this text meaning you may ocassionally have to look in those 2 areas if you roll that location.

Pugi Farm (My Tore)

It's recommended to have a sub after hitting HR51 to start on a Pugi.

Everything on the Pugi Farm is updated at 00:00 TW time.

About

The Pugi Farm (or My Tore) is a facility you gain access to after hitting HR51, it is a customisable area in which you can set up a Pugi, various facilities to train said Pugi and Airou (Felyne) Stores that provide unique items and combinations not found elsewhere.

Pugis themselves are exceptionally important, they are the Frontier equivalent to Talismans or Charms and can be used to add extra skill points to skills. The use of a Pugi is absolutely vital in setting up the overwhelming majority of endgame sets and should be the first priority going into the Pugi Garden.

Starting out

When you reach HR51 you will be able to enter the Pugi Farm (or My Tore), this is accessed at your house via the icon of a Pugi (Pig). You will initially be greeted by an NPC:

She will ask you a number of questions which will dictate which of the three potential managers you are assigned:

Answers Manager Assigned
YYY Middle
NYY Random
YYN Youngest
NYN Random
YNY Eldest
NNY Random
YNN Youngest
NNN Eldest

After waiting until midnight the following day (00:00 TW Time) and you will be assigned the Manager based on your choices above.

Manager Interactions

After being assigned your Manager you can talk to her to get presented with the following menu:

Tutorial: Chinese information on the Pugi Farm

Talk: Allows you to talk to her, she will sometimes make requests for items or ask questions. This affects her affection values, see Manager Requests below.

Gift Clothing: You can spend the daily P you get from her on clothing for her to wear. She wears this based upon her mood and it gives you no direct benefits.

Gift Items: Giving items to the Manager causes affection to increase and her to give you an item. See Manager Gifts section below.

Pugi Menu: Allows you to change your Pugi's options and buy or expand related facilities, see Pugi Menu section below.

Claim Daily Points: You get 1 then 2 points alternating days, do this every day.

Special Commissions: Completing the tasks listed in here give you special items such as Disposable High-Grade Earplugs or G Whetstones.

Convert Points to GCP: Converts the Daily Points into Guild Contribution Points that you get from having a Rasta and going on quests. The rate is 30P to 3000GCP. Useful when you've got all the facilities you desire.

Airou Plaza: See Airou Plaza section below.

Bonus and Forgotten Points
Every 100 HRs you may claim 10P by talking to the farm Manager. You may also claim any points you have forgotten to collect in the same manner (up to 14P are stored, any past this amount will be permanently lost).

What to Spend Points On

You should initially focus all points entirely on getting yourself a Pugi (增加噗吱豬, 30P) followed by a Departure Facility (出發用設施, 30P) after having both of these you should then either purchase a Premium Outfit or purchase one of the Standard ones (20P).

Standard Outfits cost 20P on top of the 60P required to get a Pugi and the Departure Facility, these outfits have two slots for any 1 or 2 slot Standard Cuffs to be slotted into. Premium cuffs cannot be used at all with these outfits.

Premium Outfits are overall a better choice, these outfits have two slots for either Premium or Standard Cuffs (or combinations of both). Premium Cuffs can only be slotted into Premium Outfits. The best cuffs available before G Rank are Premium Cuffs, especially for Blademasters. You can get cuffs granting Artisan which can enable Sharpness +1 where you would otherwise need multiple gems.

I would personally recommend getting a Premium Outfit regardless, Capcom have previously given out free lottery tickets have given out materials to craft Premium Cuffs. These would be completely useless to you without a Premium Outfit.

If you are going the paid method, I would personally recommend buying a premium outfit and later a pack of G premium skill cuffs. The non-G premium cuffs are not terribly necessary but are still quite nice if you have the money to spare. If you are getting a non-G pack, the actual pack you will want will vary, the first offers a variety of Artisan Cuffs that take both slots but provide either +3 Artisan or +2 Artisan & +5 In Another Skill, outside of the Artisan Cuffs there are multiple Cuffs that offer +5 Hearing Protection, +5 Quake Res, +5 Wind Pressure etc. and are generally rather easy to improve your armour with.

After getting the Pugi items I would recommend working on the Airou Plaza stores. It's also potentially wise to save points until you have 60P spare, this is because upon hitting G rank you will need to spend 60P on the G Rank Pugi Cuff License in order to utilise G Rank cuffs. This is required with both Premium and Normal cuffs and cannot be bypassed in any way.

Manager Requests

Most of the things the Manager asks you are simple questions of no real importance however, she can also request a number of items in order to heal your Pugi. This can only happen after obtaining a Pugi.

The Eldest Sister requests: 3x Sleep Herbs and 5x Ice Crystals (3x 眠草, 5x 冰結晶)
The Middle Sister requests: 4x Sleepy Fish and 3x Cold Meat G (3x 眠魚, 3x 冷烤肉G)
The Youngest Sister requests: 2x Nutrients and 1x Cold Drink (2x 營養劑, 1x 冷飲)

Cold Meat G is made by combining normal Cold Meat (冷烤肉) with a Universal BBQ kit (萬能燒烤組合) and then performing perfect cooking with the spit that results.
A universal BBQ Kit is made by combining a Female BBQ Kit (女人的烤肉組合) with a Universal BBQ Spit (萬能燒烤工具)
Cold Meat is made by combining Raw Meat (生肉) with Ice Crystals (冰結晶).

Manager Gifts

The Youngest Sister likes Yian Garuga Materials, the Middle Sister likes Rajang Materials and the Eldest Sister likes Gold Rathian and Silver Rathalos materials.

There are a number of special items you can be given from your Manager. Some of these item are exclusively given to you as gifts from her, others need to be gifted to you in order to unlock the item at the Airou Plaza Combination Store (see Airou Plaza section).

Gifts for individually preferred items (Combinable)
砥石GG WheststoneRecovers 200 sharpness (Normal whetstones recover 150)
高速砥石Hi-Speed WhetstonesRecovers 75 sharpness with a single swipe (Normal whetstones recover 150)
拋棄式耳塞Disposable EarplugsResists any roar that could be countered by Earplugs
Gifts for individually preferred items (Non-Combinable)
金水煮蛋Boiled Golden EggRecovers some health
銀水煮蛋Boiled Silver EggRecovers all health and maxes out HP bar (Max Potion effect).
無懼果實Anti-Flinching FruitStops you flinching and small knockback from attacks for a limited time.
拋棄式高級耳塞Disposable High-Grade EarplugsResists any roar that could be countered by High-Grade Earplugs
Gifts for Rare-5 Items
少女之心【體】Maiden's Heart [Health]1/8th chance of 20 Health Recovery. 1/8th chance of breaking.
少女之心【避】Maiden's Heart [Evasion]1/8th chance of reducing damage taken to 1. 1/8th chance of breaking.
少女之心【氣】Maiden's Heart [Stamina]1/8th chance of 25 Stamina Recovery. 1/8th chance of breaking.
Combined Maiden's Hearts (Level 3 Airou Combination Booth required)
少女的願望【體】Maiden's Heart [Health]1/8th chance of 30 Health Recovery. 1/8th chance of breaking.
少女的願望【避】Maiden's Heart [Health]1/8th chance of reducing damage taken to 0. 1/8th chance of breaking.
少女的願望【氣】Maiden's Heart [Health]1/8th chance of 75 Stamina Recovery. 1/8th chance of breaking.
Combined Maiden's Wishes (Level 3 Airou Combination Booth required)
少女的全部Three Maidens' Wish1/8th chance of reducing damage taken to 0 and recovering 30 HP and 75 Stamina. 1/8th chance of breaking.
Other possible gifts
Potion (回復藥), Mega-Potion (回復藥‧大), Nutrients (營養劑), Energy Drink (元氣飲料), Herbal Medicine (漢方藥), Max Potion (秘藥), Well-Done Steak (全熟肉), Well Done Fish (全熟魚), Farcaster (回歸球), Herb (藥草), Mega Juice (強走藥‧大)
Pugi Menus

The Pugi Menus are pulled up by choosing the appropriate Pugi option (噗吱豬) in the Manager's Menus. Selecting the Pugi Menu will present you will the following:

Check Status: Shows you information on your Pugis including Birthday, Level and Stats. See below.

Expand Pugi Facilities: Allows you spend Points on the various facilities related to the pugi, see the table below for details.

Increase Pugi Count: Allows you to get more Pugis and Standard Outfits. Each pugi costs 30P and you can have a maximum of 3. All outfits cost 20P and more are unlocked as you purchase them. This is where you get your first Pugi.

Change Clothing: Allows you to select your Pugi's outfit. White Names are Standard Outfits and Yellow Names are Premium Outfits. Only Premium Outfits may use Premium Cuffs.

Pugi Cuffs: Allows you to talk to her, she will sometimes make requests for items or ask questions. This affects her affection values, see Manager Requests below.

Carried Items (GR350): Causes your Pugi to use the selected item on you when it appears in the field, this must be set every log in and uses the items directly from your box. Unlocked when at G Rank and at GR350.

Taking a Pugi on quests

To simply get a Pugi on quests you will want to spent points on the Departure Facility within Pugi Facilities (擴建噗吱豬牧場 > 出發用設施 (30P)), an actual Pugi within Pugi Count Increase (噗吱豬的增加 > 增加小豬 / 噗吱豬擴大 (30P)) and either any Standard Outfit within Pugi Count Increase (噗吱豬的增加 > 20P Items) or a Premium Outfit (Item Mall.

You can equip a Pugi Cuff by talking to the Manager, the Blacksmith or by using an Equipment Box. G Rank cuffs require a license which can be bought within Pugi Facilities for 60P Pugi Facilities (擴建噗吱豬牧場 > 60P Item)

Pugi Stats

ENCNDescription
Name名字 The Pugi's Name.
Birthday生日 The Pugi's Birthday.
Hunger飢餓度 How hungry the Pugi is.
Health健康狀況 How healthy the Pugi is.
Clothing服裝 What clothing the Pugi is wearing.
Pugi Cuff技能鈕扣 What Cuff the Pugi has equipped.
LevelLV Increases maximum number of times the pugi can appear in quests. Increases chance of bringing items back to the Dung Pile. Lv = (Int + Str + Mot) / 5 (Rounded down).
Intelligence聰明度 Causes the Pugi to attempt to bring items more relevant to your situation.
Strength運動力 Increases the likelyness of the Pugi appearing when you are on low health or taking damage.
Motivation幹勁 Decreases the time between Pugi appearances in quests.
Item道具 The item the Pugi will use upon appearing in quests (Unlocked at G Rank at GR350).

Pugi Facilities Costs and Stat Changes

Facility Cost Int Str Mot
Obstacle Course Facility
障礙物運動用設施
30P+2~3+1-1
Climbing Facility
爬樹運動用設施
30P-1~2+1+3
Running Facility
跑步運動用設施
30P+1+3-1~2
Learning Facility
學習用設施
30P+3~4-2+1
Departure Facility (Trampoline)
出發用設施
30P-1+1+1
Using the Departure Facility means the Pugi will accompany you on quests.
This is what enables the use of Pugi Cuffs.
Idle
-
--1+2+0
Pugi Cuffs

Pugi Cuffs are the Frontier equivalent to Charms or Talismans. Unlike their mainline equivalents, Cuffs always have static skill point values, this means there's no RNG involved outside of that to get the items to create them, a Cuff that has +4 in Earplugs for example will only ever have +4 in Earplugs when crafted.

You can craft Pugi Cuffs at the Blacksmith. There are two types of Cuff that can be created, Premium and Standard. Premium Cuffs require items that are paid for and require that your Pugi has a Premium Outfit (also paid for) to be used, Standard Cuffs can be equipped in both Premium Outfits and Standard Outfits that cost 20P at the Pugi Manager.

Hover for Chinese
  • Weapons
  • Armour
  • Decorations
  • Pugi Cuffs
  • 武器加工
  • 防具加工
  • 武器加工
  • 裝飾品

Below G Rank standard cuffs are not terribly good when compared to Premium ones. At G Rank both Premium and Standard cuffs are incredibly good, with both being equally viable when trying to make an endgame level set.

You can equip a Pugi Cuff by talking to the Manager, the Blacksmith or by using an Equipment Box. G Rank cuffs require you to be GR50 and to get a license which can be bought within Pugi Facilities for 60P Pugi Facilities (擴建噗吱豬牧場 > 60P Item)

I would personally recommend getting a Premium Outfit regardless of your intentions towards Premium Cuffs, Capcom have previously given out free lottery tickets for lotteries have given out materials to craft Premium Cuffs. These would be completely useless to you without a Premium Outfit but potentially build enabling with one.

If you are going the paid method, I would personally recommend buying a premium outfit and when relevant, a pack of G premium skill cuffs. The non-G premium cuffs are not terribly necessary but are still quite nice if you have the money to spare. If you are getting a non-G pack which actual pack you will want will vary, I would recommend using the search function in the crafting window to find a Cuff you desire and work out if you want the first or second pack.

Airou Plaza
About

Airou Plaza is part of the Pugi Farm, it consists of a number of stores that you can set various Felynes to staff. To use Airou Plaza you must purchase Stores and Staff Capacity, you can then interact with the various cats that wander your square and attempt to hire them to staff the purchased Stores. You purchase stores by pulling up the Airou Plaza menu by selecting the last option on your Farm Manager:

Extending the Plaza

By selecting the Extend Plaza option you will be presented with a menu in which you can spend points on the following facilities:

FacilityCostPurpose
Staff Capacity Lv1~530P per Slot (Max 5)Allows you to hire more Felyne workers for stores.
General Store
雜貨店擴建
30P50P50PSells general purpose items such as Potions. Exclusively sells some items such as Mega Demondrugs, Mega Armourdrugs and Paintballs.
Combining Store
調合店擴建
Combines items, has a number of exclusive combinations for items such as Fast Whetstones or Heavy Bowgun Coolant.
Bar
飲食店擴建
Gifts items to anyone who visits your Pugi Farm. Can give you items when at Lv3.
Clothing Store
服飾店擴建
Allows you to purchase clothing that adjusts the items cats gather while out adventuring.
Adventure House
冒險屋擴建
Allows you to send cats out to specific locations to gather items.
Hiring Cats

To hire cats you simply need to talk to one of the various cats that will be wandering your Plaza (you can toggle this on and off by choosing the last option on the Cat Manager). After talking you will be presented with four options:
說話 - Talk
聽評價 - Listen to Desires
挖角 - Attempt to Hire
狀態確認 - Status

Choosing the Attempt to Hire option will present you with three more options:
用錢挖角 - Convince with Money
用道具挖角 - Convince with Items
用話術挖角 - Convince with Sweet Talking
As you likely cannot read the text that hints at what the cats wnat, the best option to choose is Convince with Items. Gifting decently rare monster materials or general materials such as Union Ores has a decent chance of working. Talking has low chances of working and giving money is likely to fail even if you try to bribe with 9,999,999z. You only get one attempt per cat so choose wisely. After you are successful in hiring a cat you can then use the manager to put them to work.

Managing Cats

Cats can managed by talking to the Cat Manager:

Selecting the second option will allow you to set what each of your employed Cats is currently doing:

Cats can managed by talking to the Cat Manager:
General Store (雜貨店) Combining Store (調合店) Adventure House (冒險屋) Clothing Store (服飾店) Bar (酒館) Standby (待機中) Dismiss (解僱)
Be careful not to choose dismiss by accident or you will lose the cat you had hired.

Exclusive Items

A number of items are exclusively sold or combined at the Airou Stores:

Airou General Store Exclusives
Clust S Lv3
LV3 擴散彈
Level 1Identical to the combined ammo.
Health Drink Powder
健康飲料粉
Level 1Combines to make special items at the Airou Combiner.
Paintberry
染色果實
Level 2Identical to the gathered item.
Immunizer
活力劑
Level 3Identical to the Combined item.
Demondrug
鬼人藥
Level 3Identical to the Combined item.
Armorskin
硬化藥
Level 3Identical to the Combined item.
Mega Demondrug
鬼人藥‧大
Level 3Requires Style Rank. Identical to the Combined item.
Mega Armorskin
硬化藥‧大
Level 3Requires Style Rank. Identical to the Combined item.
Hot Meat
熱烤肉
Level 3Identical to the Combined item.
Cold Meat
冷烤肉
Level 3Identical to the Combined item.
Antidote Meat
解毒烤肉
Level 3Identical to the Combined item.
Paintbal
染色球
Level 3Identical to the Combined item.
Smoke Bomb
煙霧球
Level 3Identical to the Combined item.
Poison Smoke Bomb
毒煙霧球
Level 3Identical to the Combined item.
Deoderant
除臭球
Level 3Identical to the Combined item.
Paint S
染色彈
Level 3Identical to the Combined item.
Dragon Seed
屠龍果實
Level 3Identical to the gathered item.
Airou Combination Store Exclusives
Stamina Vitality Drink
健康飲料【體力】
Level 1Grants a buff that takes the same slot as Food does, useful after fainting.
Health Vitality Drink
健康飲料【持久】
Level 1Grants a buff that takes the same slot as Food does, useful after fainting.
Attack Health Drink
健康飲料【攻撃】
Level 1Grants a buff that takes the same slot as Food does, useful after fainting.
Defense Health Shake
健康飲料【防禦】
Level 1Grants a buff that takes the same slot as Food does, useful after fainting.
Blast Coating
爆擊瓶
Level 1Used with Raviente Weapons (Useless until G9)
Warm Oil
保溫油
Level 1Increases length of HBG Heat Beam meter.
Cooling Oil
冷卻油
Level 1Decreases length of HBG Heat Beam meter.
Throwing Bomb
投擲爆彈桶
Level 2A thrown barrel bomb.
Mega Boomerang
迴力標G
Level 2An improved boomerang.
Horizontal Barrel Bomb
前射型木桶飛彈
Level 2A bomb that shoots forward along the ground.
G Whetstone
砥石G
level 2A whestone that increases sharpness by 200 (Normal Whetstone is 150)
High Speed Whetstone
高速砥石
Level 2A whestone that increases sharpness by 75 in a single swipe (Normal Whetstone is 150)
Disposable Earplugs
拋棄式耳塞
Level 2Blocks any roars that the Earplugs skill is capable of blocking.
Warm Powder
溫暖粉塵
Level 2Wide-area Hot Drink effect.
Cold Powder
清涼粉塵
Level 2Wide-Area Cold Drink effect.
Antidote Powder
解毒粉塵
Level 2Wide-Area Antidote Effect.
Maiden's Wish (Health)
少女的願望【體】
Level 3An improved Maiden's Heart.
Maiden's Wish (Evasion)
少女的願望【避】
Level 3An improved Maiden's Heart.
Maiden's Wish (Stamina)
少女的願望【氣】
Level 3An improved Maiden's Heart.
Wish of Three Girls
少女的全部
Level 3All Maiden's Wishes effects in one.
SR Challenge Room

The Challenge room is an area where you can take special stat increasing challenges. You can also take pure vanity challenges which provide special decorations within the room as well as view any of the individual weapon SR300 Hiden Sets that you may have crafted.

The quests to increase stats are especially important towards endgame as they increase the maximum attack value that you can have active, see the Style Rank section for specific information on this facet of the room.

Purchasing Things

Store Basics

Like many games and services Monster Hunter Frontier uses a Point system, these are commonly referred to as either simply Points or MH Coins. 100 Points or Coins is the direct equivalent of 100 Taiwan Dollars which converts to around $3.15/€2.80/£2.20.

Using the store is simply a case of using your preferred method to add the store's currency and then purchasing whatever you want from the individual pages of the various items and subs on sale.

Adding Money (PC)
MyCard Points Codes

You can buy MyCard Points Codes from various sites, the following sites stock MyCard Codes:

SEA Gamer Mall
SEA GM are decently priced and sell codes specifically for TW and HK regions. Their codes cost slightly above the exchange rate after processing fees with paypal rather than below and still slightly under if you use WebMoney as a payment option. Higher processing fees than OffGamers but should be guaranteed to work.

CN-USA
CN-USA are pretty expensive and their storefront is a lot less than smooth to use in general, but their cards are explicitly TW branded and work fine with MHFG TW. Not recommended due to the price.

OffGamers
MyCard codes are sold outside of asia again and are working fine as of April 2016, they are the cheapest option.

Codes purchased on any other similar site will most likely work, but these are the only ones I have personally used on MHFG TW.

Process:

1. Purchase a MyCard Points code

2. Go to the Capcom Billing Site and sign in.

3. Click on the big Monster Hunter Frontier G image.


4. Click on the second MyCard link.

5. Enter your card details as you were provided. The first text box is for the Card Number or Code (卡號) and the second is for the Card Password (密碼).

6. Hit the button below the text boxes to redeem the points.

7. You can visit this page and choose the 一百八十天內 option to view all points added in the last 180 days, this serves to verify you have the points.

A video guide for the process above can be viewed here if you need it.

Direct PayPal Payments

Seems to be working for international users again as of April 2016, buy MyCard points instead if it fails.

You can add money directly using PayPal, this will cost you the exact value of points purchased in TWD (e.g. 300 points = 300 TWD) as converted via paypals exchange rates. However this may not work in all countries as it requires a verified PayPal account.

Process:
1. Go to the Capcom Billing Site and sign in.

2. Click on the big Monster Hunter Frontier G image.

3. Click on the first MyCard link.


4. Choose the total number of points you want, 300 points is required for a 30 day subscription.
(This is also your price in TWD, 100 TWD is roughly £2.20/€3.00/US$3.20).

5. Scroll down, find the PayPal option with a Capcom 30th Anniversary logo and click it. This is written plainly in English.

6. You will be redirected to the MyCard Billing site. Enter your E-Mail in the appropriate box and tick the Agreement box. Ignore the rest of the options and press Next, the next page will confirm your transaction details, hit the Submit button and you will be taken to the PayPal site.

7. Pay with PayPal as you would for anything else, as stated this does require a verified PayPal account.

8. You will be returned to the MyCard site which will process your payment and then return you to the MHFG site where you will see a message confirming your points have been added.

9. You can visit this page and choose the "一百八十天內" option to view all points added in the last 180 days, this serves to verify you have the points.

Unlike the above options, you do not need to redeem a mycard password or code, the points are simply added directly into your account to be spent on the actual store.

Buying Things (PC)
Buying Things

Process:

1. Visit the Item Mall store front and find your desired item or subscription, a guide to the various sections can be found below.

2. Click on the item you want after locating it and you will be brought to a page telling you pricing details and what you will get from the purchase.

3. Log in when prompted to and you will be directed to a page telling you what you will get from the purchase, how many points you have and how many will be left in your account.

4. Hit the "I agree" tickbox followed by the buy button (購買).

Claiming Purchases

1. If you have purchased something like a Premium Kit or other item that you will need to collect the item. Go to the Purple Guildie at the town entrance and choose 'Receive Items' followed by 'Purchased Items', if you get a warning message you likely need to make space for items in your box.

2. If there is a promotion on you may also need to repeat the 'Receive Items' steps and select the 'Event Items' or 'Promotional Items' options to receive extra items.

PS3 and PS Vita

You need a PSN account from Taiwan, Hong Kong, Singapore or Malaysia to actually subscribe.

PSN accounts do not work on PC and vice versa. If you want to use High Grade graphics etc. don't bother with PSN.

PS3 and Vita players need to purchase MH Coins using the PSN store, this means you need an account in a suitable Asian region and prepaid PSN codes for said store as they will not accept international credit cards from other regions.

A guide for the subscription process on PSN can be found here, the process is specifically for the PS3 but Vita should be extremely similar.

Subscriptions


There are currently a couple of types of subscription available but these can basically be broken down into the Main subscription and Premium Courses.

How Subscriptions Work

When you buy a subscription you will have the duration of the purchase added to your subscription expiry date. This is always additional, if you bought 30 days of sub and 2 days of premium you would end up with 2 Days of Premium Courses and 32 Days of the Main Subscription, likewise two sets of 30 days would add 60 days to your total subscription time.

Subscriptions are non-recurring and must be manually purchased each month unless you decide to buy multiple months up front. You will still need to manually purchase more whenever those months expire.

Main Subscription

The Main Subscription (30日通行券) is exactly what it sounds like, it includes the Hunter Life and EX courses.

Hunter Life gives access to all non-premium content offered in the game. This is required to take the vast majority of quests in the game, to rank up beyond HR99 and to participate in all events other than the Sky Corridor.

EX course gives you access to all the extra functions in town including extra items in the store such as Honey, Energy Drinks and Power Seeds.

You cannot simply buy a one month subscription and then continue doing HR100+ content after it expires, if you do not have an active subscription you are still restricted to content of HR99 or lower even if you are HR100+

Premium Courses

There are a couple of different flavours of Premium or VIP courses, ultimately all are for the same purpose which is to advance through the game's ranks or to get items without needing to invest as much time to do so.

There are currently the Standard Premium Course (X日暢遊券), the NetCafe Course (1日恩典暢遊券) and Budget Premium (X日狩魂燃燒券).

The Standard Premium Course gives all normal VIP benefits and extends the subscription of the account on which it was purchased.

The Budget Premium Course gives all normal VIP benefits and does not extend the subscription of the account on which it was purchased, this means if you buy this you also need the Main Subscription to be active to do quests above HR100.

The NetCafe Course is an extended version of normal VIP and gives higher multipliers, access to an exclusive shop and N Points. This is also known as Super or Ultra Premium

If you do not want to pay for premium it's worth noting that you can get one day of premium free each month from the Daily Bonus by simply logging in every day, and have a chance of getting an extra single hour each day on the Roulette after logging in for 15 days in a row until it resets at the start of the following month.

When to Use Premium

Premium Courses completely trivialise the game and should only be used if you really want to rank up fast after seeing all content on your HR or if you want to grind out something specific that is otherwise very tedious like a Hiden Set.

All courses increase ranking points, rewards, carves and add the Halk Pot effect while active which massively reduces damage from all sources except status ailments when active, this makes the experience when playing with Premium incredibly dissimilar to actually playing properly.

Legendary Rastas

Legendary Rastas are powerful AI Companions who are available if you are on a Premium Course, these do not disappear like other AI companions and will actively ignore attacks by monsters and simply infinitely attack them.

To get a Legendary Rasta to accompany you, simply enter the bar and choose the 3rd option on them followed by confirming your choice. You can only have one Legendary Rasta at each time but can freely swap it with another while you have VIP.


After you have them contracted new options will appear to control what items they use on quests (Throwing Knives, Powders, Flutes) and what Weapons they are using.

Item Mall Items
Main subscription required for content beyond HR99, this is not premium.
30 Day Subscription
(30日通行券)

The main game subscription, allows use of town boxes, purchasing of extra course items and access to everything but the daily premium course limited stuff.
Adds onto any existing subscription you have (e.g. 10 days remaining becomes 40, 40 days would then become 70 and so on.)
Benefits:
• Standard subscription
• Access to all non-VIP features
Completely optional 'Premium' or 'VIP' packages
X Day Premium Course (VIP)
(X日暢遊券)

Lasts 24 hours from purchase, stacks onto any existing premium course (e.g. if you had 4 hours left and bought another day you'd have 28 hours from that point). The 7 day option does not actually save you money and locks in the 7 days to next 168 hours from purchase. The main sub is added onto any existing sub time.
Benefits:
• Main Sub extended by 24 hours
• Caravan Points x4
• PRP/HRP/GRP/SRP/GSRP x2
• Access to Premium Quests
• Additional Carve and Rewards
• Halk Pot Effect on all quests except Shiten
• Additional Rewards on Exotic Quests
• Double HC carve rate (2% > 4%)
• HC Rarity Suitability +4
• Halk Pot Effect
• Free performances from the Diva
• Additional GCP from quests
• Access to Legendary Rastas and Pugi (In Bar)
X Day Budget Premium Course (No sub extension)
(X日狩魂燃燒券)

Lasts 168 hours from purchase, stacks onto any existing premium course (e.g. if you had 4 hours left and bought another day you'd have 28 hours from that point). Does not add any main subscription time. Generally a better choice than buying 7 days of the normal VIP due to price.
Benefits:
• Same as the above without adding to Main Sub
X Day NetCafe Course (Super VIP)
(X日恩典暢遊券)

Lasts 24 hours from purchase, stacks onto any existing premium course or net cafe course (e.g. buying 1 day of premium and 1 day of net cafe course would give you 48 hours of all effects in the standard premium course and 24 hours of access to the NetCafe store and the 5x multipliers.). The main sub is added onto any existing sub time.
Benefits:
• All benefits of Premium Course
• PRP/HRP/GRP/SRP/GSRP x5
• Can utilise the NetCafe store
• 1200 NP and materials to make Headsets (Once a Day)
X Day NetCafe Boost Course (Ultra VIP)
(X日恩典增幅暢遊券)

Lasts 24 hours from purchase, stacks onto any existing premium course or net cafe course (e.g. buying 1 day of premium and 1 day of net cafe course would give you 48 hours of all effects in the standard premium course and 24 hours of access to the NetCafe store and the 5x multipliers.). The main sub is added onto any existing sub time.
Benefits:
• All benefits of Premium Course
• PRP/HRP/GRP/SRP/GSRP x5
• Can utilise the NetCafe store
• 2400 NP
• 25000 GRP or 50000 HRP fixed reward after each quest
• Can higher a second Legendary
• Soul Resurgence active (1x revival from death regardless of HP per quest)
Pugi Outfits & Cuffs

A combination of Pugi Cuff and Pugi Outfit are the Frontier equivalent to Talismans or Charms, cuffs are basically decorations to slot into the outfits to give skill points.

A Pugi can be obtained after HR50 from the Pugi farm (see House and AI Companions) the G Cuffs require you to be GR50 in G Rank and to have purchased a G Cuff License for 60P.
You cannot use these Cuffs or Outfits prior to obtaining a Pugi, Pugi's require a subscription and at least HR51.

Premium Pugi Cuffs require the purchase of a Premium Outfit to be used.

If you don't want to wait the required days to get a Pugi and a Departure Facility, buying a G Aid Package will give you 60P which is enough to obtain everything required to use Cuffs and Outfits.

Item Mall Pugi Outfits
Any one of the Premium Outfits is required to utilise Premium Cuffs
Premium Pugi Outfits
(技能鈕扣P組合)

Previews of these outfits are here and they match the list of outfits in order from top left to bottom right (e.g. Fisherman first, Paria second, Gospel outfit third, Ham Shank fourth, Rainbow fifth etc.)

Item Mall Pugi Cuffs
Premium Cuffs can only be slotted into Premium Outfits
Premium Pugi Cuffs I
(技能鈕扣P組合)

The first set of premium cuffs, details on skills etc. can be found here
Premium Pugi Cuffs II
(技能鈕扣PII組合)

The second set of premium cuffs, details on skills etc. can be found here
Premium Pugi G Cuffs
(G技能鈕扣P組合)

The first set of premium G cuffs, details on skills etc. can be found here
Premium Kits


Premium Kits are basically sets of equipment that you can only obtain by purchasing their individual kit. Most kits come with the materials to make 2 Armour Sets with the intention being you can craft one Gunner and one Blademaster.

Kits do not include materials to upgrade the equipment they contain. Materials will need to be farmed just as with upgrading any normal set.

G Rank upgrades require G Tickets which are included in some premium kits and not others. These can be obtained by simply buying them or through the display gallery reward tickets. (Doing the Yellow Guildie's storyline quests will give you some tickets, others can be earned by having gallery evaluations carried out, no tutorial on this process yet).

The Weapons in Premium Kits are generally passable at best, do not buy a kit expecting to see long term use out of the weapons within. G Rank is still required to craft Premium Kit Tonfas, you cannot pay to use them earlier.

Premium Kits can be time or quantity limited. It's recommended to check after maintenance (10:00 - 16:00 on Thursdays, TW time) as new kits may be available in small quantities or time limited to as little as 24 hours. Most kits are discounted for the first 24-48 hours they are available for sale.

Some Premium Kits are absolute garbage in terms of skill points, carefully evaluate the skills listed on GP versions of the kits before you buy anything.

For example, the Vampire Hunter Premium Kit is actually garbage in terms of skills, both the sets end up points in the Hearing Protection and Monster skills, neither of which are at all desirable and can be considered to be brick skills realistically. This means you should only ever purchase it if you're a massive fan of Darkstalkers.

Premium Kit Recommendations

The current most flexible kit with long term use is likely the Dusk premium kit, this has excellent skill points at all levels and long term utility up to and including G10 in mixed sets.

Blademaster GP Skill Points
Helmet Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Exploit Weakness+5
Chest Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Three Worlds +5
Arms Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Stylish+5
Waist Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Charge Attack Up+5
Legs Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Sword God+5
Gunner GP Skill Points
Helmet Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Mounting+5
Chest Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Gentle Shot+5
Arms Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Rapid Fire+5
Waist Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Steady Hand+5
Legs Compensation+4, Issen+4, Blazing Grace+5, Absolute Defense+6, Bullet Saver+5

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Item Mall Premium Kits
This table will no longer be updated outside of Taiwanese exclusives and notable exceptions due to the site adding preview images for the premium kits to make identification easier.
Tensho Premium Kit (2014 Anniversary)
(天翔套裝包)

These armour sets are from an anniversary package released in 2014 on the JP servers. Very notable in that it comes with six full sets of armour (rather than 2 as is usual) as well as a lot of HRP etc. tickets while still costing less than any two other individual Premium Kits.
Very good for slotting into endgame sets due to the incredibly good skills that are on the various pieces and due to the fact you get 30 different potential pieces for slotting.
Leopard Cat Premium Kit
(石虎套裝包)

This is the direct equivalent of the Attack on Titan crossover Premium Kit that is available in Japan.
Contains an armour set with the equivalent skill points of the Attack on Titan set, but none of the weapons. Also comes with a 30P ticket and 5 G Tickets.
Sheriff Premium Kit
(警長套裝包)

Contains Tonfas, Great Swords, LBGs, 30P ticket and various other items. No G Tickets. Full details here (including visuals, skills, weapons and contents)
GG Release Premium Kit
(榮譽套裝包)

Contains Tonfas, Great Swords, HBGs, Gou Tickets, HC Tickets, Various Cheques, Various HRP/SRP/GRP/GSRP tickets, 250NP, 30P Ticket and various randomised items. No guaranteed G Tickets. Full details here (including visuals, skills, weapons and contents)
Serena Premium Kit
(劍客套裝包)

Contains Dual Swords, Lance, 30P ticket, 5 G Tickets and various other items. Full details here (including visuals, skills, weapons and contents)
Carrol Premium Kit
(吟遊者套裝包)

Contains SnS, LBGs, 30P ticket, 5 G Tickets and various other items. Full details here (including visuals, skills, weapons and contents)
Zodic Premium Kit
(正義套裝包)

Contains Lances, Long Swords, LBGs, 30P Ticket. No G Tickets. Full details here (including visuals, skills, weapons and contents)
Lien Premium Kit
(羈絆套裝包)

Contains SnS, LBGs, 30P Ticket, 5 G Tickets. Full details here (including visuals, skills, weapons and contents)
Ferme Premium Kit
(月坑套裝包)

Contains SnS, Lances. 30P Ticket. 5 G Tickets. Full details here (including visuals, skills, weapons and contents)
Text Premium Kit
(月坑套裝包)

Contains Long Swords, Lances, HBG. 30P Ticket. No G Tickets. Full details here (including visuals, skills, weapons and contents)
Cayssis Premium Kit
(月坑套裝包)

Contains SnS, Hammer, HBG. 30P Ticket. No G Tickets. Full details here (including visuals, skills, weapons and contents)
Naga Premium Kit
(月坑套裝包)

Contains Long Swords, Lances, Tonfas. 30P Ticket. No G Tickets. Full details here (including visuals, skills, weapons and contents)
Arma Premium Kit
(月坑套裝包)

Contains HH, Dual Swords, LBG, Additional Head Pieces. 30P Ticket. 5 G Tickets. Full details here (including visuals, skills, weapons and contents)
Vita Release Premium Kit
(月坑套裝包)

Contains Tonfas, Long Swords, HBGs, Gou Tickets, HC Tickets, Various Cheques, Various HRP/SRP/GRP/GSRP tickets, 250NP, 30P Ticket and various randomised items. No guaranteed G Tickets. Full details here (including visuals, skills, weapons and contents)
Onimusha Crossover Premium Kit
(月坑套裝包)

Contains GS, Long Swords, Bows, 30P Ticket. No G Tickets. Full details here (including visuals, skills, weapons and contents)
G Tickets

10 G Tickets
(G強化券10張 )

G Tickets are used to upgrade the various Premium Kit weapons and armour to G rank level, some premium kits include a number of them, some do not. Check if you need them before you buy them but keep in mind no premium kit comes with enough to push everything to G Rank.
Item Packs


Item Packs or Aid Packages are functionally just packages of consumable items that cost far too much to be a sensible purchase. The exception is the G Aid Package which contains 60P which is enough to immediately get a G Pugi Cuff License at G Rank if you are lacking points.

Aid Package X
(導覽小姐協助包第X彈 )

A bunch of standard items, contains a number of consumable items (picks, special potions, items that give skills on quest start etc.) for a price.
G Aid Package
(導覽小姐協助包G)

A G Rank version of an Aid Package, notably includes 2x 30P tickets to enable the immediate purchase of a G Pugi Cuff License if desired. Still somewhat overpriced, details on contents.
Lotteries
Types of Coins



There are two different types of lottery, Step Up or Lottery G and standard lotteries.
For standard lotteries you can buy either 1 or 11 lottery tickets for 100 or 1000 TWD respectively. The 1000 TWD pack usually comes with extras such as Hiden Stones or Armour Tickets outright.
For the Step Up or Lottery G you can buy various packs of coins ranging from only 1 to 170 coins, this makes the price per coin vary drastically depending on how many you are willing to buy.

Lottery G Ticket
(摺扇貓的金閃閃小判G X張)

A Step UP lottery ticket, can be redeemed at the lottery cat in the blacksmith. Potential rewards and Step Up progression can be found here
Madoka Lottery Ticket
(遠坂凛之不可思議的寶石 X個)

A standard lottery ticket, simply redeemed at the Lottery Cat without needing to deal with Step Up mechanics. Potential rewards are here.
Buying 11 tickets outright gives you 15 armour tickets, always guaranteeing at least one fully maxed GX piece..
The sets are incredibly good but you will also lose a potentially large amount of money trying to complete them. Each set or weapon requires 60 of its Tickets to be fully crafted.
Using the Coins

Standard Lottery
The standard lottery coins can only ever be used for their specific lottery, these can be spent by talking to the Lottery Cat in the blacksmith and simply choosing the Standard Lottery option:

一般抽獎 / Standard Lottery

After selecting your desired lottery you can hit Square / X / Z on keyboard to see the odds of each individual prize.

Step Up Lottery
The Step Up lottery is a bit more complex than the standard lottery, it has a linear step progression that resets each day at 12:00 TW time. Each step gives a different number of lottery rolls and a different type of extra rewards.

金閃閃STEP UP抽獎 / Lottery Step Up
活動STEP UP抽獎 / Event Step Up
臨時倉庫 / Rewards Storage
新領域點數 / Frontier Points

After selecting the Step Up lottery you will be brought to the page where you can spend coins to upgrade steps and gamble, each Step's page will display the number of coins used for that step as well as the number of lottery rolls and any extras you will be granted. You can hit Square / X / Z on keyboard to see the odds of each individual prize.

Because the steps reset each day, you will need to put in a lot of coins at once if you want to hit the higher steps. In order to work out the best returns on coins you can check this calculator which automatically presents all rewards and allows for direct comparison of multiple steps vs. doing a single higher step etc.

After actually gambling you can claim any rewards in the Rewards Storage option, this will have a red exclamation mark if there are items in it.

Frontier Points
Frontier Points are yet another type of point in the game, currently these are exclusively used to get items tied to the Step Up lottery. You can outright get FP from progressing Steps or from using the Obtain Points option to convert Lottery Equipment tickets into them.

It is not recommendable to convert the Armour Tickets if you suspect you may ever want to use them but for the most part the weapons you can gain are bad and thus can be converted without issue. Weapon Tickets are converted into 1FP each and Armour Tickets into 3FP.

以點數交換 / Exchange Points
取得點數 / Obtain Points
ItemFP CostDescription
鍬鳳生產券500FPRhopessa Exotic Armour ticket (Status Attack Up)
啾咕生產券300FPTri SnS ticket
雷帝錘生產券300FPGaiasp Hammer ticket
玉米砲生產券300FPCorn Gunlance ticket
強狩獵弓生產券300FPArca Raptora Bow ticket
結雲生產券500FPYukumo Exotic Armour ticket (Great Luck)
蟲甲笛生產券300FPBnahabra Violin HH ticket
奇面生產券300FPCha-Cha and Kayamba DS ticket
鯊魚生產券300FPShark Warning Lance ticket
吹吹茶釜生產券300FPFelyne Blowgun LBG ticket
FP紋章生產券10FPFP Sigil Ticket
FP Sigils seem biased to roll the various individual weapon tech change and boost skills and have 75% chance of attack, affinity or elemental buff rolls.
Restyle Points

Restyle Points
(導覽小姐協助包第X彈 )

A single premium restyle point. Can be used to change Voice / Face / Inner clothing at the cost of 1 point each. Three of these are required to completely change your character or partner. There are a decent amount of styles limited to these points and details can be seen here. The points themselves are redeemed at the Cat Hairdresser on its second option, which also serves as a way to preview the voices and faces in game.
Character Slots


They're character slots. The Post Felyne on the farm can be used to transfer any standard items that go into the normal box between characters but there is no way to transfer equipment.

Premium Sigils

X Premium Sigil Tickets
(師傅貓的特別紋章G-X張組)

Premium Sigils are simply paid sigils, they can be Attack (9-30), Elemental (12-30), Crit Up (6-30), Elder Dragon Attack (12-45), Dowsing (15-45) or Money Expert (6-15). The lower end is more common with perfect rolls requiring three rolls of 5-20% chance depending on sigil, worse ranges than Sigils from Heavenly Conquests but guaranteed to have rolls only of the types listed on each type. Comes in Packs of 3 or 11.

HR100, SP, Gou Quests and Gear

Basics

HR100 is where you start to fight a lot of Frontier exclusive monsters and start being introduced to some of the unique systems, starting out you'll want to immediately talk to the Purple Guildie at the Town Entrance to claim a bunch of items. These will be gone into in detail in their own sections.

These items include materials for around three different Zerureusu weapons depending on which you make, these are incredibly good weapons which give you a massive boost on starting Gou level quests.

Outside of grabbing the items you should be aware that you can only take HR100 quests outside of the first tab of servers, the second tab onwards are all fine but the first time is the beginners' server and as such is limited to quests below HR100. If you were in a beginners' server when you hit HR100 you will need to move in order to take any of the new HR100 quests.

One mechanic unique to HR100+ is the idea of negative elemental weaknesses, these cause you to deal less raw damage if you are dealing the element that the monster has a negative weakness value in. This is in contrast to simply having 0 weakness value which would cause you to simply deal raw and zero points of elemental damage. Dealing damage on a negative res spot is indicated with a special elemental flash that looks darkened compared to usual

Negative resistances work in the same way they do for positive resistances, for example if 30 Elemental weakness would add 30 damage -30 Weakness would remove 30 damage (with some degree of difference for rounding).

There is an HR100 mixed set in the Armours and Sets section, this gives nice skills for HR100 players that can easily last until G Rank. You may need to recruit people to help you with grinding out the armour as it does require grinding Brachydios, Zinogre and Diorex.

SP Equipment

SP weapons are only really useful for Hunting Contests now. SP Armour has a long term use in gathering sets.

SP Equipment is unique to HR100, all SP equipment uses materials new to HR100. Specifically, there are a number of coloured grass items (染色草‧X, X being the colour in Chinese) that you will need to gather to make most things.

The grasses are simply low% gathering items, you only need to find any colour as they can can be traded in a circluar pattern with the Veggie Elder at the Gorge (i.e. White for Red, Red for Blue, until you get back to White) until you get the ones you need.

SP weapons are decent weapons that are mainly for use on Gou Ticket Quests. Rather than normal weapon progression they simply have levels which marginally increases their stats.
You get a free SP weapon of every type (except Tonfas, which are G Rank exclusive) upon hitting HR100 from the purple Guildie.

SP armour is unique in that it gives no natural skill points, this is compensated for by allowing you to equip SP gems in it. Generally speaking SP gems will add at least skill alone, to compensate for how powerful SP gems are the SP Armour pieces they have relatively poor defense. You can also claim a pack of SP weapons at HR100 which are all blue sharp and suitable for Gou Ticket quests at the purple guildie near the entrance.

SP Gems give a large number of skill points in a single or multiple skills, they may only be equipped in SP armour.
some of these gems can be upgraded to be better than their initial versions.

Gou Tickets & Ticket Quests
Gou Tickets

The game gives a lot of tickets out for simply reaching HR100 and doing standard progression, you probably won't need to worry about having tickets too much.

Gou Tickets (剛種票券) are required in order to do any Gou Quests, these tickets are gained from Gou Ticket quests, daily quests, events or as gifts from the Purple Guild Girl.

Upon hitting HR100 you will be given a stack of Gou Tickets from the Purple Guildie (found in the entrance to town, last option then first) as well as one SP weapons of every weapon type that you can take on later Gou Ticket quests.


You will also get 50 simply for hitting HR100 from the 12th HR Hunter Challenge (Shift+C in town or R1+R2).

Gou Ticket Quests (or SP Quests)

Gou Ticket Quests (剛種適性試驗) require you to use an SP Weapon (any armour sets with any types of gems in them are fine, it is only the weapon that affects if you can take the quest) but are otherwise very similar to a normal quest. They give a ticket upon completion.
NPC partners such as your Partner, Partnyaa and standard Rastas cannot join these quests. Only other players using SP Weapons or Legendary Rastas from the Premium Course (VIP) can enter these quests.

All Gou Ticket quests display a notice stating they require SP weapons, which will be red unless they are equipped.

Outside of the proper Gou Ticket Quests there is usually a Daily Quest up to claim Gou Tickets from, simply check the third page of the daily quests until you find the one listing Gou tickets (剛種票券) as a reward.

Gou Quests

Gou Quests (剛種任務) are the first place you can see many Frontier exclusive monsters as well as variants of existing monsters.


These quests all require at least a single Gou Ticket to be taken.


Quests state the number number of tickets that will be consumed on the quest ending, higher numbers are required for quests that have guaranteed rewards.

Gou Quests will generally give a Proof upon completion which is basically a ticket unique to that monster or quest type showing you have completed it. These can be used in the creation of armour and weapons related to those quests.

Gou Quests are notably more difficult than previous quests and it is highly recommended you are well equipped for a lot of the Gou monsters, especially Elder Dragons.

Failing a Gou quest will consume the Gou Ticket.

Abandoning the quest will not and as such it is advisable to abandon quests after 2 carts rather than risk losing tickets which are tedious to grind.

Gou Weapons

Gou Weapons are made in their own section of the Blacksmith's crafting menu, these weapons are special in that they give ESP when you have 100% health and when upgraded and paired with upgraded Gou Armours give special bonuses on Gou and HR100 quests. They amongst the very best weapons available prior to G Rank.

Gou Weapons are made in their own section of the Blacksmith's crafting menu and generally will all require a 5 Proofs and a number of materials from the proof monster and Gou Elder Dragons.

After hitting Style Rank Gou weapons can be upgraded to Heavenly Storm weapons (天嵐武器), these grant an increase to the colour of each sharpness segment when taken on Gou or Supremacy quests when paired with Heavenly Storm armour (天嵐防具).

This means that a weapon that normally has Purple sharpness would have that turned into Cyan, which would usually be unavailable prior to G Rank. Gunners gain an affinity boost instead of the sharpness increase. Combined these boosts mean these weapons are perfect for tackling the hardest content below G Rank as they get buffs beyond that available on other weapons.

Gou Armours

Gou Armours, like weapons, are made in their own section of the Blacksmith's menus. They are very notable in that they give bonus levels to certain skills this bonus is based on the number of pieces of Gou Armour you have equipped and your own status (Details Here.)
Gou armours also give a lot of skill points in general making them ideal to mix and match with.

All Gou Armour pieces require proofs and 1 Gou Elder Dragon Gem (古龍種的稀玉) from Gou Rukodiora. There is a quest that can cycle in that has 100% chance of giving a gem which is ideal for creating Gou Armours. You will also be given 3 of these gems upon the creation of your first Gou Weapon.

A number of Gou Armours also upgrade all the way to G Rank as Burst Armour (烈種防具), these armour pieces are incredibly useful in that they always give you bonus levels to any boostable skills as long as you have a Single Piece equipped.

Exotic Monsters and Equipment

Exotic Monsters are the first mainline imports to MHF since Tigrex and Akantor were added in 2007. The base form of these monsters is available to be fought as soon as you hit HR100. Zinogre, Deviljho and Brachydios are all available with G8.

Reward Mechanics

There is currently no way to bypass the detrioration mechanics on standard Exotic quests. However, you need so many Tail carves and Break items for each set it ultimately does not make a massive difference.

Exotic Quests have a deterioration mechanic in place for quest rewards. The first three Exotic Quests each day after claiming your Daily and N Pointswill provide full rewards, the following will have 3 rewards, followed by 2 rewards and every quest after that point will have 1 reward roll (Full > Full > Full > 3 > 2 > 1).

Detrioration is reset by claiming Daily and N Points. Exotic quests using Tickets always have full rewards but tickets for these quests are functionally incredibly expensive and as such they might as well not exist for most players.

Carves, rolls from from breaking parts, your partner's carves and your Partnyaa's break rolls are not affected by this deterioration.

Due to Partners getting their carves regardless of if they were actually present on the quest it might be advisable to try and have your Partnyaa present to get their extra break rolls, this is especially true as you will need a large number of any break items to complete a full set of any Exotic armour.

Exotic Equipment

All standard weapons have HR100 equipment for Exotic monsters, this equipment does not upgrade at all until you are at G Rank at at rank GR500 but is very solid.

Exotic Weapons are unique in that they provide the Quick Eating skill while equipped, they also have a special slot type that is only relevant when at G Rank.

Exotic Armour is mostly the same as any other standard armour however, it is unique in that any equipping any single piece will always grant a set skill based on the set that you have equipped a piece from.

For example equipping any piece of Zinogre Armour whether it be the Head, Chest or any other piece will give you Thunder Attack [Large], this is completely free and does not affect any other skills nor does it need skill points.

Style Rank

Starting Style Rank

As soon as you hit HR300 you can begin Style Rank. Style Rank allows you to use two new movesets per weapon type and to fight HC monsters. When you first start Style Rank you are limited to a single weapon, you will be locked to this weapon until you reach SR200 in it. You can test out the various weapons at the bed in your house to see how their SR movesets work and you can read an overview of the changes here.

After you have decided on which weapon you want to use for your first SR, you should talk to the Guild Mistress with the pair of swords strapped to her back, she will prompt you to choose your SR type and you will have the option to start Style Rank for this weapon. To enable SR after unlocking it you simply need to head to any Equipment Box and choose the new option that appears in the Equipping section to manage your SR settings:

Choosing to enable SR will add an icon  next to your name indicating you are in SR mode.

Being in SR mode transforms all HR quests into SR quests and allows you to turn any monsters with Hardcore variants into their Hardcore forms. This means you have to start out by doing the quests that were previously HR1.
SR is ranked and configured on a per weapon basis, this means if you want to do HC quests with each weapon type you will need to rank each one up separately.

Style Rank Mechanics

To enable SR you need to have your Book of Secrets equipped, this is what enables the use of SR movesets and allows you to take HC quests. The movesets are simply changed at the equipment box where they have their own option as shown in the section above. HC is simply a new option that appears on the final screen before posting a quest. Posting HC missions costs an HC ticket. You gain HC tickets for hunting anything that's not HC while having SR enabled and you will get a large number of them both immediately upon starting SR and over time.

The Book of Secrets status page shows everything immediately related to Style Rank, it can be accessed either through the Equipment Box or viewed through the menus (view only, no changing settings).

The HC Rarity Limit is important, read this carefully

HC Rarity Limits

If you are doing an HC quest and use a weapon that has rarity equal to or less than the listed HC Rarity Limit you will gain a multiplier for HRP (3x), SRP (4x), Zeny (1.5x) and GCP (1.5x) on finishing the quest. Initially limited to Rarity 1 at SR1 and ends with Rarity 12 at SR700.
This multiplier stacks with any others such as thsoe found during a Boost Week or those of Premium or Netcafe and can result in absolutely ridiculous ranking speed combined.

The multiplier and limits are on a per player basis and they do not affect the entire party, you only need to worry about your own weapon. Other Players, Rastas and Partners may use any equipment they want, even that which is massively overpowered.
For example if your HC Rarity Limit was 6 and you equipped the following rare-6 HC weapon:

Finishing any HC quest and you would cause you to get 3x HRP and 4x SRP as an HC bonus. This will always be the case regarldess of the rest of the party's equipment, including partners and rastas. Even if the rest of your party was using nothing but maxed endgame G Rank equipment simply matching your own rarity will give you the multipliers.

You can increase the HC rarity limit by equipping Heavenly Storm Armour (天嵐防具) pieces, you can equip weapons of 1 higher rarity per piece equipped (e.g. if the rarity limit was 7 and you equipped 5 pieces you could then gain a multiplier for Rare-12 weapons.) Heavenly Storm Armour is upgraded from Gou armour or with certain exceptions, crafted outright in the Gou armour section.

Defense Reduction

A percentage decrease to your Defense value, does not actually do anything as of G8. Originally you lost 95% of your defense and gradually recovered it until you were SR100.

Resistance Reduction

A flat reduction to your Resistance values, does not actually do anything as of G8. Originally you lost 20 to each resistance and gradually recovered it until you were SR100

Attack Increase

Adds to the raw value of your SR weapon, simply goes up naturally with SR. Each level is +1 True Raw.

SR Status

States if the SR book is Equipped (裝備) or Unequipped (不裝備), this is what enables SR quests, ranking up in SR, all SR Book bonuses and the SR moveset.

Moveset

States which moveset you have equipped, this can be Earth Style (Default, 地之型), Heaven Style (SR1, 天之型) or Storm Style (SR100, 嵐之型).

SR Skills

As you rank up in SR you will gain skills that you can set in your book, most of the skills are simply buffs to stats (Def, Res, Affinity) with Blademasters also getting a skill to improve whetstones and Gunners getting a slight HP buff.

These skills are notable in that as you start SR with more weapon types, the stronger they get. For example the Affinity bonus starts at +5% and is increased by 1% per weapon you start in Style Rank. These bonuses are further increased by having 11 or 12 weapons at SR999, with Affinity outright becoming +20% with 11 SR999 Weapons and +22% with 12 SR999 weapon. Likewise the Whetstone buff will cause any whetstone to recover 100% of sharpness if you have all weapons at SR999.

SR Hiden Sets Buff

Hiden sets are covered below and are not worth immediately worrying about. If you have both the Red and White Hiden sets at FX Lv7 or above you and have 5 pieces of them equipped you can can toggle on the buff to the Weapon Tech Skill they grant. This is pretty much never used for any weapon type as of G8.

Final Four Stats

The last four stats are increased through completing the SR My Mission Challenges starting at SR500. See the MM Challenges section below for details.

SR Movesets and Urgents

Detailed information on each weapon's SR movesets is in the Weapons section.

Your Book of Secrets must be equipped in order to use any alternative movesets and to get SRP from quests taken. As shown you can simply change the moveset you are currently using at any Equipment Box within the SR Book options. Every weapon starts SR with Earth Style (地之型) and Heaven Style (天之型) unlocked, Heaven Style is the first new moveset.

To get the SR100 moveset you will need to hit the required rank talk to the Guild Mistress and find the option that gives you your SR urgent.


The urgent for all SR100 movesets will always be hunting a random number of a random HC Monster. Both quantity and monster are rolled for when you first talk to the NPC.

If you do not feel up to the first option presented to you, simply quit and restart the game to get a new one. You can theoretically do this until you get something incredibly trivial such as hunting Two HC Bulldromes if you have the patience.

The quests taken for this urgent do not have to be of any specific rank* and as such you can simply hunt the weakest rank of the monster available, as long as you can toggle HC mode on the quest it is valid for the urgent quest, regardless of if it's HR3 or HR100.

After each kill a suitable monster you will hear a jingle and receive a message telling you how many you have left to be killed.

* Tonfas require GSR for their movesets and as such monsters must be GHC rather than HC.

SR Quests & HC Monsters

SR quests are the same quests as those taken at HR, the initially massive penalty to armour and res causes the same quests you did starting out HR to become challening again. Going on any quest with your Book of Secrets enabled causes it to act as an SR quest and as such give SRP alongside HRP.

HardCore is a toggleable option for SR quests that transforms the large monsters in the quest into HC monsters. If a quest can be made hardcore it is indicated by a flame icon in the quest list at the top right of its name .

The Flame Icon itself does not mean the quest is HC, you have to actually turn HC mode on!

The HC option itself can be toggled on the final screen after selecting a quest where you confirm player numbers, password etc.:


Taking a HC quest consumes HC tickets, you will get a bunch of these upon hitting HR300 from the Purple Guildie in the entrance to town and some for doing any non-HC quest.

HardCore Monsters are more powerful versions of monsters that have new skills, abilities and looks. Many HC monsters come with a boost to the levels of their Roars, Wind or Quake levels, protection wise this means you will need Super Earplugs, Quake Res +2 and Dragon Wind Breaker (Violent is useful only for Unknown and HR100 Raviente).

Completing a quest that is toggled to HC will grant you SR Weapon tickets, these are used in the crafting of some weapons and armour related to the weapon type (see Hiden Sets). If you are using a weapon within the Rarity Limit stated in your Book of Secrets you will gain a multiplier for HRP (3x), SRP (4x), Zeny (1.5x) and GCP (1.5x), this makes HC quests a very good way of gaining ranks.

The main difference in a HC Quest is simply the monster itself, if the quest has multiple large monsters and can be toggled to HC this means all large monsters will become their HC variants.

HC Carves and Weapon Souls
HC Carves

HC Carves are simply flat 2% carves from an HC monster. Generally speaking, each type of monster will only have one HC carve per tier they have (HR1+, HR31+, HR100, Gou, G Rank). You cannot get HC Carves from capturing monsters but some quests can reward them as normal rewards. This is rare and you should assume you will have to actually kill any HC monsters you want carves from.

HC carves are used in a number of places, basically filling the role of Rathian Plates and similar at lower ranks.

If you carve an HC Carve you will hear a special jingle distinct from the normal carving success sound. HC carves may be carved by your Partner and will appear in the rewards after a quest (no jingle). While on Premium the Legendary Pugi can also get them in the same manner as your partner.

N Points and Festival Points (See Regular Events) can also be spent on HC Carves. These will cost around 100 N Points minimum and 500 Festival Points minimum.

Weapon Souls

Weapon Souls are rewarded for killing any HC monster, the Weapon Soul received will be for the Weapon Type used and for the the monster level fought (HR1-30 (序), HR31-99 (中), HR100 (極) and Gou (天)).

For example fighting an HR17 HC Lavasioth with SnS would grant a SnS Soul (Low) (單手劍魂・序).

Weapon Soul Types
魂・序 Low Soul (HR1-30)
魂・中 Mid Soul (HR31-99)
魂・極 High Soul (HR100, non-Gou)
魂・天 High Soul (HR100, Gou)

Weapon Souls are used to craft upgrades for Gou weapons, to create HC weapons and to make SR armours. These resemble tickets and appear in the standard reward box at the end of a quest. Every day at 12:00 four monsters are selected, killing one of the chosen monsters grant extra Soul tickets compared to any other monster until 12:00 the following day.

HC Weapons & Armour
HC Weapons
HC Weapons are mostly not worth the effort involved to be obtained at this point in Frontier.

HC Weapons are simply low rarity weapons that have very good damage and sharpness for their level. In HC quests they gain a buff, Blademasters gain an increased level of sharpness per segment (Blue becomes White, White becomes Purple, etc.) and Gunners gain +40% affinity.


These weapons require multiple HC carves and peak at Rarity 5 with generally White sharpness.

HC & HS Armour
HC Armour is mostly not worth the effort involved to be obtained at this point in Frontier.

HC Armour causes you to regain health after having taken damage as long as it's above 50% of your HP, this will fully regenerate to 100% health with the time taken based on the number of HC pieces you have equipped.
HS armour is upgraded HC and adds a defense buff based on the number of pieces you have equipped while retaining the HC regen effect.

Most HC armour is created by upgrading FX armour into HC which can later be upgraded to HS. The HC upgrades all need tickets that can be obtained by simply completing certain quests with your SR book equipped. HS upgrades all need a single HC carve per upgrade level.



Generally speaking HC armour has less long term use than Gou armours, as they do not upgrade to G rank and do not grant the Muscle skill boost.

Weapon Tech Skills
Weapon Tech Skills

All weapon types in the game have an associated Weapon Tech skill, this is a skill that grants a skill that massively buffs its associated weapon type, for example if you have 30 points in Sword and Shield Tech and have a SnS equipped will allow use of all Weapon Crystals, movement speed up with a SnS unsheathed, 1.3x Damage, Super High Grade Earplugs and Fencing.

There are two different Armour Sets that can provide points in the Weapon Tech skills, the first is a HC Armour that is available at SR1 and Hiden Armour that becomes available at SR300.

HC Weapon Souls

Whenever you hunt non-G Rank HC monster you will gain a Soul for the weapon you used on that quest (Low, Upper, HR100 and Gou.), these are used to craft the basic HC Weapon Tech armour as well as to upgrade Tower weapons and Gou weapons. You can increase the number of tickets you get per quest by checking the Bounty Board in town and seeing which monsters are listed as giving extra tickets.

HC Weapon Tech Armour

This set grants the first level of the associated Weapon Tech while also giving negative points in its paired skill (e.g. the SR HC Bow armour gives the first level Bow Tech but the negative form of Heavy Bowgun Tech.) these sets look identical between the various weapon types and are not worth making, they have zero upgrade potential and cannot actually grant the higher levels of their Weapon Tech skills.

Hiden Armour

Hiden Armour creation and upgrading lasts until the endgame of Frontier. Read the Hiden Gems section before committing to any colour of Hiden Set!

Hiden Sets

The second set type is a Hiden Set for which there are two different sets available at SR300 which then fork into two more. The White set can be upgrade into either White or Black and the Red set can be upgraded into either Red or Blue.

Hiden Armour upgrades all the way to G Rank, at which point they can be turned into gems (see Hiden Gems below).

You can also gain a slight upgraded version of the Hiden skills by equipping 5 pieces of any Hiden armour that are FX Lv7 or higher while having 5 more in your equipment box. This is what the last option in the SR Book settings toggles off and on.

A twin hiden set up is almost never used and it is not advised to work on one. The available skill points on Hiden armours are frankly crippling compared to other set ups and the slight upgrades are outdone by other skills and armour types' innate properties.

Souls, Ribbons and Merits

As mentioned above whenever you hunt a HC monster you will gain a Soul for the weapon you used on that quest (e.g. LS on Gou HC grants a Longsword Soul (Top) 太刀魂·天), these are used to create the base Hiden sets.

To fully upgrade a Hiden set however you must also hit G Rank so you can start getting Ribbons and then G Rank 500 to start getting Merits

Ribbons are are given out whenever you hunt any HC monster.
Ribbons are are given out whenever you hunt any G Rank HC monster.
Merits need you to be at GR500 and are given out for hunting Normal, non-HC Monsters.

Large numbers of all of the aforementioned items are required as well as large numbers of HC carves from monsters of all ranks and 1% carves from G Rank monsters, the following table details the number of Souls, Ribbons and Merits that are required to completely finish a Hiden set:

Souls () (SR)Ribbons () (GSR)Merits () (GR500)
Quest TypesTotalQuest TypesTotalQuest TypesTotal
Low ()
SR1-30
425Low ()
GSR1: ★1 - 2
500Low ()
GR1: ★1 - 2
250
Mid ()
SR31-99
975Mid()
GSR1: ★3 - 4
825Mid()
GR1: ★3 - 4
300
High ()
SR100
1375High ()
GSR1: ★5 - 7
825High ()
GR1: ★5 - 7
250
Top ()
SR Gou & Supremacy
425----

It is strongly advised to utilise the monthly free premium on Hiden grind.

You can increase the number of Tickets and Merits you get per quest by matching the type of Monsters currently posted on the Bounty Board just next to the Blacksmith's entrance.
Monsters with an active Bounty will give 3 Souls or Ribbons instead of simply 1 while they are targetted and give 8 if you are on premium.

A tool to calculate and save progress towards a Hiden set can be found by clicking here, this page has links to all rare carves needed and calculates completed parts and remaining quests based on the totals you enter.

Hiden Gems

Ultimately Hiden Sets are almost always used as something to simply be converted into gems after reaching GR500. Most endgame sets will make use of a set of 5 Hiden Gems converted from maxed out Hiden armour to immediately grant the highest level of their Weapon Tech.

If you want the best returns on your investment it's worth holding off on committing to any single set. Each of the four coloured sets convert into different gem types:
White Tiger (白虎)
Military Black (玄武)
Crimson Bird (朱雀)
Azure Dragon (青龍)
)

The type of gems that you will want depends heavily upon the weapon and set you intend to make, for example the following are Greatsword Tech Hiden Gems:

Greatsword Hiden Gems
白虎
White Tiger
GS Tech +6
Focus +2
玄武
Military Black
GS Tech +6
Fasting +2
朱雀
Crimson Bird
GS Tech +6
Fencing +2
青龍
Azure Dragon
GS Tech +6
Sharpness +2

As an example, a good choice for GS is to grab the White Tiger gems, these gems grant the Focus or Fast Charge skill when a full set of five is used. Focus and GS Tech both reduce charging time, meaning they complement each other nicely, while GS Tech also extends the time period in which you can unleash a level 4 charge before it reverts to Level 2 and adds a 1.2x Damage multiplier. On top of this, Focus is one of the lowest priority skills in the game meaning if you for some reason want to replace it with a different skill it is very trivial to do so.

It is advisable to avoid getting Hiden Gems that give any skill outright. This is because many skills may cause more desirable skills to be pushed out in terms of priority or may overlap.

For example Compensation is commonly used for doing speedruns and already grants Expert +4. This means that if you have Expert Hiden Gems you may find yourself unable to get an extra skill and needing to simply settle with Expert over something potentially more useful like Sharp Sword.
Similarly Sword God +2 grants Fencing +2, Sharp Sword +2 and Sharpness +1 meaning having 5 Sharp Sword or Fencing decorations ends up quite undesirable as you will have a brick skill if you activate Sword God.

Grabbing 3 decorations that give points in Fasting will likely be sufficient to avoid triggering undesired skills as it is rare to find points in Fasting on armour or decorations that are actually useful in game.

You can find a list of all Hiden Gems and their skill points on the Google Document for reference.

True Hiden Gems

True Hiden Decorations are added in G10.1 the ETA of them becoming available for TW is likely to be either around February to May 2017 depending on if they choose to release them early or match JP's schedule.

True Hiden gems are simply upgraded versions of the original Hiden Decorations that have G Rank Skill Points crafting one of these requires 1 of each of the 4 Colours of normal Hiden Decorations meaning that grinding out a full set is directly equivalent to making four full sets of hiden decorations.

These decorations are only marginaly better than standard Hiden decorations and should only be considered if you are striving for absolute optimisation of a set. Unlike JP we at least have a fair few months of warning before these launch meaning it's possible to be ready for them in advance.

Supremacy Quests

Supremacy Quests are quests against powerful variants of monsters that you can fight starting at SR300, they each give various items that are unique to the monster type within them which are used to upgrade Gou weapons and armour past Heavenly Storm levels.
Monsters with supremacy variants in are Pariapura, Unknown, Doragyurosu, Teostra and Odibatorasu.
Lavasioth has Aruganosu and Goruganosu as its supremacy form, they are a pair of Silver and Gold monsters which must always be fought as a duo and use various combo attacks that make use of the Ice and Thunder elements. They are unique in that they both must be reduced to 1hp in order for either of them to die, see the Monsters section for info.


Supremacy monsters are all extremely powerful and capable of causing an entire team to wipe instantly if not careful. Supremacy monsters also count as being HC for the sake of HC armour regen and HC bonuses. Odibatorasu is the easiest of the Supremacy monsters.

Supremacy quests all grant a number of unique materials to each quest, the quantity of these you get is based on a number of factors, carting and using a halk pot reduces the overall reward pool and RNG plays a role in getting extras. These materials are used to craft and upgrade Gou weapons and G Supremacy weapons later as well as for upgrading all Gou armours.

SR My Mission Stats

At the bottom of the Book of Secrets there are four different stats that do not level naturally, these are those that are levelled up by killing assigned targets from the My Mission system. There are 180 missions total to max out the stats (110 levels in Attack Ceiling, 20 in Damage Reduction, 20 in Partial HP, 20 in Status Recovery. These stats are upgraded per weapon meaning you will need to do 180 missions per weapon type to get the most out of them.

Damage Reduction:

20 Levels. A percentage reduction to all damage taken, 10% at maximum level (0.5% a level).

Attack Ceiling

It's incredibly easy to hit maximum attack at G Rank. All G Rank players strive to raise this stat on their main weapon(s)!

110 Levels. This is the maximum value for attack as displayed on the guild card. By default the value is 800 true raw which is multiplied based on weapon type. You can see the multipliers and the vanilla max attack in the table below:

Maximum Attack and Multipliers
SnS / DS1.41120
LS / GS4.83840
Hammer / HH5.24160
Lance / GL2.31840
Tonfas1.81440
Switch Axe F5.44320
Bowguns / Bows1.2960

There are 110 levels that each raise this limit by 20 true raw. For example doing 50 missions would increase the base from 800 to 1800 true raw allowing 2520 Attack with a SnS or DS (1800*1.4).

Everything that increases the attack value on the guild card counts towards this limit, this includes the LS Spirit Bar, the Tonfa combo meters, DS Sharpens, Demon Drugs, Food Buffs, and SR Attack Increase levels. etc.
Things such as Critical Hits and Weapon Sharpness do not count towards it as they do not modify the value on the guild card.
You can verify what factors contribute to the Attack Ceiling on the Fist.moe Damage Calculator, the leftmost column shows you the level needed and My Missions (below) required to be cleared to attain that level.

Partial HP on Hit:

20 Levels. Simply increases the amount of red HP you will have left after you take a hit. Extra HP is simply Lv x 1% extra health.

Status Recovery:

20 Levels. Reduces the time that statuses affect you by up to 1 second. Time reduction is 1.5 x Lv worth of frames, up to 30 frames and therefore 1 second at 30fps.

Future Changes

G9 increases the maximum levels of Attack Ceiling (110 > 180), Partial HP (20 > 25) and Status Recovery (20 > 25) increasing the total number of levels to 250 across all the skills.

SR My Mission Challenges

It's incredibly easy to hit maximum attack at G Rank. All G Rank players should do these missions on their main weapon(s)!

My Mission

Upon hitting SR500 you will be able to start completing My Mission tasks, these provide you with passive buffs and increase the maximum attack ceiling beyond the default limit of 800 True Raw.

Maximum Attack and Multipliers
SnS / DS1.41120
LS / GS4.83840
Hammer / HH5.24160
Lance / GL2.31840
Tonfas1.81440
Switch Axe F5.44320
Bowguns / Bows1.2960

Considering that with G Rank weapons can get True Raw values of over 600 without any skills or additions it's quite obvious to see why these missions are important, for example the G Rank Akantor Great Sword has 2548 Raw without any skills, if you added only Adrenaline+2 this would instantly be over 3840 Raw. The following are recommended levels to have while at G rank with various set ups.

The Missions

You can view your active My Mission by looking at your Book of Secrets (狀態 > 秘傅書狀態). This will display the task number you are on, the target and any progress towards the goal.

Both the standard HR1-999 and G Rank quest NPCs have options dedicated towards these missions, selecting it will automatically search for relevant quests that meet the requirements. You will still need to toggle HC manually if it is required.

Level Recommendations

As mentioned above if you intend to play at anything resembling endgame you should consider these challenges compulsary for your main weapon, the game is constantly adding new skills that raise attack making the original 800 True Raw limit more and more irrelevant to G Rank play in general.

Recommended Attack CeilingG8 SkillsG9 Skills
Hiden35 - 6055 - 90
Adrenaline55 - 8065 - 100
Hiden Adren80 - 100135 - 155
Endgame90 - 110160 - 180

The above are rough estimates based around optimal buffs, weapons that do not self buff will need up to 30~ levels less. To get a precise number on what your level requirements will actually be you can use the Fist.moe Damage Calculator, simply enter the skills you'll be using and your weapon values in the left column and look at the calculator's output. If you simply want to estimate enter around 550-650 as true raw for typical late game numbers.

You can also click the Future Skills button if you want estimates based on the future skills coming which an easily push you beyond 800 without adren or multipliers.

Vanity Challenges

Upon hitting HR300 and starting Style Rank you will gain access to the SR Self Challenge Room, this room serves as a way to display all the weapons you have SR in as well as the Hiden Sets you have crafted.

There are two NPCs in this room, R and S.
R gives challenges that grant you medals for completion, they are mostly vanity quests but completing them all will give 30 Mission Complete Tickets (挑戰達成證) to skip S' stat quests.
S gives challenges similar to R's as well as quests that will improve the stats on your Book of Secrets. These can be taken from SR500 and will increase the four stats at the bottom of your Book of Secrets (see below). These quests will also appear on the main Quest Giver NPCs as soon as they are relevant meaning you should never have to actually visit this room for the sake of stats.

NPC Menus

Talking to either S or R produces a menu very similar to the following:

Select Challenge: Lets you select one of ten challenges from your currently selected set.
Change Challenge Set: Allows you to swap the challenges with another set. Each set has its own decorative disc which gets decorations added to it as you complete the challenges.
SR Stat Mission: Missions to complete in order to rank up the bottom four stats on your Book of Secrets. S and the standard Quest NPCs have this option.
Manual: Opens the online manual in your browser.

Missions and Challenges

Both Missions and Challenges produce a menu that's very similar to that of the SR100 Urgent, it will list a target of which you have to kill a certain number.

After taking an SR Stat mission from S you will be asked to skip it using items, this menu can also be accessed using the Guild Mistress in the main town square this appears as a dialogue option:

You will be asked if you want to use tickets or Lottery G coins to skip it, followed by confirming your choice.

Quests are persistent across sessions and will be automatically marked as completed after their goal has been achieved.

G Rank

Starting G Rank
Basics

Upon hitting SR999 and HR999 you can begin G Rank, you can do this by talking to the G Rank Guildie in the town square who is holding an umbrella. You will have to repel a Shantien as your urgent, this is on top of the Solo White Fatalis or whatever option you chose as your HR999 urgent. The quest takes place on an airship and is pretty straight forward.

After repelling shantien you can start G Rank proper. G Rank uses entirely separate currency from HR and SR, this means you are rather poor starting out. Your equipment is also going to be incredibly poor compared to any actual G Rank gear, this means you should immediately start by crafting the Intro G Rank Armour set.

You will also want to be sure that you talk to the Guild Master again in order to progress your weapon to GSR, you can only use GSR weapons on GSR quests. This means if you hit G Rank using a GS but want to hunt a GHC Monster with DS you'd need to get DS to SR999 and progress it to GSR1 first.

Intro G Armour

The Intro G Rank Armour is visually the same as the first Style Rank set you can create, making this and upgrading it to GF Level 7 is highly advised, this will give you a solid base armour to work with and will fulfill the requirements for a number of achievements. All of these are pieces are the very first listed in the G Rank Armour section, and all have the prefix '入門G' at the beginning of their names.

All of the materials required for this set are simply gathering or small monster materials, these should be gathered by accessing the Collection Missions (採集任務) on the G Rank NPC.

The Blademasters Set provides 690-888 Defense, 5-10 slots, Sharpness +1, Evasion +2, High Grade Earplugs, Dragon Wind Breaker and Issen +1 (5% affinity, crits do 1.35x damage instead of 1.25x).

The Gunners Set provides 570-739 Defense, 5-10 slots, Reload Speed +3, Evasion +2, High Grade Earplugs, Issen +1 (5% affinity, crits do 1.35x damage instead of 1.25x), Steady Hand (Normal S, Pierce S, Pellet S Up, incl. bow equivalents).
These stats are only for the G version, GF and GX have more slots, higher skill totals and up to 1658 Defense for Gunners and 1874 for Blademasters.

The following table shows the materials used in crafting the basic set, this is the only spoonfeeding provided and you will need to work out everything else yourself including what to gather from.

Intro G Rank Set (入門G)
Glossy Skin (鮮豔的皮) x2
Fine Beast Hair (矗立的豪毛) x2
Rough Scale (傷痕累累的鱗) x2
Spiderwort (露草) x2
Pokara Hide (凍海獸皮) x2
Beast Blood (野獸的血) x2
Ice Stone (冰石) x1
Sunny Grass (向陽草) x1
Triedge Ore (三稜礦) x1
Coro Fruit (石頭果) x1
Cassiterite (錫石) x1
Taro Bug (太郎蟲) x1
Rurousuisen (流浪水仙) x1
Small Bellied Aphid (小腹蜜蟲) x1

You should upgrade this set to GF Lv7 but not beyond, upgrading to GX uses Conquest Proofs (極征貢獻證). You get 5 of these for upgrading the set to GF Lv7, outside of those five they are only available from Conquests.

Conquests are not always available and depending on when you hit G Rank, you could need to wait a month or longer to get a Lv 30 G Rank weapon or to upgrade any other superior GX Armour. You can of course still use these materials to upgrade this set if you want, but they are probably spent on a Lv30 weapon.

After making this armour, you should start working on a G Rank weapon. If you are intending to use Tonfas it's recommendable to push to GR50 on whatever weapon you progressed to GSR with before starting on the Diva Quests, this will mean you have a decent weapon to work with for those quests can can immediately make sigils to start on Style Rank on Tonfas.

G Rank Jewels

Most G Rank Weapons and Armour will need various tiered Jewels, these come from breaking the parts of monsters that are ranked within the same star rating as they are. A lot of equipment will need multiple tiers in order to reach Lv50 or GX Lv7 respectively and will require the Jewel from the same rank as the monster to be initially crafted (e.g. Anorupatisu is ★6 and its armour needs both ★6 Jewels (絕玉) and ★5 Jewels (至玉) to be fully upgraded).

G Rank Jewels
優玉★1 Monsters Broken parts
偉玉★2 Monsters Broken parts
華玉★3 Monsters Broken parts
壯玉★4 Monsters Broken parts
至玉★5 Monsters Broken parts
仙玉★6 Monsters Broken parts
絕玉★7 Monsters Broken parts
All monsters except Conquest Monsters give these Jewels when you break their various parts.

There are often quests posted in the Scheduled Quests section that give a lot more Jewels than simply breaking does (which is a roll per tail carve or part break) which are definitely worth doing when they are up. This is especially true of ★7 Jewels as unlike lower tier jewels, which can be bought with GCP, N Points or Festival Points, you cannot purchase these in any way and will always have to grind a monster to get more.

Master Points

After you start G Rank you will be able to claim points for helping players who are HR100-999, you will gain 1 point per quest you help out on. You can find your total points and redeem items on the Capcom site and an image guide to the site's use can be found here. Realistically you will not get enough of these points to actually get anything important but it is a nice side benefit for helping lower rank players.

G Rank Quests
G Rank Quests

Normal Quests are a lot like standard hunting quests however, rather than being organised by HR they are sorted by a star rating. The star rating ranges from ★1 to ★7.

The star rating of a quest determines how much defense is subtracted from you. This is a flat reduction based on the star rating, with it going down by 150 per star rating starting with ★2 for a maximum reduction of 900 at ★7.

There is an option to lower the star rating for a quest to make it easier but the trade off is that this reduces rewards and carves. Pressing L1/R1/F/C while confirming quest selection will adjust the star rating:

If you set a quest to be GHC the star rating will dictate what type of Weapon Ribbon you get for that hunt. Likewise if you are GR500 or higher and do not set it to GHC it will dictate what type of Merit you get. See the Style Rank section (Hiden Armour) for more information on these items.

Scheduled Quests

The Scheduled Quests section contains all quests that are on some kind of altering schedule or are otherwise very notable and deserving of their own section.

Active Events are those related to Events being ran on the server.

Burst and Origin Quests are ★7 versions of certain Gou monsters, these provide materials for upgrading Gou armour to GF (Burst) and GX (Origin) levels.

G Exotic Quests are ★8 versions of Mainline monsters. These require GR500 to be fought at all and give items to both make G Rank Exotic weapon upgrades and to upgrade standard G Rank Weapons into G Finesse if hunted at GR800. These quests have the highest possible defense reduction in the game currently and the monsters are quite capable of one shotting through a Halk Shield.

Frontier Quests are quests against Frontier exclusive monsters, Monsters in different zones from the norm or simply with something else small that's special about them. Quests for specific G Break Jewels are usually posted here.

Daily Quests work identically to those at lower ranks, you can only take one daily regardless of rank so doing a non-G one stops you doing a G Rank one and vice versa.

Urgent Quests

After completing any standard G Rank quest you may trigger an Urgent Quest, these are always against Mi Ru, a flying wyvern that has the unique ability to shape shift. Mi Ru is completely optional but many endgame sets use gems refined from his armour to get the skill Compensation.

Conquests

Extreme Conquests are one of the four cycling events, Conquests are not optional if you want to properly play at G Rank.
Heavenly Conquests are extremely hard quests that are completely optional, these require that you have upgraded a G Rank weapon to Level 50 to be taken and consume a special type of ticket.
See the Conquests Week section below for more information on these.

Other options

These options are identical to those at the low rank NPC. The Superior Quests available at G Rank are simply for GRP to rank up or materials towards making a full single piece of armour at GX level.


Scheduled Quests are much the same as lower rank cycling quests, any quests that rotate based on time or that are otherwise notable appear in this section.
GSR and GHC

GSR is exactly as it sounds, G Style Rank. You can begin GSR on a weapon after hitting SR999 in it. Unlike hitting SR for the first time this does not cause you to lose any defense or resistance and does not have a rarity limit on weapons. You only gain GSRP while doing G Rank quests and gain a bonus for doing GHC quests regardless of weapon level or rarity.

GHC is mostly identical to normal HC and to take a GHC quest you will need a weapon that is at GSR, this means upon starting G Rank the only weapon you will be able to use on GHC quests will be the one you pushed to SR999 in originally. To take any other weapons on GHC quests you will need to push them to SR999 and then talk to the Guild Master to start GSR.

As you progress through GSR you will gain two Conquest oriented skills, Def Up on Conquests and Atk Up on Conquests and at GSR100 you will gain the ability to take a second skill in your Book of Secrets (e.g. Affinity Up and Defense Up at the same time).

Weapons

Creating G Rank weapons is pretty much identical to the creation of lower rank ones, they are made from the G Rank crafting option on the Blacksmith and start out at Lv 1 and later upgrade to Lv 50.

Upgrading Rank weapons is where things differ from normal weapons. For levels 1 through 10 the upgrades are carried out at the main Blacksmith in a section specifically for upgrading G Rank weapons.
Bowguns still need to be levelled, they do not simply have 5 upgrade levels like a pre-G Rank one would. Attachments are fitted in the same place as they are on normal Bowguns.

Level 11 is where things are different, after getting a weapon to this point the next time you attempt to upgrade it you will see two different recipe possiblities.

The first recipe, which uses more items, has 100% success chance the second recipe that uses less has 60% success chance. Failing to craft an upgrade consumes all materials for the upgrade that was failed while returning the weapon in the state it was before the attempt.
(e.g. upgrading a Lv24 weapon to Lv25 and failing a gamble would use all the materials while returning the Lv24 weapon without it being upgraded).

Sigil Slots take the place of decoration slots in G Rank weapons. Weapons start out with 2 Sigil slots and gain a third at Level 30 (which requires a gem from Conquests).

Level 30 and beyond is the point at which you start needing Conquest related materials, see the conquest section below for more information.

Sigils
About Sigils

Sigils replace gems in G Rank weaponry and are crafted at the Cat Smith who creates random Gou weapons. They can have multiple effects ranging from a simple buff to weapon's raw values, to granting new versions of weapon moves, to allowing you to wave at the Balloon an infinite number of times.

Hover for Chinese
  • Craft Sigil
  • Craft Premium Sigil
  • Insert Sigils
  • Remove Sigil
  • 生產紋章
  • 特別生產紋章
  • 烙印紋章
  • 回收紋章
Making Sigils

Crafting a Sigil requires you to choose from a list of various recipes, these all have a bias towards certain skills and are grouped into three different types:
Recipe A costing 300Gz uses commonly available monster materials.
Recipe B costing 500Gz uses rarer materials such as relatively low percentage carves or break only items.
Recipe ★ costing 700Gz uses the 1% carve off a G Rank monster.

After selecting the base recipe and base materials, you will be presented with a window where you can add additional 'filler' materials, if needed. These do not affect the outcome of the sigil and are purely materials used to pad the completion % in the top right to 100%.

After choosing filler materials you can craft the sigil and will be presented with the results and a relative rarity ranking in stars based on what you rolled.


Removing Sigils

Removing a Sigil from a weapon requires a Sigil Catalyst (紋章用觸媒), these can be gained by using the Gook Cooking Facilities on any G Rank materials, for 12NP in the N Point Store or by exchanging Tower Medals gained in the Sky Corridor at the Tower NPC.

Sigil Effects and Recipes

A full index of all Sigil Recipes with their skills bias and associated roll percentages can be found in the Google Document

Specific details on what sigil skills actually do can be found here.

One especially notable sigil type reduces the Rarity of a G Rank weapon allowing it to be used in standard SR and still grant a HC bonus (the weapon stats are downgraded accordingly). These sigils are especially important for the ranking of Tonfas as they start out at SR1 and there are no Tonfas that are below G-Rank to get an HC bonus off otherwise.

Recommended Recipes

There are a large number of possible outcomes for every sigil recipe, the following are just some that have easy to get materials and chances at specific desirable skills.

Generic Recipes
Hypnoc A
Attack Power Sigils
Forokururu A
Zerureusu A

Elemental Power Sigils
Gypceros A
Zerureusu A

Status Attack Sigils
Red Khezu A Affinity Sigils
Gunner Recipes
Rajang A
Dyuragaua A

Elder Dragon Attack
Heat Cannon Add
Abiorugu A
Rapid Fire Sigils
Ultra Cluster Shot Sigils
G Rank Pugi Cuffs

After hitting GR50 you can purchase a G Rank Pugi Cuff License from the Pugi Farm Manager, this costs 60P and is required in order to equip any G Pugi Cuffs. This of course also requires that you have a Pugi and a Departure Trampoline in order to take the Pugi on quests with you. G Rank Cuffs can be crafted at the blacksmith just as normal Cuffs could.

There are pretty much three different types of Cuffs at G Rank, ones that need Guild Treasure Hunter items, ones that need low% and normal G Rank carves and G Premium Cuffs.

Guild Treasure Hunter cuffs fall into two different categories, Base Cuffs and Combined Cuffs, as their names imply these are simply a base version and then various versions that these are used to create.

For example the base Issen Cuff is G Issen SA3 (G一閃鈕扣SA3) that gives +3 points in Issen, three of these can be combined with other items to create G Issen SA1-2 and SA4-8 Cuffs which provides the same +3 in Issen but coupled with other skills such as Absolute Defense, Recoil and Adaptation.

The combination Cuffs can use items from Conquests and other items from the Guild Treasure Hunters, this means you might have to send the Guild's cats out a fair few times to multiple locations before you can craft them.

Premium G Cuffs are identical to non-G ones, they simply use paid for tickets to be crafted.

Cuffs that need G Rank materials are simply made using materials you can get from monsters, for example the G Absolute Defense SA1 Cuff (G絕對防禦鈕扣SA1) that gives +3 Absolute Defense and +3 Evasion is made using G Rank Diorex's 1%, 3% and 50% carves.

G Rank Armour
Making and Upgrading

The creation and upgrading of G rank armours is identical to that of lower rank armours, creation is in its own section like the various Gou armours. Crafting G Armour is also the only way to get G Rank level G/GF/GX gems, see the gems section below for more information on that process.

G Pieces are what all G Rank armour starts as, these can be upgraded 7 times and then into a GF piece.

GF pieces are very similar to G pieces but will have more points in the various armour skills, they also have 7 Levels and may gain decoration slots with levels.

GX pieces are the final form of a G Rank armour, compared to GF these pieces will usually add points in one extra skill, just like G and GF pieces they may gain decoration slots with upgrade levels.

Upgrading to GX requires materials that are obtained by participation in the Conquests event, see the section below for more details on this.

The table below shows a Hyujikiki Helmet at G, GF and GX levels as an example of how this system works.

Hyujikiki Helmets
G
GF
GX
Reflect +4
Strong Attack +4
Wind Pressure +4
Expert +4
Reflect +6
Strong Attack +6
Wind Pressure +5
Expert +5
Reflect +6
Strong Attack +6
Wind Pressure +5
Issen +5
Charge Attack Up + 5
Note that the points granted increase at GF and that GX gains points in Charge Attack Up and that its Expert skill is changed into the G Rank Issen skill
Burst Armours

Outside of the normal G Rank armour, you can also upgrade Gou Armour (剛種防具) to G Rank levels. Upon hitting GF these armours will become Burst Species Armour (烈種防具) which always applies the Muscle armour skill Boost effect to all eligible skills with only a single piece equipped.

This means that when used correctly a Burst piece can easily be the equivalent of 50+ skill points without even taking into consideration the Decoration slots and skill points they naturally add.

G Rank Armour Buffs

Maximum Activated Skills
Having three pieces of G Rank Armour equipped will increase your total number of armour skills to eleven (+1) and having five pieces will increase it to twelve (+2).

Normal G/GF/GX/GS/GP pieces all count towards this total, Gou armours upgraded to G or GF levels do not count towards it. This means you can only have 11 skills on any set making use of a Burst piece. It is worth noting that the Muscle skill boost granted by the single Burst piece massively outweighs the disadvantage of losing a skill slot in almost every conceivable situation.

Maximum Activated Skills
Having at least three G Rank pieces equipped will grant an extra 30 True Attack while you are in a G Rank quest, this is equivalent to Attack Up [Very Large].

Suitability Rating Buff
G Rank armour pieces all have a GR rating. This value is compared against a GR Suitability Rating (G級適正防具等級) that can be checked on your Guild Card, and applies a buff based on how much lower the GR rating is than the suitability is.

The actual buff applied is ((GR Suitability - Armour Piece GR ) * 20). For example if your suitability rating was GR5 and your equipped Helmet was GR3 you would gain ((5-3)*20) or 40 Defense on the Helmet.

Your GR suitability changes as you rank up in GR, GR7 armours will never receive a buff as they are always at or above the maximum suitability rating. Ratings at various ranks can be seen in the table below:

G Rank
GR Suitability Rating
1-29 1
30-49 2
50-99 3
100-199 4
200-299 5
300-399 6
400~ 7
General Summary

Generally speaking, almost all endgame Blademaster sets will have a single GF Burst Armour piece equipped alongside four normal GX/GP pieces, this allows for the maximum returns in terms of activated skills due to the aforementioned Muscle Boost.

Gunners will often opt to simply get more skills overall rather than get a burst piece, there are many good G Rank skills for Gunners which makes not having the Muscle Boost active far less impactful than not having it as a Blademaster.

Gems

The only way to get G rank gems is by refining Level 7 G Rank armours into them. Each piece will only yield a single gem and will be destroyed in the process.

Level 7 G Armour pieces can be refined into a single G decoration.
Level 7 GF Armour pieces can be refined into a single GF decoration.
Level 7 GX Armour pieces refine into one of GX1 through GX5 depending on which piece is being converted.

Headpieces are GX1, Torso are GX2, Arms are GX3, Waists are GX4 and Legs are GX5. This matches the order of the actual blacksmith.

There are a handful of armours that have multiple G or GF gems, these use the same numbering structure so for example if you want a GF3 decoration you will need to convert Level 7 GF Arms of the appropriate armour.

The skills granted by the gems are roughly based around those given by the piece being converted, for example the following is the Inagami GX1 Decoration:

The Ingami GX Blademaster Helmet itself gives:
Stylish +4, Issen +3, Expert +7, Three Worlds +4 and Adaptation +3

For a specific example of all possible gems from a monster, the following are all Gems that you can make from G Rank Silver Rathalos Armour:

G Rank Silver Rathalos Gems
Gem Total Upgrades
Piece Required
Skills Granted
G 7 levels
Any Piece
Edgemaster +2, Exploit Weakness +1, Expert +2
GF 14 levels
Any Piece
Edgemaster +2, Exploit Weakness +2, Expert +3
Vitality +2
GX1 21 levels
Helmet Only
Edgemaster +2, Exploit Weakness +2, Expert +3
Vitality +2
GX2 21 levels
Torso Only
Edgemaster +2, Exploit Weakness +2, Expert +3
Evade Distance +2
GX3 21 levels
Arms Only
Edgemaster +2, Exploit Weakness +2, Expert +3
Rage +2
GX4 21 levels
Waist Only
Edgemaster +2, Exploit Weakness +2, Expert +3
Movement Speed +2
GX5 21 levels
Legs Only
Edgemaster +2, Exploit Weakness +2, Expert +3
Issen +2

Most armours will follow a very similar pattern with GF being a flat out upgrade over G and GX having the same points as GF but with a couple points in an extra skill.

Some gems vary from the norm such as G Black Fatalis' on which the last two skills change per GX gem and Gougarfs who have a GF1 gem for helmets and a GF2 gem for all other pieces at GF level.

Conquests Week

It's highly recommended to make use of the Diva Song Buff while grinding conquest levels!

Similar to the Tower and Various festivals Conquests are a week long event that cycles in roughly once a month, fighting the conquest monsters is asbolutely required in order to make all high end G Rank equipment including Weapons, Decorations and Armour.

There are two types of Conquests available, Ultimate Conquests or Kyokusei and Heavenly Conquests or Shiten

Ultimate Conquests are the standard version of Monsters, these should be fought and levelled up in order to get items to upgrade all G Rank equipment.

Heavenly Conquests are endgame quests, these are always Level 9999 and require that you have crafted at least one Level 50 G Rank weapon previously and cost special Shiten Tickets in order to be taken. Heavenly conquests are against two of the strongest monsters in the game. Completing these quests gives materials to make incredibly strong Sigils.

Ultimate Conquests

You only get levels from fighting higher or equal level monsters! Swap hosts if the person hosting dies and drops below you!

Ultimate Conquests (Kyokusei) are Scheduled Quests against various monsters that gain levels as you fight them, both gaining new abilities and getting more powerful in terms of attack and defense as they advance. Conquests themselves last a single week and you can claim any rewards you get based on your overall rankings the week after that.

There are currently four Ultimate Conquest monsters, Black Fatalis, Shantien, Disufiroa and Crimson Fatalis. Up to three of these may cycle in at once so it's important you get any materials (or simply conquest rewards) you need from them while they are active. If you do not fight them when they are available you will find yourself simply having to wait until they cycle in again.

Rewards for conquests are granted as you level the monster, this goes up based on quest performance, with extra levels being added for having an active Diva buff (See Diva section below) or by taking special tickets on the quests. Each of the monsters is levelled up separately, this means you can get rewards for two or three Lv 200 monsters, rather than levelling one to 1000 to receive 3 Yellow Valour Stones.

Rewards for the current or previous conquest cycle can be found here here (Capcom MHFG TW Site).

Conquests give various rewards that are required to completely upgrade standard G Rank weapons and armour, as well as items with other purposes. To get one of each type of upgrade item you need to complete a conquest to at least Lv 200.

IconItem (CN)Item (EN)Use
極征貢獻證Extreme Conquest ProofUpgrading G Weapons (Lv30/39/45), GX armour, G Pugi Cuffs.
至天票券Heavenly Conquest TicketUsed to post Heavenly Conquests (4 per quest).
輝累石Radiant Armour StoneGX Armour Upgrades
絢累石Kimono Armour StoneGX Armour Upgrades
碧武玉Green Valour StoneLv 31 / Lv 37 Weapon Upgrades
蒼武玉Blue Valour StoneLv40 / Lv44 G Weapon Upgrades
紅武玉Red Valour StoneLv46 / Lv49 G Weapon Upgrades
黃武玉Yellow Valour StoneLv50 Weapon Upgrade
鎮定球Suppression BallWhen used in a Conquest it slightly debuffs the target monster
起始券Starting Point TicketResets a Conquest to Lv 1 (Does not allow you to claim rewards twice)
魂玉GSoul Ball G+20 Points when taking on quests during festivals
上魂玉GSuperior Soul Ball G+40 Points when taking on quests during festivals
重魂玉GHeavy Soul Ball G+80 Points when taking on quests during festivals
極征推薦信【白】Conquest Recommendation
(White)
Grants +1 Level on conquest completion
極征推薦信【紫】Conquest Recommendation
(Purple)
Grants +5 Levels on conquest completion
極征推薦信【橙】Conquest Recommendation
(Orange)
Grants +10 Levels on conquest completion. Promotional only.
極征龍水晶Conquest Dragon CrystalGrants random extra rewards upon Conquest. Obtained by participating in the Sky Corridor / Tower.
Rewards are 100% random and not based upon monster fought or quest level. Gives Conquest exclusive materials, G Rank Utility items and Quick Use Items .
Heavenly Conquests

Heavenly Conquests completely disable Halk Shields and Legendary Rastas. Premium will not help with this content.

Heavenly Conquests (Shiten) are conquests which are already set to Level 9999 and which reward exceptionally good Sigils for use in G Rank weapons. They cycle in alongside Ultimate Conquests, usually only one monster will be available but it may rarely be two.

Taking these quests requires that you have previously crafted at least one Lv50 G Rank weapon and disables the use of Halk Pots (including the Premium Course buff) and Legendary Rastas.

These quests have a time limit of 20 minutes and monsters have the maximum amount of defense they can possess. This means you will likely need a party of four players all actively using high level sets to be successful, or to be actively using Hiden skills and Adrenaline with less.

Soloing these monsters is entirely possible but requires a very well optimised endgame set paired with decent sigils and constant use of adrenaline. Naturally this requires you know the monster extremely well and is not something that is easy to do. It is entirely possible to solo both monsters with every weapon in the game in under 10 minutes.

Currently there are Heavenly Conquests for Disufiroa and Unknown, both of these are notably different from their normal Conquest and Supremacy versions respectively.

You can use Lucky Charms to get extra Shiten Rewards.
Not carting in a quest rewards an extra seal or key depending on monster fought.
Beating a Shiten quest in under 10 minutes gives you a Shiten Lock.
Item (CN)Item (EN)Use
至天票券Heavenly Conquest TicketUsed to post Heavenly Conquests (4 per quest).
至天之鑰Shiten KeyCreates powerful general purpose Sigils and Sigils for Hammer, SnS, Gunlance, Bow and HBG.
Obtained by defeating Disufiroa.
至天之閂Shiten LatchCreates powerful general purpose Sigils and Sigils for GS, DS, LS, HH, Lance and LBG.
Obtained by defeating Unknown (Black Rathian).
至天之鎖Shiten LockCreates powerful General Purpose Sigils with slightly higher stat ranges than other Shiten Sigils.
You must defeat the Shiten monsters in less than 10 minutes to obtain these.
Conquest Buffs

Conquest Buffs of any type do not affect Shiten Conquests

There are a number of ways to specifically buff yourself on Conquests, these are buffs that literally only affect Conquests without changing your values on any other quests.

The most consistent way to buff yourself is to enable the Conquest Attack Up GSR Skill, this is first unlocked at GSR 50 and will gradually increase as you rank up in GSR to +55, equivalent to an extra Attack Up (Absolute).

G Rank Quests are all assigned certain buff values during conquest week, these will be applied to any Conquests that you take part in and will decay over time, you can check the value granted by looking at the top of each quest and the values you currently have assigned by checking your guild card.

The Guild Card shows the buffs in the format of "極征支援" meaning Conquest Buff and then the type of buff which can be Attack (攻擊), Defense (防禦), Affinity (會心), Payment (報酬) and Levels (實績). Generally speaking Payment and Level buffs will be unavailable despite being listed.

The Guild's Felyne Treasure Hunters can also obtain a number of buff granting items for conquests, these are gained from specific locations as either found treasure or items returned by the cats.
It is worth noting that these are only usable on normal conquests, not Shiten Conquests.

Item
Purpose
Location
極征‧攻擊之藥
Conquest Attack Drug
Attack +100 on Conquests, lasts for entire quest duration Tidal Island Treasures and Rewards
極征‧防禦之藥
Conquest Defense Drug
Defense Up on Conquests, lasts for entire quest duration Swamp Treasures and Rewards
極征‧體力之藥
Conquest Health Drug
Health Up on Conquests, lasts for entire quest duration Great Forest Treasures and Rewards
極征‧精力之藥
Conquest Stamina Drug
Stamina Up on Conquests, lasts for entire quest duration Desert Treasures and Rewards
Premium Course Benefits

Being on Premium is not massively beneficial to Conquests, you will be able to take Legendary Rastas on the quest who will help by simply not despawning but after around 250 levels anything that can be considered 'damaging' will happily one shot you through a halk shield and 1900 armour. The Diva Buff being free is the true main benefit of Premium for conquests.
As mentioned previously Shiten conquests literally disable all Premium Course features rendering it completely useless as a tool for carrying you through them.

Diva Quests & Song Buff
Diva Quests

The Diva can be found in a side area of the main town on the steps leading to the square. Her questline grants various materials to make Diva exclusive equipment which is extremely good.


English objectives and rewards for the various chapters can be found in the Google Document, you may have to talk to more people than the document lists.

Diva Song Buff

After finishing the Third Chapter of the Diva Quests in their entirety you unlock the ability to gift things to the Diva and the ability to have her perform a song.

Giving the Diva gifts increases her invisible Affection value, the higher this value the better the buffs provided by the Diva Song. Getting her to perform costs a Diva Song Gem provides buffs for around one and a half hours.

pecifically the Song provides these buffs:
• Extra levels during conquests (up to +5)
• Extra Souls during the Hunter Festival (Up to +2)
• Extra GRP and GSRP (Up to 1.25x)
• Divine Protection

The strength of the buff starts out somewhat weak so it's incredibly desirable to max out the buffs provided by the Diva.

Maxing out the buff is relatively simple, the maximum value of Affection is 999 and the maximum buff is granted at 990. The easiest way to do this is to simply buy a lot of Fluffy Cakes at the GCP store. Buy 86 and gift her all of them, gifting her the first cake will give you 5x Warm Honey Tea from the Hunter Guide Challenge which should also be gifted in order to max her affection.

Full completion of each chapter provides 10 affection and thus the minimum amount of cakes is 87 (due to the three compulsory chapters and five free Warm Honey Teas) and goes down by 1 Cake per chapter completed for a minimum of 75 with all chapters cleared.

You do not need to regift items, you only ever need to give the 87 cakes once.

Activating the buff costs 1 Diva Song Gem in order to make the Diva perform, these can be purchased either for GCP or Tower Medals. Performances and by extension the buffs are free while on the VIP course.

The following are the items relevant to the Diva's Affection and Performances:

Item
Purpose
Cost / Location
天籟的祈珠
Diva Song Gem
Song Performances 120 GCP / GCP Store
30 Medals / Tower Store
鬆軟的蛋糕
Fluffy Cake
Diva Affection +10 100 GCP / GCP Store
暖暖的蜂蜜茶
Warm Honey Tea
Diva Affection +20 20 Medals / Tower Store
Hunter Guide Reward
Unlocking Tonfas

Get Tonfas to GSR if you intend to use them, not doing so is stupid and very short sighted.

Unlocking Tonfas requires the completion of the Diva Quests up to the end of Chapter 8. This unlocks the option to craft Tonfas and allows you to start SR in Tonfas. Premium Kit tonfas may be crafted without finishing the Diva Quests but still require you to be at G Rank as they use G Rank exclusive materials.

Detailed information on actually using Tonfas can be found here including all inputs and details on combo chains, guard points, etc.

G Rank Sets and Skills
G Rank Sets
Basic cookie cutter set templates can be found in the Armours and Sets section.

In a large contrast to the Mainline games, G Rank Sets that are considered decent have 11 to 12 active Armour Skills with the majority at their maximum level. This is fairly easy to achieve due to the sheer amount of points that are available on GX decorations.

The majority of Melee sets will utilise a GF Burst Piece or GX Origin piece in order to gain the Muscle boost effect. This potentially saves dozens of points in armour skills. As an example, the generic blademaster set in this pastebin is the direct equivalent of 43 points across 5 different skills. Naturally this means these pieces are potentially extremely powerful.

Gunner Sets will vary heavily depending on how they are structured, Origin pieces massively buff ranged attacks when correctly spaced for critical distance (Gou and higher level quests) as well as providing the Muscle boost effect. Alternatives to an Origin piece include adding the Crit Range multiplier to a Customisable Tower Armour Piece or simply using 5 normal G level piece to get 12 skills. The critical range buff is rather significant however so 12 skill set ups are less desirable than before Origin pieces were added.

Ultimately, regardless of set type, if you don't have 11 or 12 active skills with the majority at their highest level your set is probably not very good.

True endgame level sets utilise what are called Hiden Gems, these are weapon specific gems that are created by converting the Hiden Armour sets that are unlocked at SR300 into decorations. These are currently the single most grindy things in the game, and are not a task to be undertaken lightly.

Each of the sets has at least a flat 20% increase to damage as well as weapon specific buffs. Gunners may potentially use full Hiden sets instead of standard G Rank pieces with the Weapon Tech Hiden Gems added as this increases the multiplier further. This however is quite likely to be unoptimal as these sets are not used by the best players on JP. See the Style Rank section for more info on these sets.

G Rank Skills

A good number of skills are only available while at G Rank, this includes higher tier Attack buffs and various Hybrid Skills, the table below will give a brief summary of skills that are commonly used currently at G Rank.

General Skills
Three Worlds +3Grants maximum level of Ear Plugs, Quake Res and Wind pressure allowing you to fight pretty much anything without worrying about these properties.
Absolute DefenseAllows you to tank any single hit without taking status effects, damage or knock back. Extremely powerful general defense skill that also functionally allows you to take hits that would destroy you while on adrenaline HP levels.
RageGives True Guts which allows you to survive anything that would one shot you while above 50HP, +2 also grants Adrenaline +2 which is extremely useful for offensive purposes.
Evasion +2Increases iframes while evading attacks to 12 frames, the default is 6 frames and the game runs at 30FPS.
At endgame this is often replaced as it is commonly granted by Partners or Rastas that are using encourage +2 which gives party wide Evasion +2 and Stun Negation.
Exploit WeaknessIf a hitbox has a value of at least 35 for weakness value, this skill increases that weakness value by +5. Less useful for gunners due to general difficulty of hitting sweet spots compared to melee.
Issen +3Increases the damage of Critical Hits to 1.50x up from 1.25x and adds 20% affinity.
As it's relatively easy to get weapons to extremely high Affinity values this can functionally end up a 25% flat increase to damage.
Expert +5Adds 50% affinity, fairly obvious in its benefits.
Melee Weapon Skills
Fencing +2"Adds a second hit to all attacks that deals 20% of the main hit's value including all elements, sword crystals and status effects. Shares the same crit roll as the main hit.
Functionally a 20% increase to Raw, Elemental and Status values if used correctly."
Edgemaster +3"Gives Sharpness+1 (Handicraft/Artisan effect) and Attack Up [Absolute] (+50 True Raw) while only taking one slot.
Due to the single slot requirement this will almost always be the most optimal skill for Attack Up and Sharpness +1 until more Armour Skills are added."
Razor Sharp +2 / Sharp Sword +2Both halves all sharpness loss and adds a chance to not consume sharpness at all, extremely nice on most melee weapons with GS getting the least benefit from it.
Range Weapon Skills
Steady HandGrants Normal S Up, Pierce S Up and Pellet S Up in a single skill. This is functionally a 1.1x increase on standard shot types for bows and bowguns.
Gentle ShotLoad Up and Recoil Reduction combined into a single skill. Has 3 levels with the higher levels granting their equivalent levels in Recoil.
Critical ShotAdds +5 to weakness values when shots are correctly spaced for their critical distance and adds Attack Large, Very Large or Absolute depending on level.
Unlike Exploit Weakness this does not have to be on weak spots to gain a benefit and is generally preferable because of it. The weakness value adjustment does not function when using a bow.
Bullet Saving TechAdds up to a 34% chance to not consume ammo while firing shots, this works with all normal shots, ultra rapid fire and compression shots. Does not work with Rapid Fire. Very useful for Caravan and similar to simply have enough ammo to complete longer courses.
MountingLoad up and Reload Speed combined into a single skill. Has 3 levels with the higher levels granting their equivalent levels in Reload.
Combination ExpertA hybrid skill of Combining and Bullet Combiner, each level adds +10% to 30% to combination success rate and the full effect of Bullet Combiner. Having this at the Maximum level also grants Recovery Items Improved, very useful for Caravan and similar to simply have enough ammo to complete longer courses.
Specific Weapon Skills
Martial Arts / TaijutsuTonfas: Adds a significant amount of damage to all Kick Attacks, especially notable for using Aerial Short Mode.
Blazing GraceGunlance: Adds Artillery God, Fire Sword +3 and Bomb Sword +3 which are all great skills to use with both normal and elemental shelling. Red Soul also adds a flat +15 extra attack and allows you to buff other players while hitting them.
Tonfas: Artillery God buffs the damage of Ryuuki Detonations and the damage of the EX Pursuit in Storm Style. Red Soul also adds a flat +15 extra attack and allows you to buff other players while hitting them.
Heavy Bowguns: Buffs the damage of the Heat Beam by 130%. Also buffs Crag and Cluster shots but those are mostly useless after HR100.
Rapid FireLight Bowgun: Adds an extra shot to all Rapid Fire volleys.
Auto-ReloadBows: Reduces charge times on shots to 85% of their original time.
Bowguns: Brick skill, adds massive amounts of recoil in exchange for not needing to reload. Never worth using.
DissolverSnS, DS, LBG, Lance, LS, Gunlance: Adds weakness depending on weapon type to any areas that have a 20 or higher weakness value to elements in use. Value is lowest on Bows, Heavy Bowguns and Tonfas and is not worth using there over other skills.
Difficult to slot into sets currently.
Elemental Attack UpSnS, DS, LBG: Increases the value of Elemental values on weapons by 1.1x.
Status Attack UpFaster weapons utilising status: Increases the value of Status values on weapons by 1.1x, can be added by using a piece of the Exotic Rhopessa armour (Lottery Item).
Drug KnowledgeFaster weapons utilising status: Causes weapons to always deal status but only around 37% of their normal value, very good for consistent status infliction and for guaranteeing Status Assault's extra damage is dealt on every hit.
Status AssaultFaster weapons utilising poison: Adds a flat amount of damage to attacks if a target is hit by status while already under that status affect, this damage varies based on the status value of the weapon and if you have fencing or not. Additional damage is unaffected by hitbox or defense modifiers. Works best with Poison. Currently hard to gem into proper Hiden sets.
Focus / Short ChargeGS, Hammer, HBG, LS, Lance, Tonfas: Decreases the time taken to perform charge attacks.
Charge Attack UpTonfas: Adds a significant amount of damage to the Charge Smash attack.
Charge Up has an extremely small effect on weapons other than Tonfas meaning it's not worth using and does not work with HBG at all.
Iron ArmTonfas, GS: Increases the amount of frames for guard points for the attacks which have them on Tonfas and the Guard Slash on GS.
GuardTonfas, Lance, Gunlance: Allows you to block previously unblockable attacks and reduces knockback and stamina loss while doing so.
ReflectTonfas, Lance, Gunlance, GS: Reflects damage back towards enemies when you actively block an attack. Motion value is always 24/36/48 depending on level and the hit cannot crit. Works on Guard Points.
Hardcore Skills
CompensationHas the effects of Death God's Embrace, Sharpness +1, Attack Up (Absolute), Expert+4 Evade +2.
Functionally this allows you to drop Evasion, attack skills and expert from sets in order to add more DPS skills such as Lone Wolf and Blazing Grace. Death God's Embrace causes you to die instantly from any damage taken 1/8th of the time meaning this is very much a hardcore player's skill.
It is worth noting that getting hit while Absolute Defense is active does not count as a hit for triggering Death God's Embrace, making this more usable than it may seem otherwise.
Lone WolfAdds 100 True Raw while you are the only hunter in an area, very notable if you are trying to solo monsters.
Combat SupremacyConstant stamina drain in exchange for an additional 20% damage multiplier. This skill causes the duration of Dash Juices to be mere seconds making it completely unviable for some weapons such as lance.
Fasting / Starving WolfThis skill is available for free without using a Skill Slot if you are using at least one piece of Deviljho armour, the actual skill itself is unlikely to be added by using decorations because of this. Commonly paired with Tonfas in Heaven Style.
Niche Skills
Evade DistancePoint heavy to be added to sets and is built into the HBG Tech skill where it would otherwise be the most useful meaning it can become obsolete even there.
AdaptationAdjusts the weakness values of hitboxes on each individual monster type to be higher, these vary by monster type and if they are HC etc.
Generally not used over other skills but notably stacks with Exploit Weakness.
Abnormal Attack / StatusNot used much due to the hardest content lacking real vulnerabilities to status effects and the fact there's Sigils at G Rank that provide a very similar effect without needing to use Skill Slots.
G Exotic Monsters
Monsters

Exotic Monsters are the first mainline imports to MHF since Tigrex and Akantor were added in 2007. Unlike a standard G Rank monster, the G Rank variants of Exotics require you to be at GR500 in order to take their quests. These quests are rated as fixed ★8 meaning they have a defense reduction of 1080 in place.

Zinogre, Deviljho and Brachydios are all available with G8, while Barioth and Uragaan are G9 and Nargacuga is G10.

Reward Mechanics

There is currently no way to bypass the detrioration mechanics on standard Exotic quests. However, you need so many Tail carves and Break items for each set it ultimately does not make a massive difference.

Exotic Quests have a deterioration mechanic in place for quest rewards. The first three Exotic Quests each day after claiming your Daily and N Points will provide full rewards, the following will have 3 rewards, followed by 2 rewards and every quest after that point will have 1 reward roll (Full > Full > Full > 3 > 2 > 1).

Detrioration can be reset by claiming your Daily and N points. Exotic quests using Tickets always have full rewards but tickets for these quests are functionally incredibly expensive and as such they might as well not exist for most players.

Carves, rolls from from breaking parts, your partner's carves and your Partnyaa's break rolls are not affected by this deterioration, nor are the GR800 gems which are fixed at 1 per quest regardless.

Due to Partners getting their carves regardless of if they were actually present on the quest it might be advisable to try and have your Partnyaa present to get their extra break rolls, this is especially true as you will need a large number of any break items to complete a full set of any Exotic armour.

Exotic Equipment

Outside of Tonfas, LBG and HBG all Exotic equipment must be upgraded from their HR100 Exotic versions. The progression is faster than Gou and only has a single Tier at HR100 that upgrades directly to the standard G, GF and GX progression for a total of 4 upgrade tiers.

Exotic Weapons are unique in that they both provide the Quick Eating skill while equipped and in that they have hybrid slots which allow both G Rank Sigils and Decorations as well as having stats that end up comparable to any G Lv50 weapon.

Exotic Armour is mostly the same as standard G Rank armour and counts as such for the skill limit and raw attack increases however, it is unique in that any equipping any single piece will always grant a set skill based on the set that you have equipped a piece from.

For example equipping any piece of Zinogre Armour whether it be the Head, Chest or any other piece will give you Thunder Attack [Large], this does not take up a slot in terms of skill limit meaning it is possible to have up to 17 skills while utilising exotic armour (12 base skills, 5 different armour set pieces).

G Finesse Weapons


G Finesse Weapons have the effects of two skills built into them, Weapon Handling (武器技術, faster sheathing and unsheathing) and Movement Speed +1 (移動速度UP+1, Faster Movement). They are among the best weapons in their indivdual classes because of this. Outside of their innate skills they also give 20% extra CP on Caravan quests for breaking monster parts.

There are currently two ways to get G Finesse Weapons, through doing event quests and the caravan festival at GR1 or by fighting Exotic monsters at GR800.

Event and Caravan Weapons

The majority of G Finesse Weapons that can be created come from doing weekly events, these events will unlock weapons for crafting, most of which can be upgraded to either Master's Mark or HC level before they can then be upgraded into G Finesse by using a Caravan Box.

Caravan Boxes are obtained by participating in the Caravan Festival. Completing full ★ ranks will either reward you a certain type of Named Caravan Box (商隊月箱, 商隊花箱, etc.) or a Caravan Secret Box (商隊秘箱)

Secret Caravan Boxes are required to take a number of special quests which give back Named Boxes, the exact box returned can be checked on the third page of their quest information.

Named Caravan Boxes are specifically for upgrading a certain preset weapon to G Finesse level. The weapon upgraded varies based on the box and you will need to work out which upgrades the weapons you desire to upgrade as you would anything else.

An index of the various Caravan Boxes and the weapons they make can be found in the Fist.moe Google Document.

After you get an Event weapon to G Finesse level it will start uprading using Pallone's Wisdom (熱氣球的智慧) as its upgrade material. The first 10 upgrades will always cost 3 boxes and after this point you can use either 3 for 100% upgrade chance or 1 for 60%. With perfect RNG this means 70 items to finish an upgrade but because this is perfect success rate across 40 gambles using something closer to 100 is more realistic.

Pallone's Wisdom are exclusively obtained by hitting Points Goals during Caravan Festivals (See Festivals and Regular Events for more details). It is also worth noting that despite primarily using Pallone's Wisdom you will still need the standard conquest materials to upgrade beyond Lv30.

Exotic Monster Upgrades

G8 adds the ability to upgrade existing G Lv50 weapons to G Finesse level. Upgrading to G Finesse increases their total stats and adds the same abilities as a caravan G Finesse weapon (Weapon Handling, Movement Speed, CP Bonus). Stats that get upgraded vary but most things including Affinity, Sharpness, Coatings, Shot Types, Shot Capacity, Recoil, Elemental and Status values can be increased by these upgrades when compared to their base Lv50 forms.

These G Finesse upgrades use are created by using items that are exclusive to G Rank exotic monsters such as Zinogre and Deviljho after you have reached GR800. The monster that needs to be hunted varies by each weapon but all of them will require 50 of an Exotic Gem, Bone or Shell (遷悠玉, 遷悠骨, 遷悠殻).

Because of the innate buffs of these weapons and the fact they eclipse their normal G Lv50 they are amongst the very best weapons available in game. An index of the various G Rank weapons that have G Finesse upgrades can be found on the Fist.moe Google Document.

Future Content Preparation
Crafting Nerfs

With G9 all non-G equipment starts to make use of Armour Stones instead of any standard materials as is current. This means a large number of equipment pieces tha uses annoying to get materials become much easier and need far less intensive grind. There are no changes to Hiden sets but any pieces that are notable in their reduced grind are below:

Piece Item Quest GX Lv7 Skills Note
Volganos Helmet
熔岩之龍提督
Surging Black Shell
澎湃的黑殼
焦燃黑彈
Hunt 1 Volganos and break its head
Steady Hand +5
Combination Expert +5
Critical Shot +3
Gentle Shot +5
Bullet Saver +4
Somewhat Less Grind
(No normal materials, less dedicated quest materials)
Red Volganos Helmet
赤熔岩龍傳奇
Boiling Red Shell
沸騰的紅殼
滾燙紅蓮
Hunt 1 Red Volganos and break its head
Sword God +7
Compensation +3
Combat Supremacy +4
Stylish +10
Issen +3
Somewhat Less Grind
(No normal materials, less dedicated quest materials)
Rath Subspecies Armours
雙炎龍
Book of Heaven and Earth
雙火龍的秘傳
滾燙紅蓮
Capture an Ian and Los
Various Largely Reduced Grind (30 books vs. 80 books)
Lost Cat Armours
雙炎龍
Mystery Crown
某人的王冠
From the Lost Cat between quests, see House and AI Companions section for details. Various Ridiclously Reduced Grind (25 Crowns per set vs 248 per piece)
Pugi Farm Adventure house Armours
褐紅
Memory Fragments
回憶的碎片
From the Pugi Adventure House, see House and AI Companions section for details. Various Ridiclously Reduced Grind (30 Total for all sets vs 225 per piece)
Hiden Decorations

Hiden Decorations are simply decorations refined from a Hiden set that give points in one of the individual Weapon Tech skills. These require large numbers of items to be crafted but grant a flat 1.2x attack multiplier and various per weapon buffs (such as faster charging with GS that stacks with focus or more shells for Gunlance). Proper endgame sets will always use these skills as they are simply one of the single biggest sources of DPS increase you can get and as such they are definitely worth getting.

Information on how to actually craft Hiden sets is in the Style Rank Section and a tool to track progress for these sets can be found by clicking here.

Berserk Raviente is added in G9, Raviente quests are multiple rounds whittling down a shared HP pool. Raviente equipment requires incredibly large amounts of materials and as such most groups will want maximum DPS possible to get the best returns.

The best DPS weapons in the game currently (and for the foreseeable future) are Dual Swords and as such if you want to be most appealing to the groups grinding G Raviente you should aim to have a DS Hiden set ready by G9, or at the very least a Hiden set for another weapon type. Depending on server activity it's fairly likely that players that do not have Hiden sets will be rejected to make room for players who do have them.

Shiusu Gathering Grind

If you are going for an endgame set up with Determination you will almost certainly need this and/or premium lottery pieces for optimal sets.

The Shiusu Set is a set with excellent points for the core skills that are used endgame come G9. The set itself is first crafted by simply delivering gathered materials and is thus worth working on in advance.
The gathering itself is incredibly time consuming, you require 20 of each coin which each needs 50 of 3 item types to be delivered. It is a long term project and thus should be started early if you want to actually utilise any of the pieces.

A full list of all materials can be found on pastebin or in the form of an image.

BlademasterSkill Points Granted
HeadSword God +5, Flash Conversion +4, Strong Attack +5, Combat Supremacy +4, Drawing Arts +4
ChestSword God +5, Flash Conversion +4, Strong Attack +5, Stylish +5, Stylish Assault +5
ArmsSword God +5, Flash Conversion +4, Strong Attack +5, Status Assault +5, Drug Knowledge +5
WaistSword God +5, Flash Conversion +4, Strong Attack +5, Assistance +6, Encourage +5
LegsSword God +5, Flash Conversion +4, Strong Attack +5, Focus +6, Charge Attack Up +5
GunnerSkill Points Granted
HeadBullet Saver +5, Flash Conversion +4, Strong Attack +5, Elemental Attack +6, Combination Expert +5
ChestBullet Saver +5, Flash Conversion +4, Strong Attack +5, Evasion +5, Stylish Assault +5
ArmsBullet Saver +5, Flash Conversion +4, Strong Attack +5, Auto-Reload +5, Steady Hand +5
WaistBullet Saver +5, Flash Conversion +4, Strong Attack +5, Assistance +6, Steady Hand +5
LegsBullet Saver +5, Flash Conversion +4, Strong Attack +5, Combat Supremacy +4, Mounting +5
New Endgame Skills

G9 adds the skill Determination, this is a huge combination skill that grants the effects of Exploit Weakness, Elemental Exploit, Adrenaline +2, Attack +100, Critical Multiplier 1.5x and Affinity +100% and (if using guns) Precisions's +5 weakness increase. Naturally this massively opens up new possibilites in terms of optimal skill combinations. The skill also negates True Guts, Absolute Defense and other similar skills, also opening the slot these would previously take.

Alongside this there are also skills that are incredibly desirable in every set regardless such as Thunder Clad and Stylish Assault. Both of these skills simply reward playing well with incredible buffs.

G9 New Typical Endgame Skills
DeterminationGrants the effects of Exploit Weakness, Elemental Exploit, Adrenaline +2, Attack +100, Critical Multiplier 1.5x and Affinity +100%.
The effects of Exploit Weakness and Elemental Exploiter are always active, this means every hitbox is always +5 weakness value even if it's under 35.
The big trade off for this skill is that you lose all one shot mitigation. Absolute Defense, Guts and anything else that would stop you dying to a hit that would do all your HP simply do not function with this skill active.
Thunder CladAdds a bar that fills up with most actions the hunter makes, upon being filled this grants +5 to all Raw Weakness Values, Movement Speed +2 (even while weapons are unsheathed), Evade Distance Up, Weapon Handling and Status Immunity.
This skill both massively increases DPS potential and mobility, the weakness increase effect stacks with Exploit Weakness or Determination functionally meaning that stacked every single hitbox will have +10 for their weakness value.
Stylish AssaultGrants +100 Attack for successful evasions, the time this lasts varies between weapons. This is an increase that is equivalent to Lone Wolf and greater than Strong Attack +4.
Flash ConversionConverts any affinity in excess of 100% into true attack and grants +30% affinity. This is not a linear increase and instead follows a set formula, check returns on the damage calculator. Naturally this ends up as a good amount of free attack when paired with Determination as you instantly gain 30% extra affinity which is the equivalent of +38 Attack instantly.
G10 New Endgame Skills
Consumption SlayerFor Blademasters this adds a flat +100 attack at the cost of increased Sharpness consumption, exact sharpness consumption values can be found in the Armour Skills section.
For Bow users this consumes 2 coatings when you fire with them applied and adds an additional 0.2x multiplier to all coatings except those exclusive to Raviente Weapons. With an endgame adrenaline set up this ends up better than +100 Attack and slightly worse than +100 Attack without.
Patient DefenderAdds Attack based upon the number of times you have blocked without taking a hit, this stacks up to 10 times and ends up as a massive +300 Attack on Sns, Lance and Gunlance, +225 Attack on GS and Tonfa and +230 Attack with a Switch Axe.
This buff is close to the equivalent of Adrenaline when maxed out. The skill is incredibly hard to gem in as of G10.1, only being found on Voljang equipment and the new True Hiden Decorations. It's unlikely to be more common before further updates.

It is worth noting that Determination is exclusively found on G Raviente Armour and its derived decorations. Getting a full set of decorations is a massive time investment and should be expected to be a long term goal.

True Hiden Decorations

True Hiden Decorations were added to JP during the G10.1 update, these replace the current mostly outdated skills with those that are actively used in the current endgame meta on JP.

These are incredibly grindy and require that you convert 1x each colour of standard Hiden Decorations into 1 True Hiden decoration (4:1), this means you need 4 full GX pieces of 4 different colours completed for every single True Hiden decoration you want to create.

Because the Taiwanese server always gets the final shipping version of each update, these should all be available instantly as soon as TW gets the G10 update. This means you can start grinding towards having the decorations ready before G10 is launched. A full index of the skill points on True Hiden Decorations has been added to the Google Doc below the existing Hiden Decos.

As an example, the new Greatsword True Hiden decos and skills are listed below:

Greatsword True Hiden Gems
白虎
White Tiger
GS Tech +6
Strong Attack +3
玄武
Military Black
GS Tech +6
Issen +2
朱雀
Crimson Bird
GS Tech +6
Charge Attack Up +3
青龍
Azure Dragon
GS Tech +6
Patient Defnder +2

All of the other decorations are similar in that they provide +6 in their Weapon Tech and +2 to +4 in a complimentary G Rank level skill.

[HR1-99] Low to High Rank

Starting Out

If you have this icon you have access to the fifth tab of servers and a large number of incredibly easy quests for quick advancement and easy equipment.

These quests are pretty much cheating in terms of rewards and difficulty when compared to real quests, focusing purely on them will both stop you from learning anything and cause you to miss large amounts of content.

Being a high rank does not equate to having skill. It's entirely possible to be completely clueless about and outright terrible at the game upon hitting G Rank.

After the Tutorial

This section assumes you have finished the tutorial quest line up until the point of having your first urgent available, check the basics section if you haven't reached that point yet.

Make sure to read the Frontier Base Movesets part of the Weapons section on the sidebar for an overview of the changes frontier has made to the various weapon movesets, some of the actions are not something you may try naturally and as such it is definitely worth reading to ensure you don't miss anything.

After completing the tutorial it's advisable you acquaint yourself with the town in general, check out the various NPCs and work out what they do and who sells what, help for that is in the NPC section.

A few facilities are available right from the start of the game, this includes the Gook Farm and the Helper Area.

The Gook Farm has farm tools similar to those in the portable titles, you can use tools to get various types of materials one time per quest taken and is where you can raise Gook ducks. The Gooks themselves also give various materials including those that make gook tools, these are versions of the Pick, Bug Net and Fishing Bait that can give double the item gathered when used.

Check the House and AI Companions section for more information on setting up Gooks.

The Helper Area houses both your Halk and any Partnyaas you have contracted, you can always contract two partnyaas with a third being unlocked later. Halks join you on all quests and provide configurable support, they are not huge game changers but they can be set up to heal, buff and simply attack enemies.

Partnyaas are functionally just felyne companions that add extra bag space to your inventory. Generally speaking, they are worse than normal AI companions or other players for actual hunting.

You should get a Partnyaa regardless of if you intend to personally use one, as they can be sent to the Guild Hall where they can go on Treasure Hunts, this allows access to many materials and items exclusive to the Guild Cats including Quick Potions, Mega Potions and Max Potions which have the effect of Eating (extremely fast consumption) built into them.

Check the House and AI Companions section for more information on setting up Partnyaas and configuring your Halk.

You should start on the Story Quests as soon as possible at the Yellow Guildie, you can find these in her first option and should focus on the one listed at the top of the window that presents you. This provides materials for all kinds of things such as Gallery Gems and Gogomoa Armour.

The quest line you want to do is 新米獵人進階篇 which should be listed first. Do not start any others after starting the first or progress in the story line will be lost.
A full list of the quests and the most notable rewards can be found on the Google Doc.

Urgent Quests

At certain ranks you will need to do urgents in order to progress further, these quests appear on your current primary quest giver in their own Urgent Quest (官方狩獵試驗) section, this will be Cyan like the HR1+ and HR31+ Quest Menus. The following are the ranks at which you will have to take one of these urgent quests:

Don't forget to do your urgents! You won't progress in HR until you do!
HR11Hunt 1 Daimyo Hermitaur
HR16Hunt 1 Blangonga
HR30Hunt 1 Espinas
HR41Hunt 1 Nono Orugaron
HR51Hunt 1 Fatalis (Not as hard as you probably expect).

After the HR51 Urgent the structure of them changes, you will have to choose one of three options in order to progress. These are Solo Hunting, Paying and Delivery. The Delivery option is usually incredibly time consuming and not worth doing when compared to simply doing a solo hunt or paying, the following are the monster and paying options:

You have to actually be solo, set the quest to 1 person.
HR100Solo Hunt 1 Rathian or Pay 500,000z
HR200Solo Hunt 1 Rathalos or Pay 1,000,000z
HR300Solo Hunt 1 Diablos or Pay 2,000,000z
HR400Solo Hunt 1 Kirin or Pay 3,000,000z
HR500Solo Hunt 1 Lunastra or Pay 4,000,000z
HR600Solo Hunt 1 Kushala or Pay 5,000,000z
HR700Solo Hunt 1 Akantor or Pay 6,000,000z
HR800Solo Hunt 1 Black Fatalis or Pay 7,000,000z
HR900Solo Hunt 1 Crimson Fatalis or Pay 8,000,000z
HR999Solo Hunt 1 White Fatalis or Pay 9,000,000z

You can do these at any time after hitting the previous rank barrier, they do not require that you are the rank below (e.g. you can do the HR200 urgent as soon as you have reached HR100).

It's worth noting that signing an Easy Mode Quest (獵人育成任務) works for the solo urgents, this means for at least some of the urgents you can solo a monster with crippled HP instead of a full four hunter fight.

Hunter Rank 11+

Hunter Rank 11
HR11 Unlocks the option to make your own Rasta and to hire your own Partner. You can contract another player as a Rasta at the bar as well as hire your own Partner there.

Contracting someone's Rasta ASAP and using them is advisable, you will start gaining Guild Contribution Points which you can spend on either upgrading the abilities of your hired Rasta or Partner, or on purchasing items at the shop that would otherwise be unavailable from a store.

Partners end up comparable to Legendary Rastas at the end game and can easily hold their own against almost anything in the game, it is highly recommendable to spend points and time investing into them.

Check the House and AI Companions section for more information on Partners and Rastas.

You should start on the Story Quests as soon as possible at the Yellow Guildie, you can find these in her first option and should focus on the one listed at the top of the window that presents you. This provides materials for all kinds of things such as Gallery Gems and Gogomoa Armour.

The quest line you want to do is 新米獵人進階篇 which should be listed first. Do not start any others after starting the first or progress in the story line will be lost.
A full list of the quests and the most notable rewards can be found on the Google Doc.

Hunter Rank 22
HR22 Unlocks the first Elder Dragons, Rukodiora is tghe first Frontier exclusive elder dragon you can fight. Previously, it was the standard Cookie Cutter set but the story quests listed above make the Gogomoa armour a more sensible decision.

Hunter Rank 31
HR31 is the start of High Rank. Similar to other games it simply allows you to fight stronger monsters and visit new locales.

The Pugi Farm

HR51 Unlocks the Pugi farm which will allow you to gain a Garden Manager who will give you points daily, sell you cat facilities and allow you to get a Pugi to take on quests with you.
Pugis are incredibly valuable assets, they can get you extra items when carving and they can grant you extra points in armour skills by equipping them with an Outfit and a Pugi Cuff.
The Cat Facilities include a Store, Combination Booth and an Adventure booth. Respectively these eventually allow you to purchase things such as Mega Demondrugs, create items like Quick Whetstones and send cats out to gather various unique materials.
Check the House and AI Companions section for more information on the Pugi Farm.

Things to do Every Day

If you're actively playing there's a few time based things you should be doing each day:

Guild RewardsAs long as you're a member of a Guild you get free items every day, check the English Guild section for details (resets at 00:00).
Pugi PointsIf you're HR51 you should be subscribed and getting points each day from your manager to work towards your Pugi and Cat Facilities (resets and updates at 00:00).
Halk PotsEach day the rock that your Halk rests on in the Helper Area will have a Halk pot, pick it up (resets at 00:00).
N PointsEvery day the Pink Guildie who runs the main Town Store has N Points available, grab these on the last option. This also adds the ability to take a Daily Quest (resets at 12:00).
Daily QuestA Daily Quest token is added after grabbing your N Point, you can only have one available and as such you must take one before you can be eligible for another. This means you should always take your Daily before grabbing N Points. Daily Quests give a lot of good things such as Gou Tickets, large amounts of HRP or Event items (Doesn't reset, can only have 1 token available. Grabbing N Points adds a token overwriting any existing one.)
Rasta MaterialsIf you have your Rasta contracted out to other players and they are actively playing, or vice versa, you will get small amounts of materials based around what has been hunted each day. (Obtained from the Bar, right Bar NPC last option.)

Tools

MHSX2G Armour Set Builder

Last Updated: 17/08/2016
MHSX2G is a tool for finding armour sets based on set criteria such as skills, number of each armour type, slots, etc.
There is currently only a G Rank variant, I always promise to translate non-G at some point but I'm a liar. For now it'll remain only G Rank. Within the tool the skills are in English, but the GUI is Japanese. Images showing English labels for buttons are included in the rar file.

The included dat files are for the final versions of the edition release cycle, including anything unreleased such as upcoming monsters and premkits. Verify what you have generated is actually feasible before committing.

TW exclusives such as the Leopard Cat set and the Blue Crystal N Point items are named in plain english within all versions of MHSX2G published here. Example Image

MHSX2G for G8

Download

MHSX2G for G9

Download

Skill Hunter

Skill Hunter is a tool to identify Armour Skills. It checks your screen for any visible Armour Skills sections and outputs a text dialogue listing them in the order they are visible.
Example Image
The script is capable of identifying the vast majority of skills currently in game, pending update for G7 skills.

This Tool requires AutoHotkey to be used.
Download
Current Version: 20160106
This tool requires chinese locale to be set up as your system locale. If your font in game does not resemble that in the image above, you may not be able to use this tool.

Sigil Hunter

Sigil Hunter is a tool that looks for Sigil Skills and outputs a text dialogue based on what it finds. This identifies all Sigils in at least a general sense, it will tell you if you have Ultra Rapid Fire but not the ammo type it uses, etc.
Example Image
This Tool requires AutoHotkey to be used.
Download
Current Version: 20160106
This tool requires chinese locale to be set up as your system locale. If your font in game does not resemble that in the image above, you may not be able to use this tool.

Name Hunter

This tool is not actively developed or supported, learn the monster names instead.
Name Hunter is a tool that checks for a set of monster and area names on screen and then attempts to identify them, presenting a dialogue showing what names it has found in order from top to bottom when done. The tool should successfully identify a majority of monsters and locations in the game with minimal user interaction. Only updated to G5 with no intentions of updating further.
Example Image
This Tool requires AutoHotkey to be used.
Download
Current Version: 20150618
This tool requires chinese locale to be set up as your system locale. If your font in game does not resemble that in the image above, you may not be able to use this tool.

True Raw Calculator

Deprecated, visit the Damage Calculator for equivalent functionality!

SR Attack Ceiling Calculator

Deprecated, visit the Damage Calculator for equivalent functionality!

English Ferias & Loxxol Script

A Greasemonkey/Tampermonkey/Whatever script that provides basic translations for use with Ferias and Loxxol. Should automatically update from version 1.20160621. • Translates hitbox quick link page on loxxol
• Allows viewing of individual LV2-49 G Rank weapon upgrades.
• Translates all loaded Armour Skills on armour pages if you hold down left click on an armour type section (e.g. G Rank).
• Translates all loaded Armour Skills on decorations and cuff pages if you click the fist icon in the top right of the page.
• Translates all loaded Weapon Flags on weapons pages if you hold down left click on a weapon type section's link (e.g. RNGou).

Example Image Example Image 2
Firefox users require and Greasemonkey to use this script.
Chrome users require Tampermonkey to use this script.
Other Browsers can google for alternatives, I guess.

Install
Current Version: 1.20160621

OCR Solutions

ABBY FineReader is an excellent OCR solution and can either be purchased on their website or you can search for some kind torrent for it.

Capture2Text is a completely free alternative that produces slightly worse results.

There are also a number of apps you can get on tablets or phones that will produce text based on photos such as Hanping.

Gathering Maps

Jungle
Desert
Great Forest
Swamp
Snowy Mountains
Volcano
Tower Base Camp
Tower A
Tower B
Forest and Hills
Highlands
Gorge
Tidal Island
Flower Field
Polar Sea (G Rank)
White Lake
Caravan Basics
Caravan Area

The Caravan Area or Pallone is located next to the town entrance, entering the area needs you to be Hunter Rank 17, the area itself contains all facilities related to Caravan Quests, Caravan Gems and Raviente.

Before doing anything Caravan related you should obtain a Caravan Gem. This can be done by simply entering the Caravan area and talking to Kashira, the woman near the Bonfire. After talking to her you will have a new icon next to your name of a random colour, this is your Caravan Gem.

Caravan Quests

The main Caravan Quests play out in a similar way to the standard quest progression in the mainline games. You must complete all of the courses in a star rating and then an urgent quest to advance to the next star rating.

The quests themselves play out in a similar manner to the Epic Hunting Quests in the other games, the main difference is that you will fight each Large Monster in separate zones and you may have the option to take a break between hunts. Doing anything at all notable in a quest earns you CP, this includes carving, gathering, killing monsters and breaking parts.

In contrast to standard quests, Monsters generally have a lot less health but hit substantially harder than their normal quest counterparts. All sequential quests must be done with the same equipment and item pool, the only way to get more items is if you return to town when offered the chance or have a mission on the Pallone Hot Air Balloon, where you can talk to the male npc on the deck and spend CP earned on items such as potions etc.

 Caravan Gem
Gem Colours

There are eight possible colours your gem can be, these are Peach (桃), Brown (荼), Yellow (黃), Green (綠), White (白), Purple/Blue (紫), Cyan (水) and Rainbow (虹). Each day at 12:00 TW time the game will roll your gem colour and choose one of the previous colours at random. When you go on quests you will get points in these colours (PP) based upon the colour of your own gem as well as those of anyone who joins you. All of the colours add to their own pool except Rainbow which adds to all colours, only one Rainbow gem is taken into account and they do not stack.

For example if you went on a quest with hunters having Peach, Brown, Rainbow and Rainbow gems and got +11PP you would get +22 in Peach and Brown and +11 in all other colours. Similarly if you went on this same quest with 2 Brown and 2 Yellow you would get +22 in Brown and Yellow and no other points. Likewise if you went with 4 Rainbow gems you would only get +11 in all colours, no double stacks.

Gem Rank

You can rank up your gem by filling all colours to capacity, total capacity is based upon the level of your gem. This starts at 1 and can be increased when you first hit the cap on total colour PP. The table below shows the total number:

LevelStarting PointsEnding PointsPoints to Max
Level 10259259
Level 2259962703
Level 39621739777
Level 417392516777
Level 525163330814
Level 633304181851
Level 7418152961115
Level 8
GR700 Required
52966733
7047 in G9
1437
1751 in G9
Level 9
G9, GR800 Required
704784841437

As soon as all 7 colours are at the cap (259 in each colour for level 1 for example) you can visit the Caravan Gem Smith and rank up your gem, this is covered in his section below.

Caravan Skills

Caravan skills are additional skills that you gain as you rank up your Caravan Gem, they are similar to the food skills from the mainline series. There are two types of Caravan Skill, passive and active.

Passive Skills are always on, an example of one of these skills is Negotiation (殺價交涉術【X】) depending on the level of the negotiation skill you have you will have 1/8th chance to get a discount of up to 25% on anything that would consume Zeny or GZeny. This includes crafting and upgrading equipment as well as buying items, anything that would consume money.

Active Skills are user set skills with an associated cost, you can have up to 10 points worth of skills active. Examples of these skills are Courage, Weapon Arts and KO Technique.
Courage simply stops you flinching when seeing monsters and costs 1 point.
Weapon Art has a Small, Medium and Large version which each provide 1%, 2.5% and 5% extra damage on any weapon used when active. These cost 5, 6 or 7 points respectively.
KO Technique is simply a flat 10% increase to all KO output on all weapons capable of it at the cost of 3 points.

The Active Skills are rather powerful and as they don't take up the same slots as normal skills there is no reason to ever have them disabled, it's very much worth ranking up your Caravan Gem to get things as powerful as 5% extra damage, skills as well as the total points needed to unlock them can be found in the google document.

Caravan Gem Smith
Maintaining Gem

Gems need to be regularly maintained to keep their skills active, this can be done by simply choosing the Maintain Gem (獵人珠保養) option on the Gem Smith, this is completely free but needs to be done every 30 days to avoid decay and skill deactivation

Upgrading Gem

Upgrading your gem can be done after you have hit the cap for your current level in every colour by choosing the Upgrade Gem (獵人珠強化) option on the Gem Smith. This will simply upgrade your gem to the next level and allow you to start gaining Colour PP again. New skills

Changing Gem Colour

You can change the colour of your Hunter Gem by choosing the Change Gem Colour (獵人珠顏色變更) option, within this you will have two option to choose from:
Randomised Gem Colour (變更為隨意顏色!) - Exactly what you'd expect, changes the active colour of your gem.
Rainbow Gem Colour (變更為虹色!) - Forces your gem to become a Rainbow gem, granting points in all colours.

Premium Options

Currently unimplemented, seems that you can add +100 PP to colours by using lottery items or points. Whether or not this is worthwhile over simply buying a day of premium and actually grinding remains to be seen.

Raviente (HR17 & HR100)

Never join Ravientes without being in the proper Chinese locale!
You will simply cause problems for the group due to the problems associated with incorrect locale.
Google 'how to change system locale' for help with changing locale!

Posting or Joining Raviente

Until G9 launches, Raviente is tied to the weekly cycles may not always be available, visit the weekly summary and look for the Balloon icon and the text 「大討伐任務

Ravientes are started at Kieru, the same NPC that gives out Hunter Pearls (also known as Caravan Gems and similar).

When talking to her you will get a menu as below:

Hover for Chinese
  • Post / Join / Quit Raviente
  • Claim Rewards
  • Pioneer Quests Help
  • Caravan Gem Help
  • Caravan Help
  • Raviente Help
  • 參加大討伐 / 從大討伐中脫離。
  • 領取褒獎
  • 設施介紹
  • 何謂獵人珠?
  • 商隊任務是?
  • 何謂大討伐?

The first option will post or join a raviente, the second will claim rewards based on the points you gained during the slaying of a raviente. This is required after completing a Raviente in order to join any further ravientes.

Sign Up Phase

Ravientes are actively advertised to everyone on the current server in the top left of the screen, if there is an icon with the head of a Raviente that means someone has hosted a Raviente in the Caravan area and it is actively recruiting people. The icon will vary based upon the type of Raviente that is being posted. This also indicates the minimum number of players that will be required:

G8 Limits
HR178 to 16 Players
HR10024 to 32 Players
G9 Limits
HR174 to 8 Players
HR1004 to 8 Players
G Rank24 to 32 Players

If you join a Raviente party a clock icon is added next to the standard Raviente head icon, this indicates when the quests will automatically become available if you have at least the minimum number of players. This starts at 12 and goes to 9, if 9 is hit without the requisite player count this rolls over back to 12 and starts again. This will happen any number of times up until the Raviente actually starts or is cancelled.
Players who are members of a Raviente Party will also have a new icon replacing their Caravan Gem

From G9 onwards the waiting period is optional, as soon as a raviente has the minimum players you will be able to instantly start it. This can be an issue if people are slow to join so if you see a Raviente and want to particpate join quickly.

Recruitment

As it's quite likely you won't have a guild with 8-24 people actively online at all times it's worth knowing how to actually advertise the Raviente either for yourself or others, pasting in the game can be finnicky and as such you should ensure you are capable of doing so, the following are all things worth trying:
Copying from a browser, Copying from Character Map or Copying from Microsoft Office, LibreOffice or Apache OpenOffice
Any mainstream browser can work except outdated versions of internet explorer. Character map can be started by using Start > Run > charmap.exe and any flavour of office should work.
If you find any other consistent ways of fixing formatting to be pastable in game please contact me so I can add them.

For actual advertising the following are all components that can be used:

Formal Raviente Names
大巖龍Raviente
大巖龍狂暴期Silver Raviente
Other Names Used
一般大嚴龍HR17 Ravi
大巖龍凶暴期HR100 Ravi
狂暴期大蛇HR100 Ravi
蛇棘龍HR17 Ravi
白蛇棘龍HR100 Silver Ravi
大討伐HR17 Ravi Quest
通常Normal (HR17)
凶暴Violent (HR100)
狂暴期Violent (HR100)
Roles
支援Support
討伐Slayer
Example Messages
這裡!一般大嚴龍 滿8人了快來參加
@Here Normal Raviente at least 8 people come and join
這裡!大討伐 凶暴 -9
@Here HR100 Raviente 9 slots
棘龍分區2 白蛇棘龍 支援 2/4 討伐
Espinas 2nd Server HR100 Raviente 9 slots
我會支援?
I'll support?

Starting a Raviente outside of normal Taiwanese daylight hours during weekdays is fairly unlikely especially for Ravis needing 24 players, so try to be on during normal hours in the Taiwanese timezone if you want to do Ravientes.

Quests Phase

After the Raviente begins the terrain in the Caravan area will change and a new board will appear above the quests board indicating the Raviente is active. This phase lasts up to three hours and you can start posting quests and supporting from this point.

There are basically two main roles carried out with Ravientes these roles are either Support or Slaying.

Slaying

Slaying is exactly what you would expect, you join a normal raviente quest as posted from the Blonde Caravan Quest NPC and go hit it until it dies. There are 9 phases to both HR17 and HR100 Raviente, you will visit three different islands at least three times each. Each island has different properties and environmental hazards to adapt to.

In terms of hitboxes you should to focus on, you should look at the loxxol diagrams, the more vivid the colour the more damage that is dealt to those spots.

Each quest starts you in a Balloon with an NPC from which you can buy various items in exchange for CP. These items are as follows:

Raviente Balloon Store
攻擊系統【不利】
攻擊系統【有利】
通常属性【有利】
Stages 4+Raviente gains more resistances as the fight goes on, this informs you of your best options for element or physical damage. Not massively useful.
隨身食物
Ration
All StagesRation
隨身砥石
Mini-Whetstone
All StagesMini-Whetstone
生命粉塵
Lifepowder
Stages 1-8Lifepowder
補給專用秘藥
EZ Sonic Bomb
Stages 1-8Supply Max Potion
補給用古老秘藥
Supply Ancient Potion
Stages 4+Supply Ancient Potion
瞬步果實
Move Speed Fruit
Stages 7+Increases movement speed with weapons sheathed
腐食刀
Corrosion Knife
Stages 7+Reduces Raviente's defense against physical hits if landed on head.
補給用鬼人藥G
Supply Mega Demon Drug
Stages 7+It's a Mega Demon Drug
補給用硬化藥G
Supply Mega Armour Drug
Stages 7+It's a Mega Armourskin
補給用強走藥
Supply Power Juice
Stages 7+Supply Power Juice
貓熱氣球笛
Cat Balloon Whistle
Stages 4-6Summons a blimp that shoots Raviente 30 times dealing explosive damage.
貓弩
Cat Ballista
Stages 4-6Summons a Cat to use a Ballista in 180 degrees in front of the placed location. Relatively low damage
間歇泉爆彈
Geyser Bomb
Stages 4-6A bomb to be placed on a Geyser. Roughly around a G3 bomb.
地底用音爆彈
Underground Sonic Bomb
Stages 4-6A sonic bomb to be used when Ravi is underground. Causes ravi to come out head first leaving his head open for attacks. The more of these used the longer the duration of this stun effect lasts.
信號彈
Signal Flare
Stages 4+Causes the area in which it is placed to be bombarded, with 4 placed it can instantly stun raviente but requires good positioning, timing and coordination.
強臭球
Strength Ball
Stages 7+Allows you to Cancel Raviente's suction attack if timed correctly.
強化針
Strength Needle
Stages 7+Buffs anyone hit by it by 17 attack.
XX刀
Elemental Throwing Knives
Stages 7+Elemental knives, relatively weak and not too useful.
Support

For Raviente at HR17 and HR100 support roles are almost completely passive, your main objective is to simply deliver items to a Felyne that appears next to the Equipment Tent. These deliveries power 4 different abilities for those actively in quests. If you want to play Support it is highly recommended you have large stocks of these items in advance so you can run deliveries easier.

AbilityActive IconInactive IconDescription
Resurrection Revives fainted hunters. Enabled by default and refreshed by Supporters using Mega Potions (回復藥·大).
Destruction Damages parts hunters are unlikely to reach to enable breaking. Fueled by Supporters using Large Barrel Bombs (大爆彈桶).
Sedation Pushes Raviente out of rage mode. Fueled by Supporters using Tranquilizers (捕獲用麻醉藥).
Poison Damages parts hunters are unlikely to reach to enable breaking. Fueled by Supporters using Toadstools (毒菇).
Recovery - - Heals hunters who run low on health. Enabled by default anddoes not need to be refreshed.
Carving Phase

After raviente is actually dead you'll be able to sign a new quest, this is the Carving Phase, this can be posted within 24 hours of the Raviente starting.

Carving quests are exactly what they sound like, you have three minutes in which to carve Raviente's corpse. Each version of raviente has its own unique items, HR17 and HR100 share most of their items but HR100 has its own unique low% carve and higher rates on the items that are rare on the HR17 carve table.

Naturally to get the most out of this incredibly small time period you will want to get skills to maximise your returns, the following are all commonly utilised skills:

Carving Quest Skills.
High Speed Gathering
高速剝取&採集
Should always be used!
Can be found as a Tower Weapon decoration.
Peerless / Runner+2
絕倫
Allows you to run between parts without needing to stop. Can be found as a Tower Weapon decoration
Carving Expert
剝取名人
Grants an extra carve. Each spot already has 9x carves but this can be nice to get the final Horn you need etc. Can be found very rarely as a Tower Weapon decoration.
Great Luck
激運
Adds the possibility to roll extra rewards. Can be found rarely as a Tower Weapon decoration or on the Frontier Point Yukumo Set (Lottery Frontier Points required).
Movement Speed UP+2
移動速度UP+2
Makes you move faster, for obvious benefits. A G Finesse weapon can also be used to get Movement Speed+1's effect.


After you have completed the actual carving quest you should talk to Kieru again and choose the second option, this will grab your rewards and allow you to join any future quests.

Premium and Raviente

Premium does not have a very large effect on raviente itself outside of nullifying some amount of damage and resulting in slightly faster kills, however it does increase all carves by +1 on each of the possible carve location, grants extra rewards and increases the total number of Raviente gems you get off Kieru after the Raviente has been killed and carved. It ends up mostly just being relief from weapon upgrade grind but not a very large amount.

Berserk Raviente (G Rank)

Never join Ravientes without being in the proper Chinese locale!
You will simply cause problems for the group due to the problems associated with incorrect locale.
Google 'how to change system locale' for help with changing locale!

G Raviente is a stronger Raviente fought in a new map. More information will be added with G9 launching. One core difference is that the Support Role is done by a group actively in a quest. This involves active gathering and mining. As such if you want to perform the support roles for G rank Raviente you should have the following skills on a set:

The following are all considered close to compulsary for proper support play.
High Speed Gathering
高速剝取&採集
Absolutely Compulsary
Can be found as a Tower Weapon decoration.
Backpacking / Pro Transporter
搬運達人
Absolutely Compulsary
Can be found as a Tower Weapon decoration.
Movement Speed UP+2
移動速度UP+2
Absolutely Compulsary
Makes you move faster, for obvious benefits. You can also use a G Finesse weapon can also be used to get Movement Speed+1's effect.
Artillery God or Blazing Majesty +2
砲術神 or 紅焰的威光+2
Very High Priority
Allows you to run between parts without needing to stop. Can be found as a Tower Weapon decoration
Absolute Defense
絕對防禦態勢
Very High Priority
Allows you to tank hits that otherwise might cause you to drop transported items and otherwise be more aggressive in your role.
Imperturbable / Mindfulness
堅如磐石
Avoids interruptions while Mining or Gathering.
Status Immunity
狀態異常無效
Avoids paralysis or poison whenever they would otherwise be inflicted.
The following are good complimentary skills but less compulsary
Caring +3
慰勞+3
Stops you interrupting anyone while carrying out your duties.
Peerless / Runner+2
絕倫
Obvious. Can be found as a Tower Weapon decoration.
Goddess' Protection
女神的擁抱
Obvious. Can be cooked for in the Guild Hall and supplemented by the Diva Buff.
Caravan / Hunter Gem wise Courage, Ballista Angel and Guardian Angel are recommended.
Raviente Equipment
Raviente Armour
Current Status

While TW remains on G8 Raviente Armour is mostly worthless. Only make it as a townset or to use briefly before G rank. It is not worth using over easier to obtain pieces of equipment that can readily be done without needing to assemble 8-24 people. HR17 Raviente Armour is the only type available as it stands, this can be crafted in the normal armour section in standard non-G Rank armours.

Frontier G9

When G9 releases there will be three different varieties of Raviente armour, one per tier of Raviente (HR17, HR100, G Rank). All three of these sets upgrade to GX level and can then be converted into G Rank decorations to be used on any set. The main reason to make these armours is is to get the skill Determination, an incredibly powerful hybrid skill that opens up half a dozen armour skill slots enabling sets that are outright impossible to ever create without it.

You can see the skills each piece has at their max G Rank level below alonm with the associated decorations that come from these pieces. The HR100 armours are not worth crafting for new players due to the grind involved and the simple fact they are not very good. Things like Zinogre, Brachy and Gou pieces have far nicer skill points for much less overall work.

Armour and Decorations
Raviente Weapons
Basics

Raviente weapons all start from a common source which is crafted with HR17 Raviente materials. These bases can upgraded into of three different HR100 upgrades which then in turn can all be upgraded into any of a final weapon. This means that before the G Rank upgrade your choices don't really matter but when you start a G Rank weapon you are locked to that single weapon, you cannot change your mind later. Choose your final upgrade wisely.

Upgrading

Unlike standard weapons Evolution or Raviente weapons have levels and make use of g or Gg points to be upgraded. These points are obtained by converting the varioustypes of gems you get across the types of Raviente in teh game. Three gems come from HR17 and HR100 which can only be used to upgrade pre-G Rank weapons and three others come from G Rank which can be used for both G Rank and Non-G equipment upgrades.

Gem TypePoints
擊玉5g
上擊玉20g
秘擊玉100g
重擊玉5Gg or g
真擊玉20Gg or g
天擊玉100Gg or g

You can convert gems into points by simply accessing the appropriate option on the Blacksmith:

Hover for Chinese
  • Weapon Crafting
  • Evolution Upgrades
  • Upgrade Evolution Weapon
  • Convert gems to g points
  • Convert gems to Gg points
  • 武器加工
  • 進化武器
  • 進化武器強化
  • 抽出強化g
  • 抽出強化Gg

After you upgrade a weapon to Lv100 you can upgrade it to its next tier, this upgrade uses actual materials again. This entire process is done three times to get a completed G Rank Raviente weapon.

It's very important you plan ahead before committing to a G Rank weapon path, ths is because you cannot swap between these without starting a brand new weapon from HR17 Lv1 again.

When completely upgraded Raviente weapons end up amongst the very best in the game eclipsing most weapons in the game in terms of Raw and Element. They are also however one of the grindiest things in the game and are no small undertaking.

Final Weapons

As all of the weapons have 4 different final upgrades and because these are differnet in different ways per weapon type it's very important you check what the final stats are on a site like Ferias. For example Greatsword has Raw, Elemental, Balanced and Affinity focused weapons. Number wise the Raw version ends up better than the Affinity version - even utilising Flash Conversion - but it has the notable disadvantage of only being Normal Length while the Affinity Focused one is Very Long. This means in a large number of situations the Affinity focused weapon will end up better simply because of the advantages offered by the Length.

Similar situations occur with all weapons so it's important you think about what skills you will be using and how you will actually be fighting things with those weapons

Festivals and Regular Events

Full Event Cycle Equipment
Items and Requirements

Starting with G7 there are new Armours and Weapons that require items from all four cycling events, the equipment is all G Rank and is all exceptionally good.

Specifically the events all up to 80 of an item type each, all four of which are required to craft and upgrade their associated equipment.

Event Reward Requirements
Sky Corridor Ancient Super Steel
古老的超鐵鋼
80x for hitting at least Floor 140
Ultimate Conquests Dragon Crystal Stone
龍晶石
40x for hitting at least lv200 in a specified Conquest Monster (two monsters for 80x)
Hunter Festival Ceremony Lyrics
祭典的抒情詩
80x for contributing at least 3,000 Souls
Caravan Festival Mirage Powder
海市蜃樓的金剛砂
80x for earning at least 150,000 Points
Weapons

The blademaster weapons all have natural cyan sharpness, and high hybrid elemental values.

The Bowguns have high raw, high affinity, maxed capacity for Normal, Pierce, Fire and Thunder Shots as well as the rapid fire for Normal 2 and Pierce 1 in the case of the LBG.

The Bow has very high hybrid elemental values, high raw, high affinity and Lv4 Pierce as its 3rd charge and Lv4 Rapid as its 4th charge.

Please note that not all weapon classes have their cycling event weapons available immediately other classes' weapons will cycle in with updates. All of the weapons, even those unreleased, use the exact same materials. This means you can have all the required materials for your favourite weapon class the second they launch.

Armours

The Armours and their associated refined gems all have points in standard end game skills meaning they are useful in a wide variety of sets and can potentially be build enabling. The decorations specifically have points in skills that are somewhat rare and can be difficult to fit into a set such as Combat Supremacy and Assistance.

Each fully upgraded piece needs 40 of each of the 4 item types to be maxed, this means at most you can get two maxed armour pieces, decorations or weapons each full event cycle.

Hunting Competition

The Hunting Competition is an event that takes place during the sign up week that is the week prior to the Hunter Festival beginning. This is the week during which your Guild Leader will sign up to participate and you will find a colour assigned next to your name.

Team is randomly picked when your Guild joins the Festival, it can't be changed.

For the actual Hunting Competition a certain monster or set of monsters will be posted for Time Attack hunts with preset gear, these are ranked across the entire game's population with people coming in the top spots getting extra rewards. Some of the quests may only be limited to certain Rarity weapons, this is the place that HC weapons really shine as it is generally notably better than equipment matching its rarity that is not HC.

These quests generally take place during only the weekend, 14:00 on the Friday until 14:00 on the following monday. The quests are available on the main non-G Rank quest giver, which will likely be the Guildie wearing black.

They can be found in their own section for the Official Hunting Assembly (官方狩獵大會), there will typically be a couple variations available. You cannot take items on these quests outside of gunning items if applicable and will need to meet whatever HR, SR or GSR requirements are in place.

Simple particiation rewards include materials for Pugi Cuffs (鈕扣原料), Cat Decorations (貓珠原料) and various other materials for crafting other items.

Top 500: Artisan Tickets (匠票券) for equipment, White Ticket Halves (半券白) to take Special Quests.

Top 200: grants the above plus extra Festival Points if you win the Festival.

Top 100: grants the above as well as 100RP.

Top 10: grants the above with 500RP instead.

Top 3: grants the above as well as a vouchers to craft a special winners furniture piece that will be Gold, Silver or Bronze depending on which spot you took.

The Special Quests for the White Ticket Halves (半券白) can be found in the Arena (鬥技場) section of the normal Black Guildie there is an HR1 version found in the HR1-31 section and HR100 and HR500 versions found in the HR100. The HR1 version of the quest gives 20x Mega Juice, 20x Max Potion and 10x Disposable Earplugs, the HR100 quest gives 20x Gou Tix and the HR500 version gives 50x HC Tix. The HR1 and HR100 quests are much better than HC tickets which you will be absolute drowning in eventually.

Outside of the hunting events there will usually be some form of gathering competition on, this is usually for the largest fish of various types. Details on all quests may be viewed at the Purple Festival Manager.

Hunter Festival (Carnival)

Try your best or don't contribute souls.
Putting in a handful of soul points will actively fuck over everyone else in the guild who is actually trying their hardest.

To avoid contributing souls simply do not talk to the Purple Festival NPC during festival week.

Rewards for contributing soul points are evenly split across all contributing guild members regardless of their point totals. This means those contributing small numbers are screwing everyone who is contributing high numbers.

You will always get enough items to gain 700 Souls (魂玉x3, 上魂玉x3 and 重魂玉x3, these will have G on the end if you are G Rank) when the guild total contributed souls hits 700, this should happen literally within the first day. Alongside this there is always a daily quest to simply kill mosswine that gives 200 souls. You get enough items to take this 7 Times for contributing a single point. This amounts to 1900-2100 points without any effort.

It is highly advised to attempt to participate in every secret quest possible. Secret quests start on the hour during certain time windows (06:00-10:00 / 14:00-18:00 / 22:00-02:00) and the quests are up for two hours. These are normally only for the team that is currently behind except during weekend hours when they are always for both colours

Putting in a few points does not help anyone but yourself. Don't be that guy. Donate as many points as you can earn and if you don't think you'll be able to hunt a lot, don't donate any. The minimum for Cappuccino is considered to be 2000 points (or 0) but you should aim for at least 5000 to get a full personal multiplier and to have a shot at actually winning.

Festival Week

Do the Mosswine daily quest and use your Festival Gems for a minimum of 1900 - 2100 free Souls over the week.
Cappuccino will temporarily kick you if you have more than 0 souls contributed but less than 2000 before maintenance.

Try to join as many Secret Quests as possible if your team is behind or if it is the weekend.
Secret quests start on the hour during certain time windows (06:00-10:00 / 14:00-18:00 / 22:00-02:00) and the quests are up for two hours. Go to the most populated servers to find out what these are as appropriate.
These are for the team that is behind on normal days but during Saturday and Sunday TW time they are always for both teams.

Participation in the actual Festival is incredibly simple, you just hunt things. After you hunt anything during festival week you will be granted Soul points, total points per monster are voted upon during the Hunting Competition week and will be given out after each quest containing those monsters. For example after you hunt a Teostra you may get something around 15 Souls.

Souls will always be displayed in the post quest messages, you will see your current count as well as how many were added by a quest. You can only carry 500 points. Souls are both what dictate which colour wins the festival and a currency to spend during Results Week on all kinds of items ranging from low% carves to Armour Decorations and various exclusive items.

Souls should be turned in semi-often to the Festival Manager near the blacksmith to avoid loss from disconnects or other issues, simply talk to her while you have points to turn them in.

If you are contributing it is incredibly important that you turn in points after quests and before logging out

Souls disappear completely after logging out. Not only does this mean you will have less Points to spend on rewards during the Results Week, it also affects the total reward pool for the entire guild and lessens the chance of your assigned colour winning.

Personal Targets

While contributing there are a number of personal soul totals that act as achievement points and give rewards, the first reward is 7x Purple Hunter Pass (獵人通行證·紫) which is given for contributing a single point. This is used to take the Mosswine killing daily quest which gives 200 souls.
You can claim rewards in 領取獎勵 (Receive Rewards) > 個人的目標褒獎 (Personal Goals) on the Purple Festival NPC

Other rewards include the various Ancient Hunting Books that level Transcend and the Ceremony Lyrics (祭典的抒情詩) items that are used to craft the weapons and armours that need participation in all four cycling events.

Personal Multipliers

To discourage people from simply putting in 1 point and being a disgusting leech there are various Personal Multiplier tiers.A lthough the total guild soul pool is divided by the number of people contributing, players can get more back by contributing more to get a higher multiplier after the souls are divided:

Contributed Points5000 or more 2000-4999100-99999 or less
Personal Multiplier3.0x2.0x1.0x0.5x

For an example of why donating small amounts of points is bad:
if 6 people contributed 50,000 points total and you had contributed only 1 soul point, you would receive 4,166 festival points (0.5 x (50,000 / 6)) while someone who contributed 10,000 soul points would get 25,000 festival points (3 x (50,000 / 6))).

In this same situation if you had simply not contributed the person who contributed 10,000 soul points would instead get 29,999 festival points (3 x (49,999 / 4))).
This means you would have fucked them over to the degree of 4,999 points.

It's important to either simply not contribute or to be sure to try your best because otherwise you are literally causing everyone else to get less because you are lazy.

The above ignores any multipliers for winning, losing or special festivals, if there are additional multipliers it simply means you will be screwing over people even harder if you are lazy.

Guild Targets

Guild Targets are identical to Personal Targets but are based on total points contributed by the entire guild, these goals grant extra items that are used to craft and upgrade Festival armour and weapons as well as to take Winners Quests.

As mentioned above, after 700 points are contributed everyone will receive enough items to get 700 souls (重魂玉x3, 上魂玉x3 and 魂玉x3), combined with the Mosswine quest items this is enough for 1900-2100 Souls with zero real effort required.
You can claim rewards in 領取獎勵 (Receive Rewards) > 獵團的目標褒獎 (Guild Goals) on the Purple Festival NPC

Secret Quests

During the Weekend Hours (TW time) all secret quests are available to both colours, not just the teams currently behind!

Secret Quests are a mechanic of the Hunter Festival to try and keep the soul totals across both teams close right up until the end of the Festival. Each day there are three Secret Quests, these are (usually) only available to the team that is currently behind and become available for two hours within four hour windows at 06:00 / 14:00 / 22:00 and are always up for two hours.

Secret Quests only start on the hour, this means for example that within the 14:00 to 18:00 window the secret quest can only start at 14:00, 15:00 or 16:00 as it always lasts 2 hours. If your team is behind or it's the weekend it's highly advised to go to the most populated servers during these four hour windows so you can immediately know if someone finds the secret quest!

As their name implies, secret quests are in fact secret and it is up to players to find them. Generally speaking your best bet to find one of these quests is to head to the single most populated server and check global messages, as soon as someone works out the quest they tend to be spammed.

Obviously if you are looking for messages about secret quests you should be sure to that your system locale is set to chinese, otherwise you may not even be able to see messages from whoever is advertising which quests are currently active.

Messages to look out for are ones that detail the number of souls a quest will be giving, for example if you saw the message "這裡! 逆轉99魂剛炎角火飯-3" you can see that they are advertising a secret quest that gives 99 souls (逆轉99魂) for HR100 () Varusaburosu (炎角火) with a food buff and 3 slots remaining (飯-3). Obviously the actual important parts of the message are the Monster Name and the Soul Total.

In the case of monsters that have multiple quests at a certain rank you will either need to see what the quest is by joining one that is already posted or hope that someone is actively spamming the quest name itself.

These quests can be ridiculously good for building up a soul total and everyone looking to participate in the Hunter Festival should try to join them should one be found for the team you are on at a time at which you are playing.

If you want to try and find the quests yourself; they are always non-event non-G Rank quests. This however still leaves the vast majority of quests in HR1-100 as possibilities. There are only 8 quests assigned as secret each festival and they can repeat, so it may be worth keeping a note of any that are found even when you are ahead to try them later.

Results Week

All Participants in the Festival will receive points based on the total number of Souls gathered by their guild and themselves, these can be redeemed in a special Point Store for a large number of item types. This includes Low% Carves, Low% Gathering Materials, Armour Decorations, SR Food, Consumables, Standard Carves and a number of other materials. Many of the items in the festival point store are unavailable easily by other means and as such you should aspire to get as many points as possible to get the most returns.

If your team wins the the festival, you will be allowed to go on various Winners' Quests. These can be taken from the Cat NPC who sits next to the Festival Manager, to go on these quests you need to either spend Festival Tickets (祭典之證) or Festival Gems (祭典的熱氣), the amount of these you receive depends upon your performance in the previous week.

Completing Winners' Quests is the only way to get festival equipment, this includes Festival Weapons, Armour and Decorations, many of which are incredibly good and can be the key to completing some sets.

Caravan Festival (Pallone)

The Caravan Festival rewards are incredibly good, participation and completing all available routes is highly recommended.

General Info

The Caravan or Pallone Festival is an event in which you have to complete a number of different tiered Caravan Quests. These are grouped by Star Rating similar to how the other Monster Hunter titles sort their main quests.

Caravan Quests are quests in which you will need to complete a number of different objectives across multiple areas without returning to town. Some of these quests will allow you to return to a Hot Air Balloon and spend any CP you have gained during them on items, but generally most will simply be hunting between one and seven monsters in a row without restocking.

Completing each tier of the Caravan Quests grants rewards, and every quest taken will give you special Caravan Festival Points. These points all count towards extra rewards, the more times you do the various festival quests the more total rewards you will get.

Rewards directly from the Caravan Festival include things such as Money Tickets, HRP tickets, large numbers of Guild Contribution Points (Rasta Points), Equipment materials, Partnyaa Equipment materials and a lot more. It's definitely worth putting in the time to do the quests.

The quests themselves can simply be taken by the White Guildie in the town square, she will have new menus for the Caravan Festival week in place of the standard caravan quests menu.


Claiming Rewards

There are two sets of rewards for the Caravan Festival. The first can be claimed during the festival and the rest during the week following it, be sure to grab all rewards you earn!
Rewards for given for Full Completion of a ★ level (e.g. 801 through 805), for Full completion of all ★ levels (requires G Rank), completion of a certain number of full circuits and for amassing certain amounts of Pts.
Pts are granted after every caravan quest with the total gained varying based on factors such as performance and equipment used on it. This is separate from CP and only appears during the Caravan Festival and not during normal Caravan quests. Points however, are calculated based upon CP and will be in the region of 1/5th the total CP you gathered during a Caravan Quest.

You are ranked based upon your total points during a Caravan Festival, higher ranks bestow more rewards. The different in amounts of rewards is not massive, so simply actively try to finish all Caravan Circuits that are available during the week of Festival and you will get plenty of return for your time investment.

 Caravan Gem

Caravan Festivals are great for ranking up your Caravan Gem as should be completing all of the circuits at least once (and ideally individual quests many times) if you don't want to miss out on exclusive rewards.

Check the actual Caravan and Raviente section for an in depth guide to the Caravan Gem and how it works.

Extra Point Items

As with the other events there are items that you can take on quests to get extra points, these are:
Parone Weave · Velveteen (熱氣球布匹·別珍) - Adds 2500 Points
Parone Weave · Calico (熱氣球布匹·更紗) - Adds 5000 Points
Parone Weave · Gold (熱氣球布匹·錦紗) - Adds 10000 Points

Currently the only way to obtain these items is from levelling in Conquests, eventually the lowest tier (Velveteen) will be available for trade at the Tower Medal Store for 8 Medals.

G Finesse Weapons

G Finesse Weapons are G Rank Weapons that have the skills Weapon Handling (Quick Sheathing) and Movement Speed +1 built into them. These weapons are either special caravan weapons or event weapons.

Upgrading the base weapon is the same as any other weapon but upgrading to G Rank requires special Caravan Boxes.

Doing G Ranked Caravan Routes will reward either Caravan Secret Boxes (商隊秘箱) or various Named Caravan Boxes (Caravan Moon Box 商隊月箱, Caravan Flower Box 商隊花箱, etc.).

Secret Boxes are required to take a number of special quests which give back Named Boxes, the exact box returned can be checked on the third page of their quest information.

Named Boxes are specifically for upgrading a certain preset weapon to G Finesse level. The weapon upgraded varies based on the box and you will need to work out which upgrades the weapons you desire to upgrade as you would anything else.

After upgrading a weapon to G Finesse level you will need to upgrade it as you do any G Rank weapon. These upgrades will exclusively use Pallone's Wisdom (熱氣球的智慧) as their upgrade material. These are books which you will naturally gain for simply finishing the caravan and for hitting various point goals. Upgrading weapons requires 3 books for a 100% upgrade and 1 book for a 60% upgrade. If you go for the minimum amount of books possible you will need 70 of these items, as getting all gambles is unrealistic and because the upgrades still use Conquest Materials it is probably a better estimate to assume each weapon will need around 100 books to be maxed.

As well as being the best in their class in many cases G Finesse weapons grant 20% additional points for Breaking Parts, Gathering, Carving and Emergency Missions during Caravan or Pallone quests. Coupled with their innate skills granted, this makes them both excellent general weapons and the ideal weapon to take on Caravan missions.

Premium Course Benefits

Being on Premium or VIP doubles the total number of points you gain in each course and quadruples the number of Colour PP you gain. For example if you had a rainbow gem and a quest would award 11,000pts and +11 in each colour without having premium, it would instead give 22,000pts and +44 in each colour with premium.

Conquests

Conquests must be completed to upgrade G Rank equipment.

Conquests are G Rank cycling events against some of the hardest monsters in the game, see the G Rank section for more in-depth information on them.
Sky Corridor

The Tower or Sky Corridor is a cycling event wherein you clear randomly generated floors of a huge Tower, these floors contain various traps, monsters and pieces of treasure. Participating in the Tower is the only way to craft Tower Weapons and the only way to get Tower Armour, both of which are potentially incredibly good. See the Sky Corridor section for more details.

Scheduled Quests

Every week after maintenance the Scheduled Quests change, any brand new monsters or content will generally appear as a Time Limited Quest before it enters the permanent quest rotation. Any unique event weapons or armour will also only be available through Scheduled Quests. You can check the google doc for details of any events that are currently happening, keep in mind this may not cover any less significant but still useful quests such as those for Gou Materials and it's worth checking through what's available yourself regardless.

Tower / Sky Corridor

Tower Quests NPC

The Tower or Sky Corridor is a cycling feature, check if it's up here

In order to start signing Tower quests you need to simply talk to the Tower NPC, located in the town square next to the blacksmith:

After you talk to her you will need to talk to the Guild Mistress (the NPC with two swords on her back) and then you may talk to the Tower NPC again to sign Tower Quests. Quests require you to have a completely empty inventory to be signed.

There are currently Two Districts, the First District is ranked at HR1 and can be joined by any player even without a subscription. The Second District requires you to be HR100/SR100/TR51 to enter, this district has more complex puzzles and traps that deal higher damage. It's highly recommended that you have at least two levels in both Terrain Destruction and Skillful Technique to maximise returns and minimise frustration from this district.

Tower Report shows you what monsters are currently spawning within the Tower and other details.
Tower Rewards allows you to view the Floors at which you get rewards and to claim any that you have reached.
Tower Medal store is a shop that allows you to redeem the Medals that the various Cats you find within the Tower give you for a number of rewards. Some notable rewards are Festival Gems and (for G Rank players) Sigil Removal Solutions and White and Purple Conquest Tickets.

Tower Floors

You start out all Tower Quests on an airship, here you can buy items from the NPC on the deck for Gm. Gm is the currency used in the tower stores, you can spend it here or at the Cat NPC who spawns in the first room of every new floor. A full list of items you can buy with Gm can be found here, not all items are always available and only the NPCs in the Tower itself roll for the additional items.

Tower Quests are randomly generated and are composed of a number of individual rooms containing Monsters, Puzzles, etc. the starting room will always contain a Cat NPC who functions as a store.

You may interact with switches, levers and chests by simply hitting them, there are also pressure buttons that will activate while you move over them or stand still atop them. There are also larger versions of these that can only be activated by Large Monsters that spawn within the Tower.

Some switches may only be reached by a Partnyaa, this means you cannot have 4 players present in a quest and still be guaranteed to get all available treasure on every floor. Some puzzles also have an attempt limit, meaning if you fail to solve it quick enough or have too many attempts you will be unable to get any rewards for that specific puzzle.

Shiny items and Treasure Chests will be scattered around the various floors and can be picked up for rewards at the end of the quest. Treasure Chests give items outright at the end of the quest, these items are for the making, changing and upgrading of Tower Weapons.

Shinies give one of three different types of Ancient Treasure items. These items each stack up to 10 of each colour and type combination and add to the rewards you receive from the Tower quests (TRP, Items) based on the total number of complete colour sets per type you have.

Exploring Cats may be found randomly around the Tower, these will give you a random number of Tower Medals that you can exchange with the Tower NPC. You will only get these medals upon successful completion of all floors in a Tower instance.

Large Monsters that spawn may do so with a dark aura, this aura indicates they take heavy damage from traps and can be killed extremely fast by them.

All floors seem can be cleared solo, but not all treasure chests are reachable by a single player with multiple puzzles requiring you to have a player standing on a pressure switch while another moves over an instant death obstacle.

The Tower Quests you receive will cover at least two floors, every time you finish a quest your current floor will go up by whatever number of floors you cleared. Every 40 floors you will get an Emergency Mission which will feature Duremudira, an incredibly powerful Monster that uses ice attacks. This mission does not need to be completed, and can simply be skipped by using a staircase in the mission or by simply wiping to Duremudira itself. You will always advance from this floor upon taking the quest meaning you only get one chance every 40 floors.

Tower Items and Treasures

There are various items that can be found or obtained by simply completing the Tower content, most of these can be found within Treasure chests or are given out as a reward for completing certain Floor Tiers, the list of current reward tiers can be found on the Tower NPC's Menu or on the site here.

Upgrade and Other Items
勇氣的寶玉
Courage Gem

Red Tower Gems, used to upgrade Raw, Affinity on Tower Weapons.
閃光的寶玉
Glittering Gem

Blue Tower Gems, used to upgrade Status and Elemental on Tower Weapons.
加護的寶玉
Divine Gem

Green Tower Gems, used to upgrade Sharpness, Shelling Level, Bow Charge Level and Bowgun Recoil and Reload on Tower Weapons.
脈動的液體
Pulsating Liquid

Adjusts the Type of Tower Hunting Horns, Bows, Bowguns and Gun Lances.
再覺之古書
Ancient Book

Tower Skills respec item, one is used for every full respec of TSP.
太古之碎金
Ancient Gold Debris

Tower Sigil material, used to add properties to weapons such as adjustable Affinity, Elemental Damage or Shot Types.
天技之古書
Ancient Technology

Materials to trade for 1 TSP, requires a stack of 5 per 1 TSP.
Partnyaa Equipment Materials
老舊石塊
Old Stone Block
Partnyaa Tower Weapon Material
光澤之石
Glossy Stone
Partnyaa Tower Armour Material
Standard Armour Materials
高貴的黑布
Noble Black Cloth

A material needed to craft the first (black) Tower Armour, single pieces may be found randomly in treasure chests or 3 stacks may be rewarded for certain floor clears.
清雅的白布
Elegant White Cloth

A material needed to craft the second (white) Tower Armour, single pieces may be found randomly in treasure chests or 3 stacks may be rewarded for certain floor clears.
櫻星鐵
Pink Star Iron

A material needed to craft the third (pink) Tower Armour, single pieces may be found randomly in treasure chests or 3 stacks may be rewarded for certain floor clears.
鮮烈的紅布
Brilliant Red Cloth

A material needed to craft the fourth (pink) Tower Armour, single pieces may be found randomly in treasure chests or 3 stacks may be rewarded for certain floor clears.
莊嚴的紫布
Solemn Purple Cloth

A material needed to craft the fifth (purple) Tower Armour, single pieces may be found randomly in treasure chests in the second district or 3 stacks may be rewarded for certain floor clears.
Tower Weapon Materials
燒焦的秘件書
Singed Book

A material needed to craft a Tower Weapon of the first series, can be found randomly in chests or as a reward for the floor completion. Creates the white weapons.
白銀的秘件書
Silver Book

A material needed to craft a Tower Weapon of the second series, can be found randomly in chests or as a reward for the floor completion. Creates the grey and white weapons.
染血的秘件書
Blood Stained Book

A material needed to craft a Tower Weapon of the third series, can be found randomly in chests or as a reward for the floor completion. Creates the dark grey and red weapons.
焦黑的秘件書
Blackened Book

A material needed to craft a Tower Weapon of the fourth series, can be found randomly in chests or as a reward for the floor completion while in second district. Creates the black and red weapons.
Customisable Armour Materials
清雅的古文書
Elegant Ancient Documents

A material needed to craft the silver customisable Tenrou Armour, 1 piece can be rewarded for certain floor clears.
荒涼的古文書
Bleak Ancient Documents

A material needed to craft the black and red customisable Tenrou Armour, 1 piece can be rewarded for certain floor clears.
Tower Medal Store
Medals Name Function
8 魂玉 20P Festival Gem
16 上魂玉 40P Festival Gem
30 重魂玉 80P Festival Gem
2 極征推薦状【白】 White Conquest Ticket (1 Level )
10 極征推薦状【紫】 Purple Conquest Ticket (5 Level )
15 至天票券 Shiten Ticket (For Lv9999 Monsters)
20 暖暖的蜂蜜茶 Warm Honey Tea (+20 Diva affection)
30 天籟的祈珠 Diva Performance Gem
5 師傅貓最愛的東西 Randomised Weapon Grass (Gou)
100 綽號命名券 Partner Rename Ticket
100 堅毅力摺扇 Partner Personality Change Ticket
10 銅之肉球手印 Randomised Partnyaa Decorations (At lottery cat occasionally, low tier rewards.)
25 銀之肉球手印 Randomised Partnyaa Decorations (At lottery cat occasionally, middle tier rewards.)
40 金之肉球手印 Randomised Partnyaa Decorations (At lottery cat occasionally, high tier rewards.)
1 紋章用觸媒 Sigil Removal Solution
500 天廊石用觸媒 Tower Gem Removal Solution
5 元氣之源 Halk Pot
1 給公會的推薦信 HRP Ticket (4k)
200 紫黑的原礦 Weapon Creation Material (White sharp, sigil slots, not upgradable)
New gestures based around the actions the Legendary Rastas perform during Diva Quest story segments.
150 模仿指南‧XXX Books that grant a new gesture for use in town. (Type <actXX>in chat, act is displayed in item description, animations can be seen on this blog)
Tower Rank and Skills

While progressing through the tower, you gain TRP and TR, this functions pretty much identically to HR. The only real difference is that as you gain ranks you will also get TSP, these may be put into skills that are used within the Tower, they can be viewed on the second page of the Tower Card accessed through the menus:

Skills are purchased and equipped on the card itself:

Purchasing and Equipping is pretty self-explanatory, you simply select the skill to unlock or equip and its level, higher level skills have higher TR requirements and TSP costs.

Refunding Skills requires a special item to be carried out that can be found within Treasure Chests.
The skill filters simply filter by the general category of the skill, such as those related to interactions in the tower or Duremudira.
Converting TSP is conversion of special items into TSP, you need to have 5 pieces of Ancient Technology in order to carry out an exchange.

Tower Skills List
Attack
Increases Attack relative to level.
+10 / +20 / +30 / +50 / +70
Defense
Increases Defense relative to level.
+30 / +50 / +80 / +110 / +150
Vigorous Hope
An Attack and Defense increase based on rank, heavy point cost.
HR1~99: Atk +80 / Def +400
HR100~199: Atk +60 / Def +300
HR199~SR999: Atk +50 / Def +150
GR1~: Atk +10 / Def +50
Endurance
Decreases stamina drain rate.
Recovery
Increases speed of red HP recovery.
Flame Protection
Higher defense against flame traps.
Electric Shock Protection
Higher defense against electric shock traps.
Impact Protection
Higher defense against impact based traps.
Cutting Protection
Higher defense against cutting based traps.
Skillful Technique
Increases ability to utilise switches and levers, this allows you to skip some puzzles outright by utilising alternative switches or levers over timing based puzzles etc.
The First District requires at most Level 1.
The Second District often requires Level 2.
Bartering
Reduces prices of items sold by the Tower Cat NPC.
Shelling
Increases damage of Cannon shots.
Terrain Destruction
Increases attack against breakable terrain elements and stops bouncing on them.
Divine Intervention
Increases revive speed and health left after revival.
Chemist
Allows holding more Revival Drugs and Revival Stones.
Treasure
Better rewards from treasure chests.
Masochist
Higher chances to encounter Duremudira outside of its guaranteed spawns.
Trap Evasion
Immunity to pitfall and shock traps within the Sky Corridor.
Virus Protection
Increases resistance to Deadly Poison.
Frost Protection
Increases resistance to being Frozen.
Gatekeeper Offensive
Large increase to Attack when Duremudira is present. Level 4 upwards requires Level 5 in normal Attack.
+50 / +75 / +100 / +150 / +200
Gatekeeper Protection
Large increase to Defense when Duremudira is present. Level 4 upwards requires Level 5 in normal Defense.
Tower Weapons

Tower Weapon upgrades may not be undone, build one carefully in the Weapon Sim!

Tower Weapons can be crafted by talking to the Cat wearing a backpack in the blacksmith. They all have 2 Tower Sigil slots and 1 Tower Decoration slot.


Craft Weapon

Requires a special item that is rewarded for the completion of the first floor of the tower and can be found later randomly in Treasure Chests within the Sky Corridor.

Upgrade Weapon

Utilises the Gems found while in the Tower to upgrade the aspects of the Tower Weapons, gems used varies based on the Sigils inserted into the weapon.
Weapon upgrades will also require SR Weapon Souls, you get these for individual weapon types from fighting Hardcore SR1-31 (序), SR31-99 (中), SR100 (極) and Gou (天) monsters (e.g. 雙劍魂・天 comes from fighting an HC Gou monster with Dual Swords).

Change Type

Allows you to adjust the properties of Tower Hunting Horns, Bows, Bowguns and Gun Lances. Uses a Pulsating Liquid (脈動的液體).

Tower Decorations

Allows creation and slotting of Tower Decorations. Decorations currently can only be found, not crafted. A full index of Tower Decorations can be found on the Google Document

Decorations may only be removed by using an item that costs 500 medals, you can however replace them directly at the cost of losing the originally slotted decoration

Tower Sigils

Allows production and insertion of Tower Sigils, these adjust things like the element, affinity and status of the weapon as well as things such as Bowgun Shots. Individual sigils are crafted using Ancient Gold Debris (太古之碎金). The value of the sigils can be adjusted by upgrading them in the standard upgrade menu. A full index of Tower Sigils can be found on the Google Document

Tower Weapon Simulator

A calculator for working out potential stats and cost can be found by clicking here, this simulator is a direct copy of the official JP one with terms and item names translated. Tower Weapons end up better than many Lv 50 G Rank weapons (without Sigils).

Tower Armours
Tower Armours

A standard Armour that is crafted at low rank level and upgrades all the way to GX. Widely utilised in mixed endgame sets these are all made using items found in Treasure Chests at a low percent chance in the Tower or are given outright for clearing certain numbers of floors. They count as standard G Rank Armour upon being maxed for the sake of G Rank Skill Limits.

These Armours are crafted at the normal blacksmith and can be found in the Special Armour Production (生產特殊防具) under Event Armour (活動防具)

Tenrou Armours

Tenrou or Customisable Tower Armours are an Armour type that can be customised to act like the various other normal types of Armour in terms of buffs that are granted, they are exclusively upgraded and crafted using items from the Tower and can be gemmed with special gems to grant the aforemention buffs. The armour must be of a relevant upgrade tier to the Armour type you want it to act like, so if you wanted it to act as an Origin or G Rank piece you would need the piece at G level.

The armour will glow based upon the Special Decorations that you slot within it, if two slots are taken up by any single colour that will be the glow type while if there are only 1 of each type the glow will be white.

Muscle Boost / 技能UP之印
3 Slots Required
Adds the Skill Boost effect from Gou and higher armours with only 1 piece needed.
Uses: 太古之希石【橙】 (Ancient Hope Stone [Orange])
Sharpness Level UP / 銳利度UP之印
3 Slots Required
Increases the level of sharpness when equipped with any Gou derived weapons when on Gou, Supremacy or G Rank quests.
Uses: 太古之希石【青】 (Ancient Hope Stone [Blue])
Attack Up / 攻擊力UP之印
1 Slot Required
Increases Raw when equipped with any Gou derived weapons when on Gou, Supremacy or G Rank quests. Functions as an Origin piece for buff values (+20/40/60/80/110).
Uses: 太古之希石【赤】 (Ancient Hope Stone [Red])
Elemental and Status Up / 屬性・狀態UP之印
1 Slot Required
Increases Raw when equipped with any Gou derived weapons when on Gou, Supremacy or G Rank quests. Functions as an Origin piece for buff values (+3%/6%/9%/12%/15%).
Uses: 太古之希石【赤】 (Ancient Hope Stone [Red])
Critical Range Multiplier Up / 距離補正之印
2 Slots Required
Increases the critical range multiplier within critical distance with any ranged weapon when on Gou, Supremacy or G Rank quests.

Uses: 太古之希石【赤】 (Ancient Hope Stone [Red]) Typically an additional 0.3x mutliplier (e.g. 1.6x becomes 1.9x)
Power Coating Up / 強擊瓶UP之印
1 Slot Required
Increases the multiplier on power coatings with any bow when on Gou, Supremacy or G Rank quests by 0.1x (e.g. 1.5x to 1.6x).
Uses: 太古之希石【赤】 (Ancient Hope Stone [Red])
HS Defense Up / 防禦力UP之印
1 Slot Required
Adds the HS Armour Defense Up buff when on HC or GHC quests with any Gou derived weapons or Hardcore weapons +20/40/60/80/100)
Uses: 太古之希石【黃】 (Ancient Hope Stone [Yellow])
HS Damage Reduction / 防禦力UP之印
1 Slot Required
Adds the HS Damage Reduction buff when on HC or GHC quests with any Gou derived weapons or Hardcore weapons (10%/17%/24%/27%/30%)
Uses: 太古之希石【黃】 (Ancient Hope Stone [Yellow])
HC Health Regen / 體力自動回復之印
1 Slot Required
Adds the HC Health Regen buff when on HC or GHC quests time to regen 1HP is the same as with normal HC or higher parts (8s/4s/2s/1.5s/1s)
Uses: 太古之希石【黃】 (Ancient Hope Stone [Yellow])
G Rank Armour / G級防具之印
2 Slots Required
Causes the Armour Piece to act as a G Rank armour, allowing higher skill totals and buffing damage when there are 3 or 5 pieces total.
Uses: 太古之希石【紫】 (Ancient Hope Stone [Purple])

The Armour is crafted at the same NPC as a Tower Weapon. Detailed information on how crafting, upgrading and everything else works is pending actual release of the armour on MHFG TW.

Duremudira / Tower Guardian
Urgent Quests

For both tower districts after floors 10, 40 and then every 40th floor after you will receive an Urgent quest. Like most urgents this needs to be posted individually by all Hunters in order to advance.

The Urgent Quest will consist of one normal floor followed by one containing the Tower Guardian Duremudira. Duremudira is a completely optional boss and is one of the hardest monsters currently in the game. You can either enter its arena on the second floor (indicated by a giant door with a face drawn onto it) or you can simply exit by going to a passage to the left of said door.

Attempting to fight Duremudira with anything less than Endgame G Rank equipment is almost impossible, this means it should be skipped before this point unless you simply want to try out the fight despite the close to impossible level of difficulty with suboptimal gear.

Fighting Duremudira

When actually fighting Duremudira you will be given 20 minutes from the time the first person enters its arena. Instead of carts you will simply lose 60 seconds every time a hunter is completely defeated, this can be avoided by using either Revival Balls (回神球) which you can throw at a Hunter to instantly revive them or Revival Drugs (回神藥) which require you to stand over a the downed hunter resuscitating them.
By default you can carry 2 of each of these, this can be increased by levelling the Chemist Tower Skill (see above).

First District Duremudira has no associated equipment or items instead, defeating him informs everyone in the server that a group has done so and is presented with the names of those who were involved in its defeat. You will also be given the equivalent to around 6 treasure chests along with a special title that you can set to appear above your name for accomplishing this.

Second District Duremudira has a number of low% carves that are used for making G Rank Tower Gems and Sigils. This Duremudira also gains a third phase that occurs after he initially collapses as if dead.


Hitboxes and Weaknesses


Premium Course Benefits

For Tower, Premium grants double TRP and will give you and your Partnyaa (if taken) a small amount of extra rewards. Premium rastas can also tank through attacks from Duremudira to revive you where normal Partners or Human players would not. Ultimately the benefit is very small at the moment, extra carves are slightly notable for Second District Duremudira but otherwise it's not worth getting any Premium courses just for ranking up in the Tower.



Contact

If you want to contact me you can do so on the following:
Steam Account Twitch Account Twatter Account

You can also email sirfist at some kind of rocketmail domain containing dot com, but that might take decades to be noticed compared to the above.

Alternatively you can reach me in MHF itself at Carnivean/CL48A6.

Video Tutorials

Using Armour Skills Identifier AHK Script


From http://mhfo.virtualheaven.nl/
Subscribing with MyCard

Menu translation and some shops
Armory
Quest guide
Monster materials

FAQs

The game won't start!?

Not actually a question, but make sure your timezone is set to Taipei and that you aren't located in Mainland China, you can only connect to the game through PSN from Mainland China. Disable any Firewalls or Anti-Virus you have running or whitelist the Frontier processes including gameguard, they can cause issues with how gameguard works and make the game refuse to start.

What do the Error Codes mean?

Error Code 12XX: Ping and packet loss issues. The connection of one of the party members is poor and is stopping the quest from starting, if you're responsible you can stop downloads, any heavy use on your connection, restart your router etc. basically the standard steps to fix bad internet.

Error Code 18XX: Firewall/connectivity issues. Disable your firewall if it's on as well as anything like anti-virus etc. that might be blocking connectivity. If you only get these with certain people it's likely they might have out of country IPs blocked by their ISP. You won't be able to play with these people without a VPN to their country.

Error Code 19XX, possibly others: Your locale setup cannot handle characters in a joining or hosting player's username. You need to set up actual Chinese System Locale to join them or see their chat.

My game is frozen and I can't close it, how fix?

Open up a Command Prompt window as administrator and type:
tasklist
This should produce a list of things running with numbers next to them, look for mhf.exe and the number next to it.

After finding this number type:
taskkill /pid number /f
For example if you saw mhf.exe 15000 in your tasklist you would type taskkill /pid 15000 /f
The command forcefully closes the process with the id of the number you entered, this is required due to gameguard actively hiding the process from task manager

When do I get Tonfas?

You can unlock Tonfas after starting G rank (which begins at HR999/SR999, after an urgent.) and completing 8 chapters of the Diva Quests. This obviously needs you to have subscribed, considering HR99 is the trial limit. Premium Kit Tonfas cannot be crafted before G Rank, but can be crafted before completing the Diva Quests. Premium Kit Tonfas are solid but end up poor compared to normal crafted ones, it is not advisable to buy a Premium Kit just to get the Tonfas within it.

When do I get Switch Axes?

Switch Axes are being added in G10 which is likely to hit TW around February 2017 at the earliest, unless they rush content to catch up to JP.

How difficult is the game?

The difficulty is similar to MHFU with spikes at various points and some quests being incredibly hard outright.

If you prefer playing solo, or are just worried about not always having people to play, you can gain a number of AI Companions to play with. These are your own customisable hunting Partner, a Felyne Partnyaa and a Rasta which is a clone of another player using equipment that player has assigned it. These combined make the majority of content completely manageable. The Rastas and Partners are far more competant than any of the mainline AI partners are.

Members of the English guild advertised on this site will also likely be willing to help you. However, helping and carrying are not the same thing and people will likely be unwilling to do the latter.

Is the game Pay to Win?

Considering its PvE nature, the game isn't particularly pay to win. You can pay to skip grind, trivialise content, get premium sets or premium pugi cuffs, but there are alternatives to get pretty much any set of skills without needing to purchase anything though it may take time for the non-paid equipment to be available. There's nothing strictly limited to the item store that doesn't end up with an alternative in game and certainly nothing that is actually required in order to do any of the content.

The most notable things that are purchasable are the Premium Kits which are very solid sets with a good number of slots but slightly lower defense than a non-premium set and premium courses for HRP boosts and an extra carve. The 'Subscriptions and Store' section covers the various items available to buy.

It's also worth mentioning that the hardest content in game gets very little to no benefit at all from being on a premium course, you cannot realistically use it as a substitute for skill.

How high is the language barrier?

The game doesn't require any fluency in Chinese to be played. Reference materials to translate menus, find all materials, work out quest objectives, determine armour skills etc. are all provided on this site.

An OCR solution to copy text from the game is highly recommended and will greatly ease finding materials and working out any phrases you need to. More info on OCR can be found in the Tools section on the sidebar.

Even without an OCR solution or using an external reference, materials can be worked out by simply remembering the characters used for items. A majority of materials follow a very distinct pattern with most monster materials simply being 'Monster Name of Part Name' (e.g. 黑龍 (Fatalis) 的 ('s) 紅角 (Red Horn) or Fatalis Horn.)

How grindy is the game?

Starting out, the level of grind is pretty much the same as a standard Monster Hunter game, the main difference being that armours are upgraded with materials rather than just armour stones and that quests available and progression is based on Hunter Rank rather than any Key Quests.

At HR300 point you will reach Style Rank which introduces HC monsters and HC carves. HC carves can only be obtained from HC Monsters are always 2% on a body carve and are needed for a lot of equipment. HC Monsters are stronger versions of the base monster with a new moveset, new look and new abilities.

G Rank also introduces a number of grindy elements with all weapons having 50 levels of upgrades, armours having G, GF and GX which are all 7 upgrades each and decorations which are created from Lv 7 G, GF and GX armour pieces and Sigils which consume materials for random results. This is however endgame and so grind is to be expected.

Why should I play this over the Japanese version?

The Japanese version costs more, has a history of banning foreign players for speaking English or bypassing the IP block and it requires a VPN to connect at all if you are physically outside of Japan.
There are also less reference materials available for the JP version and a lot of information was lost with the death of Minegarde.

How much content is missing from TW version compared to JP?

Around two to three updates worth. Notable if you've played frontier semi-recently in JP but otherwise there's probably enough content that you'll never need to care.